Help Sign In/Register

Minecraft Forums

Advanced Search
  • News
  • Rules
  • Forum
  • Chat
  • Mods
  • Maps
  • Resource Packs
  • Minecraft Station
  • Minecraft Server Hosting
Desktop View
  • Home
  • Member List
  • rcmaehl's Profile
  • Send Private Message
  • View rcmaehl's Profile
  • rcmaehl
  • Registered Member
  • Member for 10 years
    Last active Fri, Dec, 30 2016 15:50:22
  • 0 Followers
  • 83 Total Posts
  • 1 Thank
  • Member
  • Posts
  • Threads
  • Reputation
  • Comments
  • Forum Posts
  • 1
  • 2
  • 3
  • 4
  • Next
  • View rcmaehl's Profile

    0

    Dec 17, 2016
    rcmaehl posted a message on Better HUD: Customizable Vanilla HUD and 25+ New In‑game Widgets

    Setting IP address to off doesn't seem to be saving in-between games.


    How to reproduce:


    1. Change IP Address to OFF

    2. Close and quit the game

    3. Open the game and reconnect to the server you were on


    I believe this is because it doesn't appear that when exiting the Better HUD options GUI that it'll update the config file for:


    * Player count
    * IP Address

    * Latency


    UNLESS you also disable the connection option close the Better HUD Options GUI, re-open the Better HUD Options GUI, then re-enable the connection option

    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Dec 17, 2016
    rcmaehl posted a message on Color Code GUI 1.2 (colored + rainbow text, Unicode symbols in Minecraft!) (optimizations and more!)
    Quote from NukeDuck»

    The configuration file has an option to display all the buttons on one row, although they don't collapse like in your image. Changing the config would fix your problem with overlaps, though.


    Whoops, so used to using the GUI to configure mods didn't realize this was possible...


    Quote from NukeDuck»

    Also, would you mind removing the download link from your previous post? I link my downloads through Adf.ly because it serves as a little thanks for my work and keeps me motivated. Linking to the direct download kind of nullifies that. Thanks.


    Done ;)

    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Dec 17, 2016
    rcmaehl posted a message on Color Code GUI 1.2 (colored + rainbow text, Unicode symbols in Minecraft!) (optimizations and more!)

    Here's what I was talking about with the overlap.



    Honestly, I think that there should be 1 color picker button (with rainbow mode within it) and 1 for each styling (bold, etc) and just have it in one row like so:


    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Dec 15, 2016
    rcmaehl posted a message on Real Time Translation Mod! Break the language barrier!

    There seems to be some incompatibility when trying to use this mod with DiscordCE. It gives "You are not permitted to do that. Are you in the right mode?". I'm not sure if this is from your mod or theirs but it'd be nice to be able to pass translated text from minecraft to discord!

    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Dec 14, 2016
    rcmaehl posted a message on Color Code GUI 1.2 (colored + rainbow text, Unicode symbols in Minecraft!) (optimizations and more!)

    Works great, but it looks like the formatting options overlap the chatbox a bit so it's not possible to see the most recent messages.

    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Jun 27, 2016
    rcmaehl posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    Any reason why I can download B7 off the site but not the forums?

    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Apr 19, 2016
    rcmaehl posted a message on DD BETA 2.0 discussion Thread ➨ Acepting Staff Applications!

    Tried joining the server. Tells me I have to apply now. Guess it's what I get for being afk for a few months.

    Posted in: PC Servers
  • View rcmaehl's Profile

    0

    Feb 5, 2015
    rcmaehl posted a message on Terrain PreGenerator
    Very nice, single serving mod.
    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Jan 28, 2015
    rcmaehl posted a message on Zyin's HUD
    Mob spawn highlighting is corrupt at at high coordinate values.

    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Jan 16, 2015
    rcmaehl posted a message on WorldEditCUI
    Quote from Mumfrey»

    I see the problem in the video, it's not too hard to fix that.

    Awesome. Thanks for reviewing it and everything. I know I'm not best bug reporter but I try.
    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Jan 15, 2015
    rcmaehl posted a message on WorldEditCUI
    The "stop rendering as a particle" is a bad attempt at humor.
    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Jan 14, 2015
    rcmaehl posted a message on Float -> Double Mod
    I'm not even sure if this is possible, but I'd like a mod that changes any calculations other mods do using float to calculations using double. The reason I'm asking for this is because I do a lot of work at high x/z coordinate values and quite a few mods become unstable in different aspects.
    Posted in: Requests / Ideas For Mods
  • View rcmaehl's Profile

    0

    Jan 14, 2015
    rcmaehl posted a message on WorldEditCUI
    Quote from kiarules»
    Did you read the comments, it's not actually fixed.

    The simple solution is to stop rendering WECUI as a particle.

    Side Note: Coords 29999999,y,29999999 mentioned in all the bugs saying this issue isn't fixed are the far lands and may be issues pertaining to it (e.g. floating point imprecision)
    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Jan 14, 2015
    rcmaehl posted a message on WorldEditCUI
    Quote from kiarules»
    This is probably related to https://bugs.mojang.com/browse/MC-3718, and will be fixed when Mojang fixes that.

    The issue itself says:

    Status: Resolved

    Fixed in 1.8 (specifically 14w32a), which I was, and still am, running and have the issue in.
    Posted in: Minecraft Mods
  • View rcmaehl's Profile

    0

    Jan 14, 2015
    rcmaehl posted a message on WorldEditCUI
    WorldeditCUI still has its long-standing issue of having jittery rendering issues at large coords (This issue has existed since at least the Minecraft 1.2.5 version). There are mods that have no issue with this (such as BiomeBorders) and I'd like to be able to see this mod to the same. If the mod has to change how it displays WorldEdit selections, I'd be fine with that so long as it worked at large coords.



    Example coords: 8,008,600, 64, 8,008,600
    Posted in: Minecraft Mods
  • To post a comment, please login.
  • 1
  • 2
  • 3
  • 4
  • Next

Social Media

Services

Sign In

Help

Advertise

Resources

Terms of Service

Privacy Policy

Our Communities

  • MMO-Champion
  • HearthPwn
  • Minecraft Forum
  • Overframe
  • MTG Salvation
  • DiabloFans

© 2021 MagicFind, Inc. All rights reserved.

Mobile View