is there a way to declare a mod client side, inside the mod? if so could you implement it? I really enjoy your mod. i keep forgetting to disable it though when setting up a server. it would also make setting up a server from a mod pack that uses your mod much easier. As drag and drop would be more likely a possibility. And it would take less time to find all the client side mods and disable them, as there would be one less trying to run.
I just tried looking up if there was a way to declare a mod server sided or client sided. I can't find it. I thought I had seen it referenced somewhere though.