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    posted a message on Auto Login with the new Launcher?
    Well, with the old launcher, I was able to create a batch file that allowed for me to automatically start playing Minecraft. I read on the wiki and it said that the launcher accepted a username and a server:port command, for the username I tried entering my username, profile name, and email, and it did not do anything, and neither did the server port command. I am using the exact syntax that is on the wiki, so I do not understand what is wrong.

    Wiki format:
    java -cp Minecraft.jar net.minecraft.bootstrap.Bootstrap <username> <server:port>


    I also tried using the -u= in front of the username, but then the launcher gives "exit code 1." So, I am just wondering, how do I auto login with the launcher, or is it even possible? Also, are there parameters for selecting a profile? What about changing the version of the current profile with a parameter?

    Thanks!
    Posted in: Java Edition Support
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    posted a message on Going back to the 90's Asheron's Call & Decal, NE1 remember this?
    Locked for redundancy, modding APIs and plugin support have already been suggested numerous times.
    Posted in: Suggestions
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    posted a message on Zombie Villager
    Locked because this was added in the snapshot.
    Posted in: Suggestions
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    posted a message on Emerald tools/Weapons
    Locked for redundancy, please use the search feature in the future before making a suggestion to be sure that your idea has not already been suggested.
    Posted in: Suggestions
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    posted a message on SilverFish Apocalypse
    Quote from Cajiona

    Sorry i pressed post too soon. But anyways, I'll continue here.

    So I had this idea in my head for a while, a mod where everywhere is you guessed it silverfish. The worst mob in the world so a very hard challenge mainly based on multiplayer and the twist is you can't break blocks but you find old beaten down buildings with Weapons and stuff. But I don't know coding so I made this so I can get coders and ideas thank you.


    If you are not currently aware, you have the ability to edit posts that you made. Please check out the Minecraft forum help documentation here if you are un-sure how.

    http://www.minecraftforum.net/index.php?app=core&module=help
    Posted in: Suggestions
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    posted a message on Redstone Additions
    Locked for redundancy, I have seen all of these suggested numerous times, please use the search bar in the upper right to be sure that the idea has not already been suggested before you post, and be sure to provide as much detail as possible.
    Posted in: Suggestions
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    posted a message on Ideas Master List - Over 30 ideas!
    Locked for Wishlisting. Please only make one suggestion per thread.

    Thanks.
    Posted in: Suggestions
  • 0

    posted a message on Throwable explosive
    Locked for redundancy

    This has been suggested a ton of times, please use the search before making a suggestion.
    Posted in: Suggestions
  • 0

    posted a message on minecraft servers and obsidian tools, please look
    Locked for redundancy/wishlist. Please only make one suggestion per thread and use the search feature before posting.
    Posted in: Suggestions
  • 0

    posted a message on In Game Chat
    Locked for redundancy.

    Please use the search before posting.
    Posted in: Suggestions
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    posted a message on 1-Wide Tileable D Flip-Flop
    Quote from caramba2654

    Good design you got there. I would say that I can make that RS latch more compact, but it wouldn't matter on your design :/

    Also, here's another one which uses a nifty trick with pistons:



    That is a nice design, but it seems to take a long time to change after hitting the write when it goes from on to off...

    Quote from AlphaHusky

    Not bad I would call it good design and I just look on different d flip flop designs. Then use them for fun like pressing buttons and switching levers lol

    Thanks, pushing the buttons is the fun part ;]
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Barcode Generator v2.0


    This is the second version of my barcode generator that I built. This one uses a lamp display and is completely re-usable. In this version I do not use RSNor latches, I use D Flip-Flops which allows the user to be able to change the input a new barcode without having to clear the barcode. The lamps are powered by a vertical torch stack which makes them update slowly and out of order, but I was unable to figure out another way of powering a 1-wide column of lamps that can be stacked. This version is also a lot smaller than the last version as it does not have to do any of the piston pushing or sand dropping. This build did not take that long overall and I had a ton of fun building it, I had to figure most all of stuff out, it was not so much just plugging together previous stuff to make something, which is why I made the video on the D Flip-Flop yesterday.

    If you are too lazy to calculate the check digit by yourself, there are a lot of tools online that will calculate it for you, so I will not put all that information in this description (the online calculator also tells you how to calculate it), I will leave it in the other version though.

    Thanks for Watching.

    Special thanks to Fyerfoxisproz for helping me build/design this.
    http://www.youtube.com/user/TheFyerfox

    Check Digit Calculator: http://www.azalea.com/upc/check-digit/
    Online Barcode Decoder: http://zxing.org/w/decode.jspx

    World Download: http://goo.gl/FpHIf

    Music By: Kevin MacLeod (http://incompetech.com/m/c/royalty-free/)
    Posted in: Redstone Creations
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    posted a message on 1-Wide Tileable D Flip-Flop


    This is a very simple 1-wide Tileable D Flip-Flop that I made in Minecraft. This works just like any other D Flip-Flop but they can be placed right next to each other without a gap between and they do not interfere, which could help a ton in making compact circuitry. This is about the same size as a standard one wide D Flip-Flop that is not tileable. It is a very quick gate and it does not require variants if you plan on putting it right next to each other like other 'so-called' tileable gates do. You may also notice that this actually has my one wide tileable RSNor latch built in it.

    Thanks for Watching.

    World Download: http://goo.gl/ffJEk

    Music By: Kevin MacLeod (http://incompetech.com/m/c/royalty-free/)
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Grinder (make sand without destroying deserts)
    Locked for redundancy

    http://www.minecraft...ure-equipments/

    Edit: now it is locked ;)
    Posted in: Suggestions
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