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    posted a message on Deleted
    Removed
    Posted in: Server Recruitment
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    posted a message on the Code
    Quote from jespertheend

    hmm it works just fine on my computer, do you use a texture pack or a modded version of minecraft?

    I dont use texture packs but I have optifine and forge on. Also it was working before. I guess I ill just re download the map and use creative to get back to where I was.

    EDIT: ok I went underneath and got the codes up to the level i was on from the hoppers. and I got back to the room and the clocks still aren't working... So I went into my survival world and looked at the clock and they are frozen too which is weird since they were working yesterday just like the clocks in your map were working yesterday. I don't know why this is happening. I guess I'll just skip the level...
    Posted in: Maps
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    posted a message on the Code
    Quote from jespertheend

    Hmm the clock should change when you press a button. Could you upload the map here: http://dropitto.me/jespertheend
    the password is '123'

    Alright done. the clocks worked in the first room (although after i saw they werent working here i went back to that room and they weren't working there either. Also It might be because I shut down the game in between the to levels...
    Posted in: Maps
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    posted a message on the Code
    I made it to the second level that uses clocks and now the clocks aren't working. They are stuck on noon. I tried quiting then rejoining, restarting minecraft but its still stuck. any ideas on how to fix this?
    Posted in: Maps
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    posted a message on Fun Fact Thread
    Evolution is a fact whether you want to believe it or not. It has been proven not only by fossil records but it has been observed before our very eyes.
    Posted in: General Off Topic
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    posted a message on Dimensional Doors v2.2.4
    I am an idiot ignore this post
    Posted in: Minecraft Mods
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    posted a message on Tinkers Construct
    Wasn't there another mod similar to this where you could craft tools out of anything? I'm not saying you copied it (I mean for all I know you could have made that mod as well) The other mod you just made any tool/weapon by making a stick out of 2 of the things then crafted the tool the same way normally would have. So uh yeah if you know what mod I'm talking about (I haven't seen it in over a year and I can't find it which makes me think it's discontinued) were you the author?


    Sorry if you can't understand what I'm trying to ask I am bad at finding the words to what I want to say...
    Posted in: Minecraft Mods
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    VECHS why did you have to say anything about a new game mode?? Now I really want to know what it is! This endless anticipation for something was supposed to end when Inferno Mines came out!
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Vechs are you planning on making another dev comentary of Inferno Mines? I just want to know when I should finish or at least attempt to finish Inferno Mines so I can play it without spoilers because I think your videos are the only ones I won't be able to resist watching...
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    For video editors I like camtasia my trial ran out but I found a way around that. If you can't find a key then just turn off your internet then type random numbers into the product key and click ok or whatever the button says and it will say something like "Our servers are offline so we couldn't confirm your key but we will let you use camtasia for a few more days while we get things straightened out."" That's what I have been doing and if I ever start getting money off youtube (which I doubt I ever will) I will then buy camtasia but I just don't like investing 300 dollars in something that most likely won't pay off...
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Well just deleted Inferno Mines accidentally I guess it is time to go to bed after throwing my computer out the window...
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Sorry I meant to edit the last post not post a new one...
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Embarrassed snip
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    I know everyone is busy with IM but I am making my own map and I have 2 dungeons so far and they are both pretty much just caves that you go in kill some stuff get a wool and get out so they aren't very unique... I have one idea which seems fun but it would be more of a later dungeon. I was just wondering how do you guys (experienced map makers) come up with 16 unique dungeons? I can barely come up with 3...
    Posted in: Maps
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    posted a message on [CTM] ProjectCTM - Collaboration Maps Collection {Titan's Revolt Open Beta 1 Now Released!}
    I spawned in creative when I downloaded the map also I wasn't at the spawn I was in some room.
    Posted in: Maps
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