• 0

    posted a message on [TNaF] Those Nights at Freddy's (WIP) [Help with modeling and textures!]
    [TNaF]

    Those Nights at Freddy's
    -----------------------------------------------------------

    This is going to be a Five Nights at Freddy's playable map!



    ------------------------------------------------------------


    Going to have:

    -Workable camera system

    -Multiplayer (This might be a separate download)

    -Pulling up tablet animations

    -Almost all of the original FNaF sounds

    -Working doors

    -3D Animatronics


    ------------------------------------------------------------


    Pictures:


    ---------------------------------------------

    Hall Corners

    2016-10-03_20.57.40

    ---------------------------------------------

    Halls

    2016-10-03_20.57.30

    --------------------------------------------

    Party Room

    2016-10-03_20.56.36

    --------------------------------------------

    Stage

    2016-10-03_20.56.23

    --------------------------------------------

    Office Doors

    2016-10-03_21.47.34

    2016-10-03_21.47.39

    ---------------------------------------------


    ------------------------------------------------------------


    Downloads:


    (You thought this would have been a finished construction? Pah! I haven't gotten a single restroom installed in this place yet! Silly nightguards.)


    Beta: [Might come out on October 6-? who knows?]

    Testing and checking for bugs


    Alpha: [Comes out after Beta]

    Test, testing, testing and checking, checking, checking for bugs!


    Demo: [Comes out after Alpha]

    Just what I'm calling a polishing stage. Get to testing you nightguards! We need those doors to work perfectly! [You weren't told that you might die while testing the doors and lights and maybe the cameras, but who cares! You can just respawn into that same stupidly horrify and hard night! Enjoy!]


    Full: Coming after Demo

    Finally, most of the bugs have been eliminated!

    Less scary: (Might come out.)

    For you


    ------------------------------------------------------------


    Bugs:


    * Means that they are game breaking

    ------------------------------------------------------

    Non-known right now.

    ------------------------------------------------------


    ------------------------------------------------------------


    Todo List:


    -Plumbing & Construction (Restroom)

    -Doors

    -Cameras

    -Power & Time system

    -Animatronics' movement

    -Animatronics' Jumpscares

    -Sounds

    -Models

    -Textures

    -Animations

    -Polishing

    Posted in: WIP Maps
  • 1

    posted a message on Naturus - (Make your Minecraft look beautiful) - [Updated to 1.16]

    Is it possible to only have the short grass because the tall grass gets me confused and I don't know if it is grass or the model

    Posted in: Resource Packs
  • 0

    posted a message on Making Lightmaps - An MCPatcher Tutorial

    Okay, I think I have what I like, but I don't know what section is to what time of day in minecraft. Do you know?

    Posted in: Resource Pack Discussion
  • 0

    posted a message on Making Lightmaps - An MCPatcher Tutorial
    Quote from Alvoria»

    I do work on commission. If you want me to do something for you and you're willing to hire me then please send me a PM. Otherwise, no, that's not what I was saying at all. What I was doing is trying to give you some guidance and things to think about as you're doing this yourself. Try to steer you in the right direction and all that. ;)

    Oh, okay! Thanks! I will try to see if I can do it myself and see if it turns out well.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Making Lightmaps - An MCPatcher Tutorial
    Quote from Alvoria»

    "Realistic" is a lot more subjective than it should be. For example, when it's cloudy in the winter the light turns slightly orange but when it's cloudy in the summer the light stays mostly gray with a touch of yellow. Saying "Realistic" can mean virtually anything short of having the sky glow bright green. Well... unless you're near a dump and have heavy methane clouds distorting the light. <_<

    Besides, when talking about realism you'd need to have very different lighting for every light-emitting block. The light coming off of a torch will look different than the light coming off of lava. Just like the light coming from a coal-burning stove will look different than whatever Glowstone is supposed to be. Changing the light to match the light source isn't possible in Minecraft. Or, at least without shader mods which are well beyond the purview of this tutorial.

    Even if I attempted to make something for you, what I create might not be what you want and certainly wouldn't be "realistic" owing to the limitations of the format. Instead, I suggest focusing on something that you think looks good rather than some preconceived notion that there is but one way to do "realism".





    If you are saying that you can do it for me, but you just need to know what type like what season or something I can tell you. I would like it like summer nice and bright in the morning but dark at night sorta like a shaders but still have a minecrafty feel to it. (You don't have to do it if you don't want to.) Also the light source blocks can be a yellowish orange color.

    Posted in: Resource Pack Discussion
  • 0

    posted a message on Making Lightmaps - An MCPatcher Tutorial

    Hey! Can you make a realistic light map please? I have been trying to make mine realistic, but it's hard for me because I am not out every day, and I don't know what colors to use to make it seem realistic.

    Posted in: Resource Pack Discussion
  • 0

    posted a message on Making Lightmaps - An MCPatcher Tutorial
    Quote from Alvoria»

    Unused so far as I can tell. It's a result of how Minecraft does its rounding with the float value it uses to determine where in the map it's supposed to draw the color value from. I suggest just filling it with the 'lightning' color just in case.

    I hope that helps you.

    Yes, this helped me a lot! Thank you.

    What's the white line at the very right side of the 64x for?

    Posted in: Resource Pack Discussion
  • 0

    posted a message on Making Lightmaps - An MCPatcher Tutorial

    What is the red for in the bigger lightmaps?

    Posted in: Resource Pack Discussion
  • 0

    posted a message on Metroid Cubed 3 | 0.3.33.1 (Beta) | Metroid Cubed 4 now in development

    Hey could you update this mod to 1.8.9? I just don't like going back down to lower versions of minecraft or if you are going to update the forge version of it at all. Just wondering.

    Are you guys going to create an adventure map with this mod?

    Posted in: WIP Mods
  • 0

    posted a message on Blocking Dead 3D Resource pack for 1.8
    Blocking Dead 3D Texture Pack (Cancelled for now)

    ====================================

    Pictures:


    When in Third Person 1.8



    When in First Person



    When in Item Frame


    ---------------------------------------------------------------------------------------------

    Pictures for the 1.9+ Update:

    ---------------------------------------------------------------------------------------------


    M16 Gun Model:






    Shotgun:


    (Coming Soon!)


    Pistol:


    (Coming Soon!)


    Knife:


    (Coming Soon!)


    Update Log:


    2.2: Added new M16 and Knife Models and Updated to 1.9+

    1.5: added shotgun, knife, and bullets

    1.0: add m16, and pistol


    Download:


    Posted in: Resource Packs
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    When I put on any of the super secret settings my screen goes black what do I do it happened after the 1.8 A5 update

    Posted in: Minecraft Mods
  • 0

    posted a message on [v2.0.0] Realistic Survival - Live on the Edge!

    I made a texture pack for this. I don't know if I am allowed to share it here?

    Posted in: WIP Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    Help! Every time I use the super secret settings my screen goes black and I have to continue to click on the super secret setting until the shaders are off.

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.9] Faithful 32x 3D ADD-ON (Update 2.0: Snapshot Support)
    Oh srry I was looking at a different resource pack
    Posted in: Resource Pack Discussion
  • 0

    posted a message on [1.9] Faithful 32x 3D ADD-ON (Update 2.0: Snapshot Support)
    And also can you finish the guns I really like them I am hoping to see them finished soon :)
    Posted in: Resource Pack Discussion
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