Setting IP address to off doesn't seem to be saving in-between games.
How to reproduce:
1. Change IP Address to OFF
2. Close and quit the game
3. Open the game and reconnect to the server you were on
I believe this is because it doesn't appear that when exiting the Better HUD options GUI that it'll update the config file for:
* Player count
* IP Address
* Latency
UNLESS you also disable the connection option close the Better HUD Options GUI, re-open the Better HUD Options GUI, then re-enable the connection option
The configuration file has an option to display all the buttons on one row, although they don't collapse like in your image. Changing the config would fix your problem with overlaps, though.
Whoops, so used to using the GUI to configure mods didn't realize this was possible...
Also, would you mind removing the download link from your previous post? I link my downloads through Adf.ly because it serves as a little thanks for my work and keeps me motivated. Linking to the direct download kind of nullifies that. Thanks.
Honestly, I think that there should be 1 color picker button (with rainbow mode within it) and 1 for each styling (bold, etc) and just have it in one row like so:
There seems to be some incompatibility when trying to use this mod with DiscordCE. It gives "You are not permitted to do that. Are you in the right mode?". I'm not sure if this is from your mod or theirs but it'd be nice to be able to pass translated text from minecraft to discord!
I'm not even sure if this is possible, but I'd like a mod that changes any calculations other mods do using float to calculations using double. The reason I'm asking for this is because I do a lot of work at high x/z coordinate values and quite a few mods become unstable in different aspects.
Did you read the comments, it's not actually fixed.
The simple solution is to stop rendering WECUI as a particle.
Side Note: Coords 29999999,y,29999999 mentioned in all the bugs saying this issue isn't fixed are the far lands and may be issues pertaining to it (e.g. floating point imprecision)
WorldeditCUI still has its long-standing issue of having jittery rendering issues at large coords (This issue has existed since at least the Minecraft 1.2.5 version). There are mods that have no issue with this (such as BiomeBorders) and I'd like to be able to see this mod to the same. If the mod has to change how it displays WorldEdit selections, I'd be fine with that so long as it worked at large coords.
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Setting IP address to off doesn't seem to be saving in-between games.
How to reproduce:
1. Change IP Address to OFF
2. Close and quit the game
3. Open the game and reconnect to the server you were on
I believe this is because it doesn't appear that when exiting the Better HUD options GUI that it'll update the config file for:
* Player count
* IP Address
* Latency
UNLESS you also disable the connection option close the Better HUD Options GUI, re-open the Better HUD Options GUI, then re-enable the connection option
0
Whoops, so used to using the GUI to configure mods didn't realize this was possible...
Done
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Here's what I was talking about with the overlap.
Honestly, I think that there should be 1 color picker button (with rainbow mode within it) and 1 for each styling (bold, etc) and just have it in one row like so:
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There seems to be some incompatibility when trying to use this mod with DiscordCE. It gives "You are not permitted to do that. Are you in the right mode?". I'm not sure if this is from your mod or theirs but it'd be nice to be able to pass translated text from minecraft to discord!
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Works great, but it looks like the formatting options overlap the chatbox a bit so it's not possible to see the most recent messages.
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Any reason why I can download B7 off the site but not the forums?
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Tried joining the server. Tells me I have to apply now. Guess it's what I get for being afk for a few months.
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Awesome. Thanks for reviewing it and everything. I know I'm not best bug reporter but I try.
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The simple solution is to stop rendering WECUI as a particle.
Side Note: Coords 29999999,y,29999999 mentioned in all the bugs saying this issue isn't fixed are the far lands and may be issues pertaining to it (e.g. floating point imprecision)
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The issue itself says:
Status: Resolved
Fixed in 1.8 (specifically 14w32a), which I was, and still am, running and have the issue in.
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Example coords: 8,008,600, 64, 8,008,600