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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016

    As i recall another multipart system (i believe from the BluePower team, not positive) is being pulled into forge itself



    EDIT: The system is the one by amadornes mentioned above, i believe


    EDIT 2: And I've just summed up the bits an pieces scattered about in previous comments. Alrighty then

    Posted in: Minecraft Mods
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    posted a message on [Forge][1.4.7][Tech Mod][Pre Release] XyCraft

    He had been burned out on coding from school and his coding classes. But now his finals and everything are finished/finishing he is beginning work on XYcraft again. from his twitter it seems he is doing a bunch of recoding and such now that he has learned a lot from previously mentioned classes. Id imagine a lot of bugs and optimizations are being made in the process.

    Posted in: WIP Mods
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016

    Gah! you tease us with these goodies??

    Posted in: Minecraft Mods
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    posted a message on [WIP] Runic Dungeons v1.1.6a - A Whole New Dimension to Explore!

    Theres a reason his avatar is a key: he keeps everything locked away in secret :P


    I just need to find some more chalk so i can get that stinkin' portal opened :P

    Posted in: Minecraft Mods
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    posted a message on Deeper Caves - Go Beyond the Void! [10000+ Downloads]

    I just found this mod and I love the idea. Perfect timing as i just finished redoing my 1.7.10 modset and am about to start a new world.

    Posted in: Minecraft Mods
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    posted a message on Thaumcraft Node Tracker *Updated 5/25/2015*
    Brilliant idea, i must say
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from MentalMouse42»
    Hmm. What Forge versions are appropriate for the Thaumcraft 4.2.10?

    thus far seems to work properly on latest for 1710, but havent done extensive testing
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    spawned near one of those amazing obelisks that were just added. Although i only discovered that while running for my life from an eldritch guardian XD I heard the sound it made and was trying to figure out what it was... then a fog ball thing flew past my face as everything grew misty and i saw it coming XD
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    How about we chase the ungratefuls away with pitchforks? eh?? :D



    But in all seriousness, thank you Azanor for all the hard work you put into this mod. Your talent and enjoyment of coding really show through :)
    Posted in: Minecraft Mods
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016
    Quote from BlackSol

    Funny that i don't remember her throwing a hissy fit when she kifed the vertical windmill from BTW.

    As I recall, she has explicitly stated she supports inspiration from other mods and doing similar features, but that is entirely different from wholesale copypasting an entire mod. And if you havent noticed, she did also say she doesnt mind doing the same things but differently. That said, i was a little wary about that whole situation myself.

    And it is really sad to have noticed of late, that any modder that has gotten upset about identical code, literal copy-pasting of an entire mod, etc has been viciously attacked for bing upset at the plagarism. And have seen the words of quite a few people get taken out of context, blown out of proportion, and the usual entitled kiddos saying anyone should be able to do anything and it doesnt matter. It is sad to see all this, and I just wanted to straighten out and correct some stuff before it got blown any further out of hand.
    Posted in: Minecraft Mods
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016
    Quote from LucetLux

    I suggest we just pretend eloraam doesn't exist on this thread, she has the right to say whatever the hell she likes, however as I see it PR comes from the hard work of people who had to start from scratch after she abandoned RedPower 2 after 1.4.6, she can go her own way instead of helping with the successor to the mod that she abandoned, she can keep all of her precious code, don't use the new open standard that is ForgeMultipart, don't even release an API, but talking **** about other people's work is just an ass move. What does she expect ProjectRed to do ? Just wait until she abandons RedPower again, dividing the minecraft modding community for the third time ?... I don't think so.

    I'd recommend actually looking at what shes planning to do before spouting drivel. She plans to do an API this time, will be looking to do compatibility with FMP, has decided modpacks are a go, and has even mentioned having people help her and even take over if she has to leave again.

    Furthermore, respect of others and their work is something that seems far too uncommon. She has every right to be looking at something that seems like a copy/paste of the hard work she did. However, based on her statements she seems interested not in shutting this down, but in coming to some agreement peacefully that leaves both parties happy and has stated she is perfectly fine with mods doing the same thing but differently (aka not a copy/paste-like job).

    And to continue, modders do have a life outside of this hobby, therefore it is not irrational for them to have to drop active development at times, so cool your jets.

    Now i definitely hope to see Project Red continue down its own path. And please people, inform yourselves before saying things. It will prevent a lot of unnecessary drama, which abounds, sadly, in this community
    Posted in: Minecraft Mods
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016
    Quote from Joksiana1

    Ugh something is backfiring on me, Rekia's Expanded Redstone mod is not getting along with Project Red. Can you fix this? NOTE: I do use optfine but I had it removed and it still backfired. I need this to be fixed since I do need RotaryCraft and DragonAPI is not fuctioning.


    we'd need a copy of the log to help in any way
    Posted in: Minecraft Mods
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    posted a message on Traincraft 4.2.1.
    Just saw that update movie... I cannot wait!
    Posted in: Minecraft Mods
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016
    Quote from RauwPhaz

    When downloading your mod (forge multi part) there are no recepies for all of the micro blocks.
    I dont know if I need to download anything special for that but I think its a bug so I am reporting it,


    He didnt make forge multipart, Chickenbones did. ProjectRed simply uses the library. As i recall Vanilla blocks are automatically included in multiparts, but other mods need to add their blocks to the whitelist, or you need to add them manually if they dont
    Posted in: Minecraft Mods
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016
    Good to see you back in action! look forward to whats in store :)
    Posted in: Minecraft Mods
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