• 1

    posted a message on minecraftian language
    Oh man! I didn't realize there'd be so many replies. I haven't been on the forums in years. Now that the villagers have sounds, I think their language would have an abundance of nasals. Come to think of it, that should have been obvious even before the sounds were added. Also, I conceived this long before trading and iron golems were implemented, so now that their society is a little more fleshed out, a language would be at least a little easier to make.

    I'm still having trouble finding a good system for documenting the language, though. I wish there were a computer program that could output words based on a phonology and phonetactic constraints.
    Posted in: Suggestions
  • 59

    posted a message on Is Minecraft "Dead"?
    Let me tell you about my first minecraft night. I bought the game on august 14th of 2011, about a month before the adventure update. I had about an hour or so before I had to go to a job interview. I had been stuck at home for months after graduating college, and the monotony, among other things, was starting to get to me. I needed something... anything to get my mind off of my situation for a while. I had watched a few youtube videos, and seen web comics here and there, so I knew the absolute basics: punch trees, make a crafting bench, and don't hug those sad cactus thingies.

    I don't remember all the details, but I do know that I had kept playing the game even after returning from the interview very late that evening. It was raining (in the game) and I had just completed my first wooden box of a house. I dug a staircase down and fell into an underground lake. Then I tried various crafting recipes to find something to help me get out of the cave. I crafted a bunch of wooden pressure plates, not knowing what they were, and placed them on the bottom of the pool before eventually digging my way back up to my base.

    My most vivid memory, however, was when I first broke the number one rule of minecraft. I dug streight down, right in the middle of my house. I jumped a little in my seat when, after digging down for a dozen layers or so, the block I landed on started sparkling and glowing. I had never heard of redstone before, but I guessed it had something to do with electricity since it was all shiny. I remember the first time I found gold, lapis,and I think also diamond just from digging down that first time, and I had no idea of how they were used in game. Everything was so new and full of potential, like when you're a little kid. Almost every experience is a new experience. Your first day of school, your first time going to the dentist. Your first time at a swimming pool.

    Your problem, and mine, is that those experiences are impossible to relive. I dug up my old 1.7.3 jar file while cleaning up my old iMac to give to my sister, and loaded a new world on it. While it was fun seeing all the old stuff as it was when I bought the game, it wasn't at all like that first rainy night I spent trying to build my first house.
    Posted in: Recent Updates and Snapshots
  • 5

    posted a message on minecraftian language
    I'm not gone, I just have a job now. I graduated from college a year ago, and just now found work last month. Going from having nothing but time on my hands to a 40 hour work week is quite a shock. I barely have time for minecraft, let alone a minecraft conlang. Unfortunately, my muse gets lost pretty easy. conlanging is a lot like programming. It's fun to come up with new grammar and vocabulary. It's less fun trying to go through old notes and update them to accommodate new features, and it's positively grueling to write an explanation of the language that a non linguist can understand. Having said that, the interest that yall are showing is encouraging. I've been mulling over various aspects of the language in my head. I can't promise I can keep up with this thread.
    Posted in: Suggestions
  • 2

    posted a message on Trading encourages MURDER!
    Quote from bluevein

    I know im the first to openly discuss this, but has anyone else started murdering villagers who are trading things you don't want? I know people like to keep these kind of inhumane thoughts to themselves, but it's ok you can talk about this know.. I already broke the ice.

    Important facts:
    1) villagers breed if the villager:home ratio is too low.
    2) If you keep your village small enough iron golems wont spawn.
    3) Without the protection of a golem, there is no downside to murdering villagers. They will still trade with you.

    Steps to a perfect town
    1) make enough housing to support just under the amount of villagers which won't result in a golem.
    2) trap a breeding pair of villagers in a safe area (eg in a bunker with an iron door). Preferably a pair with useless trades.
    3) make a second safe house to store useful villagers in
    4) murder all villagers with trades you find undesirable.
    5) profit

    Thoughts?


    Not just murder, but eugenics.
    Posted in: Recent Updates and Snapshots
  • 2

    posted a message on The priest will now enchant items for you
    Sorry I didn't have the tooltip in the picture, but I think it was sharpness II. I'm still holding out for trade exclusives, including exclusive enchantments.
    Posted in: Recent Updates and Snapshots
  • 2

    posted a message on The priest will now enchant items for you
    Didn't see this already, so I decided to post it. The priest will now enchant items for you. Simony FTW?

    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Emerald ore is staying in Minecraft, proof from Jeb
    I suggest we all tweet him to thank him for listening to us. Don't forget to be nice. After all, they could just as easily be charging us for all these post release content updates.
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on something cool to do with the new dispenser trick
    Well, the sizzling summer months are allupons, and I don't know about you, but 'round here the best way to cool off is a refreshing dip in the pool, but why be satisfied with a regular pool, when you can have a wave pool!



    sorry I couldn't make a video; my computer isn't good enough to run both programs at once.

    incidentally, I kinda wish jeb had made a separate pump block that does what the dispenser+bucket of fluid does now.
    Posted in: Recent Updates and Snapshots
  • 4

    posted a message on why do jungles get all the love
    Ever since jungles burst onto the scene, they seem to have stolen the spotlight from the other biomes. With cocoa plants and ocelots, as well as jungle wood, Jungles have quite a few pull factors that set them apart. Not only that, but it seems that villages may be able to spawn in them in the coming snapshot, giving plains and deserts less appeal as a result.

    The different colored woods was a great first step toward giving each biome a unique resource, and wolves have always been specific to forest and taiga, but I still feel like other biomes are comparatively less interesting as a result. Any thoughts?
    Posted in: Recent Updates and Snapshots
  • 1

    posted a message on Possible new ore used for trading ?
    Lamps? Ladders? TNT? It's yours, my friend, as long as you have enough rubies!

    ...

    Sorry, Steve, I can't give credit. Come back when you're a little... mmm... richer!
    Posted in: Recent Updates and Snapshots
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