• 0

    posted a message on What was the first Operating System you have ever used?
    My first computer (family's, actually) was equipped with Windows 3.1a, with a MIGHTLY DENSE HD OF 30 MEGABYTES. I remember filling it to the brim with drawings made with Paint (not a hard thing to do, considering the HD).
    Posted in: Hardware & Software Support
  • 0

    posted a message on Common sense alert.
    Quote from Tasty_Toast_Son

    *Dad said no to downloading MBAM* awile ago. That's why I haven't done it yet.

    Well don't look anywhere else, your dad is the virus.

    Get rid of him.
    Posted in: Hardware & Software Support
  • 0

    posted a message on Need help for my game islandcraft
    Quote from flamedude771

    Hello guys PLZ tell me if any any of ul know java programming as i want to make a comp game called islandcraft but i dont know java programming as i am only 12 yrs old and i will need help. i have made the designs but i will not be able to make it alone.
    email : [email protected]
    Tweet: adityakharote1

    it has way more features than mcpe and survivalcraft so PLZ help me by coming online on teamviewer.


    What is this i don't even
    Posted in: Hardware & Software Support
  • 0

    posted a message on Terraria or Cube world
    Terraria all the way.

    When CW update, we'll see, but until then, it's ain't worth it for now.
    Posted in: General Gaming
  • 1

    posted a message on Is Cube World fun/worth the money?
    Quote from Winter_Mage

    Thank you guys but is directx9 compatible with most computers?

    To answer you question, yes, kinda. Windows systems are all compatible with DX. DX9 is pretty much a standard by now.
    If you have windows 7, you have DX9 (and probably better, too). Unless you have a prehistorical graphic card, the computer will be able use it.

    As for the game, i'd like it if there was more to do than hunt for loots. There's quite a bit to work on.
    Posted in: General Gaming
  • 0

    posted a message on [C#] Delete a Label (And Textbox)
    Quote from BC_Programming

    It is when the code is going to be shorter and easier to read. We can either use that Linq Abomination or if a Stack<Control> was used we could just use:

    Controls.Remove(labelstack.Remove());
    Controls.Remove(textboxstack.Remove());


    And a Controlstack.Add() after or before the Controls.Add() in the OP's original segment. Easier to read and shorter to write. The fact that it is also faster is a side-benefit.


    This isn't even a proper analogy. In this case we have one that is slower and harder to write and understand, either the linq or a complex set of loops to find hard-coded string values requiring special parsing of each control name, or you can use a stack and add maybe a 6 lines of code.


    It's slower and harder to read and write. That linq was the shortest I could make your suggestion because there were some caveats that weren't taken into account, such as having to parse and find the highest value number in control names starting with a certain string but ending with a number, etc. (There is a typo in my post saying I posted it to say it should be what is used but I meant the opposite, which may have caused some confusion).

    The fastest and easiest to read would almsot certain be using a stack. either a single stack of a nested class ecnapsulating a label and a textbox or just two stacks for each (one for labels and one for textboxes). when new controls are added Push them to the stack. When you want to remove them pop those controls off the stack and pass both to Controls.Remove() to remove the control.

    Actually, i kinda skipped the part where he said : "starting with the last one made". I thought he wanted to be able to arbitrarily remove a set of textbox/label, given an index.
    So, my point is moot, sorry.
    Posted in: Hardware & Software Support
  • 0

    posted a message on [C#] Delete a Label (And Textbox)
    Quote from BC_Programming

    except you would have to iterate through all the controls, checking whether the control name starts with "procl" then trying to parse the rest of the name to find the number. Then you would need to find the control that has the highest number and remove it.

    One thing you must remember is if seeking a higher-performant solution is worth it. When a solution is called once and hardly take 30 milliseconds, and you could make another more complex one which shaveoff 15 ms of the previous solution, which are you going to take? Ideally, you're going to take the fastest, but realizing it would take more time than the first. That, and the end-user wouldn't even notice a difference either way, in the end.
    It's all about finding bottlenecks and seeing how to produce a good solution without wasting your time on something that isn't a potential bottleneck in the first place.
    Posted in: Hardware & Software Support
  • 0

    posted a message on [C#] Delete a Label (And Textbox)
    Alternatively, you could iterate through the 'this.Controls', check if Name is "procl" + x or whatever, then delete it when you find it. Oh, and break out of the loop when you do that.
    Posted in: Hardware & Software Support
  • 0

    posted a message on Game Idea! [Java] [Eclipse] [Un-paided]
    So the game would be free, made just for fun? That's what i read from 'Not paid'.
    And i doubt you'd need that big a group, you could cut down to 2 dev, 2 modelers and 1 sound artist. Although i might be wrong, depends on the game. Buuut the smaller the team, the more manageable it is.

    I don't wish to bash you, in the contrary. I just want to point out some stuff that seems weird to me.
    I hope you find some peoples for your game. :)
    Posted in: Hardware & Software Support
  • 0

    posted a message on My skype is messed up.
    Quote from Govna

    Yeah, you're right. The ad-filled, memory-guzzling, bloated-crud is certainly the best thing ever created.

    *open skype*
    *see zero ad*
    ...
    I've had zero memory problem because of skype ever since his replacement with WLM, even when playing recent games for hours.
    And finally, i look at the interfaces of skype and i don't find it bloated. Although, that point is more of a matter of opinion.

    When was the last time you tried skype? It seems your opinion might be based on an older version.
    Posted in: Hardware & Software Support
  • 0

    posted a message on Hamachi Alternative without joining networks?
    So you want something like hamachi, but unlike hamachi.

    Nope, not possible.
    Posted in: Hardware & Software Support
  • 0

    posted a message on Looking for ideas on what to Lets play next.
    Outlast is a game that will come out next week (sept 4th), it's a Horror game in the same vein as Amnesia.
    Being a new game, it could bring you some followers, i guess. Up to you. :)
    Posted in: General Gaming
  • 0

    posted a message on Anyone know a good RPG maker?
    Quote from EvilCreeper10

    XNA 4?

    That still count as programming.
    Posted in: Hardware & Software Support
  • 0

    posted a message on Anyone know a good RPG maker?
    Just to add a bit of variety to your selection, there is Game Maker, which has gone a looong way since it's beginning. There is a free version, and various paid ones. Most affordable is 50$.

    EDIT : system requirement mention mac (and linux, BUUUT for a higher priced selection of GM.)
    Posted in: Hardware & Software Support
  • 0

    posted a message on Do you know any realistic survival game?
    There's project Zomboid, pretty cool. Still in dev.
    Also, "Don't Starve", although you can take away the realistic part, unless you live in hell.
    Posted in: General Gaming
  • To post a comment, please .