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    posted a message on Need a co server administrator.
    Sup lord,

    I'm a 22 year old IT enthusiast with a lot of MC server experience. I've run a server for my university for nearly a year now, and I've done a lot of work on the server my work hosts.

    I've done pretty much everything there is to do regarding a minecraft server, worked with the important mods, tweaked bugs, and written scripts. I have worked with Linux for the most part, but Windows is actually easier.





    I'd like to give you a hand with the server if you still need help. Drop me a PM and we can talk.


    -sat
    Posted in: Server Support and Administration
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    posted a message on Warfare for the wait
    While we wait on hMod to make our servers playable, how about a little war? I have a server setup for us to build, fight, and make merry.


    IP: dekciw.net
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on Warfare for the wait
    While we wait on hMod to make our servers playable, how about a little war? I have a server setup for us to build, fight, and make merry.


    IP: dekciw.net
    Posted in: Survival Mode
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    posted a message on Help with VPS/server choice please!
    If your looking to run 30ish people your going to need a monster VPS or a dedicated server.

    For a VPS you want at least 1 dedicated CPU core, preferably 2 or more (one for Minecraft, the rest for overhead). You need at least 1.5GB of RAM to host 15 people, 2 would be better. Minecraft tends to eat up RAM like crazy. For 30 people your looking at 3-4 gigs. Burst RAM is worthless, don't pay it any mind. On a small server you're looking at up to 10GB a day of bandwidth usage. For 30 people I'd extrapolate to up to 50GB a day if it's always full (50x30=1500GB).

    The BIGGEST bottleneck you're going to have with a VPS is disk I/O. HD's are shared on VPS's, so that can cause some monster lag. Above all, do NOT get a VPS that runs on OpenVZ (This is most of the cheap hosting companies). OpenVZ is terrible for Java apps. Find a company that uses Xen.
    Posted in: Server Support and Administration
  • 1

    posted a message on Server shuts down when PUTTY closes
    ^ Right track.

    The error messages are going to happen for the most part. They aren't really hurting anything. I have noticed it happens a LOT on my OpenVZ box, and not much if at all on Xen. They're two different virtualization platforms for VPS's.


    fffizz is right, the server is shutting down because when you exit Putty it logs off your terminal session. Using GNU screen you can create 'background' sessions (in a manner of speaking) to run things in.

    -Log into Putty as normal.
    -Type: screen -dmS minecraft -t minecraft -> then press enter
    (This will create a screen session named minecraft with the window id also named minecraft. You can type 'screen -ls' to verify).
    -Type 'screen -r minecraft' to attach to the session. Then run your server as normal.
    -Do Ctrl+a, then press 'd' this will detach you from the screen your server is running on.
    -Exit your Putty session as per usual, and your server will continue running in the detached screen session.
    -When you want to mess with the server console just log into Putty, and type 'screen -r minecraft' Ctrl+a, d to detach.


    Look up GNU screen on google. There's a lot of instruction on how to use Screen; it's actually very simple once you do it a couple times.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Newer player needs a home
    Jikahn, our server might be what your looking for. I'll drop you a PM in a bit with details.


    Overview:
    -Whitelist server with anti-griefing mods
    -Mobs active
    -Daily backups w/ 24/7 uptime
    -Pleasant community
    -Legit building (except for community projects)

    -A reserved spot for a donation is certainly possible.
    -We will probably have a linked nether world soon.
    -You can use buckets/water/lava. Lava spread is enabled on stone/cobblestone.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on New server in need of a stress test.
    Just "upgraded" the server hardware for my community. I need to stress test it before we go live. It's running about a gig less RAM than the old one, but it's a much better host overall.


    IP: mc.dekciw.net



    Try to crash it. :biggrin.gif:




    Thanks!
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Looking to help manage a server.
    Got money?
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Want more traffic on your server?
    Do you consider whitelist-only servers for reviews? We have a server based around a university, but with a whitelist for people who have proven themselves trustworthy.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Rant on Whitelists
    So I know this is a troll thread, but here are some thoughts if you're actually cereal.

    There are a ton of servers around. If some are whitelisted, or have rules you don't like, play somewhere else. It almost seems as though you're complaining that you can't grief; so find a griefing server.

    Your calling everyone here "kids," which unless you're using the stupid gangster version of the word, means you must be older than most players you encounter. Here's an idea: If you want a server run to your specifications, buy/rent one and run it yourself. Stop complaining about how people manage the servers that THEY PAY FOR. If you need your parent's credit card you're too young to be calling anyone "kid."

    As for the "do unto others" quotation; the christians also went on a holy crusade to exterminate everyone that believed differently from themselves. The catholic church is just now starting to catch up with the modern age, not to mention the scandals they've been involved in. So take your "holier than thou" religious ******** elsewhere. We pray to the god of minecraft up in here; his name is notch, and he is most malevolent.



    :biggrin.gif:
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on After Health is fixed, what do you want next?
    This update should fix most of the things people have wanted for a while: health, monsters, minecarts, etc.

    The very next thing he should do is fix server-side inventory. I know players don't care, but it is SUCH a hassle for server-admins. That one fix would solve all of the duping/hacking problems that currently exist.

    After that, he should focus on the server code. Lowering resource usage, stability, optimization, etc. Right now the server uses way too many resources for the amount of people connected.

    Then he needs to implement a mod API so other people can keep things running smoothly while he breaks things to add new features.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Any start/backup/auto-restart scripts out there?
    #Start
    screen -dmS minecraft -t minecraft /path/to/start-script

    #Restart
    cd /path/to/minecraft
    screen -S minecraft -p minecraft -X stuff $'stop\015'
    sleep 15
    "same as start script"

    #auto-save (if broken)
    " " -X stuff $'save-all\015'

    #auto-backup
    script to tar world folder and move to backup dir; maybe delete any backup older than a specified timeframe


    ^ cron 'em up



    Sorry, too lazy to actually look at my scripts.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on New server online. Need help testing.
    We're looking at a sort of structured freebuild, with rewards for contrubutions. I made a thread earlier asking for community input on what sort of server they would like to see, or what they think isn't out there right now. Got no response. We have some ideas, but it all depends on community desires at the moment.
    Posted in: Alpha - SMP Servers
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    posted a message on New server online. Need help testing.
    Well thank you for attempting to crash it, that's actually exactly what we needed.

    For now we are planning on leaving the current setup as it, just going to have a fresh map with a prebuilt starting area when we go public. We are on a versatile plan, so if it becomes reasonably popular, we can always scale the RAM and bandwidth up to meet our needs.



    Thanks! So far everyone seems to think it runs ok.
    Posted in: Alpha - SMP Servers
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    posted a message on New server online. Need help testing.
    Yeah we've had a lot trying to connect as "player." They all get kicked since there's already a "player" in the server.
    Posted in: Alpha - SMP Servers
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