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    posted a message on Survival Map Request
    I was wondering if there were any skilled map makers (e.g. not me) who would be willing to make a space station theme'd survival map. or if anyone knows a good one. I would make it myself but i ave little to no skill in the area of map making.

    so if anyone is interested in making the map these were my ideas:
    • 'dungeons' on various asteroids that the space station is connected too.(maybe a sun full of blazes?)
    • mini quests for the map. like the ones in sky block maybe?
    • custom mob spawners
    • piston doors.
    • hidden loot
    • etc
    Posted in: Maps Discussion
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    posted a message on [1.6.2][1.5.1][1.5.0][1.4.2][1.3.2] Not Just About Boobs
    i get a blank screen when i try to use the mod :/
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.2, 1.7.4, 1.7.5] <---WinDooM-<<< [SMP]♦[PVP]♦[Clans]♦[New Map]♦[Events]♦[iConomy]♦[Jobs]♦[mcMMO]♦[24/7]♦[Lagfree]♦[50 Slots
    ahh good old windoom, hasn't let me down yet. i've been on this server since 1.1-1.2 beta and it's been a blast.
    it is very different right now from what it was and i think that's fantastic. i've built god-knows how many houses on this server, each one better then the last. I've seen the community grow and expand and it's amazing. of course i've had my share of ups and downs, currently i reside in my mountain home and am a member of xNFx a clan run by tigerlicious, we will dominate the map eventually :P but until then i'll be mining out diamonds and building houses. hope to see you on windoom soon!




    also in more recent events, this event took place

    unfortunately i didn't win, but i thoroughly enjoyed myself by ALMOST winning :P
    Posted in: PC Servers
  • 0

    posted a message on Scar's Question of the Day
    what's a bed? :huh.gif:
    Posted in: General Off Topic
  • 0

    posted a message on Texture Artists Guild
    bumpety bump :biggrin.gif:

    why's no one posting? D:
    Posted in: Clans
  • 0

    posted a message on [1.0.0] Clay Soldiers Classic
    sorry if someones already posted this but, my soldiers seem reluctent to build a fort with all 20 logs :/


    also this is an awesome mod, keep up the fantastic work :biggrin.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on The Nether Expansion Mod
    bump

    i wish you good luck on the mod, short on ideas atm but you'll hear more ideas from me soon :smile.gif:
    Posted in: Mods Discussion
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    posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!
    sorry if someones already posted this but,

    when i gave the queen valkarie the medals, if i try and hit her she just teles to eveade it. so basically just as the sword would hit her she teleports, its no coincidence she does it every time. i can never hurt her so i cant battle her.... :sad.gif:
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!
    what have i done wrong D:

    Mods loaded: 1
    ModLoader Beta 1.7.3
    
          Minecraft has crashed!      
          ----------------------      
    
    Minecraft has stopped running because it encountered a problem.
    
    If you wish to report this, please copy this entire text and email it to [email protected]
    Please include a description of what you did when the error occured.
    
    
    
    --- BEGIN ERROR REPORT e9df3db --------
    Generated 21/08/11 07:59
    
    Minecraft: Minecraft Beta 1.7.3
    OS: Windows 7 (x86) version 6.1
    Java: 1.6.0_26, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: Intel Pineview Platform version 1.4.0 - Build 8.14.10.2230, Intel
    
    java.lang.NoClassDefFoundError: BaseModMp
    	at java.lang.ClassLoader.defineClass1(Native Method)
    	at java.lang.ClassLoader.defineClassCond(Unknown Source)
    	at java.lang.ClassLoader.defineClass(Unknown Source)
    	at java.security.SecureClassLoader.defineClass(Unknown Source)
    	at java.net.URLClassLoader.defineClass(Unknown Source)
    	at java.net.URLClassLoader.access$000(Unknown Source)
    	at java.net.URLClassLoader$1.run(Unknown Source)
    	at java.security.AccessController.doPrivileged(Native Method)
    	at java.net.URLClassLoader.findClass(Unknown Source)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	at ModLoader.addMod(ModLoader.java:267)
    	at ModLoader.readFromModFolder(ModLoader.java:1169)
    	at ModLoader.init(ModLoader.java:811)
    	at ModLoader.AddAllRenderers(ModLoader.java:183)
    	at th.<init>(th.java:60)
    	at th.<clinit>(th.java:9)
    	at net.minecraft.client.Minecraft.a(SourceFile:318)
    	at net.minecraft.client.Minecraft.run(SourceFile:716)
    	at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: BaseModMp
    	at java.net.URLClassLoader$1.run(Unknown Source)
    	at java.security.AccessController.doPrivileged(Native Method)
    	at java.net.URLClassLoader.findClass(Unknown Source)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	at java.lang.ClassLoader.loadClass(Unknown Source)
    	... 20 more
    --- END ERROR REPORT 9401d20b ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.3] [v1.4] AddOres - Anyone can add new ores! [Open Source Modloader Plugin]
    Quote from cliffhanger101

    how do i download it


    plz don't spam, its not nice for anyone >.>

    this is a great mod ^^ it's fun messing around with stuff like this.
    Posted in: Minecraft Mods
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    posted a message on The Nether Expansion Mod
    :cool.gif:

    i just came up with a devious idea, there should be bosses in this mod, but i've tought more deeply then just "o lets add a boss" , you should randomly encounter them, they would roam the nether, but they would be extremely rare. and as one of the drops they would give (i think they should drop multiple things) they would drop a music disc that plays the track i associated with them.

    track 1 : enter the nether (remastered)

    boss name: soul master
    appearance: a giant floating phantom with menacing eyes
    attacks: sends nearby mobs (regardless if they are friendly or not) to attack the player (half a hearts damage to player no matter what their normal strength is).
    special ability's: he can regain life from nearby mobs that are under his control by killing them (should glow when he does this)
    difficulty found on: easy
    killed by:when the player kills a mob under his control the he receives half of the total amount of life the mob had.
    size: 12 blocks high (double players hight), 4 blocks wide and 2 blocks long.

    track 2: numbskull

    boss name: skelenake
    appearance: colossal skeleton snake
    attacks: bends over the player and open it's mouth to pour lava onto the player.
    special ability's: fire repellent, can burrow.
    difficulty found on: hard
    killed by: shooting arrows into it's eyes
    size: between 100-150 blocks long and 20 blocks high and 20 wide.

    track 3: the quietus

    boss name: nether herobrine
    appearance: herobrine
    attacks:diamond sword and bow with 20 stacks of arrows
    special ability's: super speed
    difficulty found on: medium
    killed by: ?
    size: player size

    i wasn't sure if nether hero brine should appear on hard or should skelenake appear, i chose skelenake in the end due so its sheer size, but i don't know,its your choice. also i suggested nether herobrine because lots of people love him, well love hate any way you know what i mean. he's a favourite bad guy. but also thought there should be an early warning system to let the player know that the boss is nearby, i think the bosses corresponding music should play in a 50 block radius from the boss, to give the player a chance to pre-pair or run away.

    i do hope you seriously consider this

    best of luck with the mod :smile.gif:
    Posted in: Mods Discussion
  • 1

    posted a message on The Map Tester
    why is it that when i find a tester, they stop testing just before i get there >.<
    o well, i shall continue my hunt, and best of luck with makeing your map :smile.gif:
    Posted in: Maps
  • 0

    posted a message on The Nether Expansion Mod
    hmmm, the nether needs something CREEPY. not scary as in a big badass monster, something creepy. something spinechilling, something thats strikes real fear. i did some searching on the web and found these.

    creepy 1

    creepy 2

    i don't think it should directly attack the player, no thats not creepy it should sneak up on the player, or perhaps hang from the ceiling, where the players not looking. or pehaps it should attack from below? and drag the player in to a cave where he/she will have to fight it. or maybe it will move slowly, not taking it's eyes off the player. it should pose a real threat and not just something annoying you swat away with a diamond sword. of course it should drop something awesome, but it should be rare, but not so rare that you get to the point were you don't have to watch your back.


    something that looked quite badass :tongue.gif: i hop you take my suggestion into consideration :smile.gif:




    ps. great mod :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: /10
    Posted in: Mods Discussion
  • 0

    posted a message on Texture Artists Guild
    i seriously need to check here more often, so many good looking packs

    good luck to evryone, i'm starting work on a texture pack :3
    Posted in: Clans
  • 0

    posted a message on [1.7.3] Aether Collaboration Mod - V1.02 - NEW MOBS, FIXES, ITEMS AND FEATURES!
    i don't know if this is supposed to happen but the bronze boss can BREAK bedrock.
    Posted in: Minecraft Mods
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