Just manually back it up some times.
Just buy a cheap flash drive, locate your saves folder, then convert it to a .zip file, then copy it to the flash drive.
Easy
Sorry, but this is kinda unnecessary.
No support.
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Just manually back it up some times.
Just buy a cheap flash drive, locate your saves folder, then convert it to a .zip file, then copy it to the flash drive.
Easy
Sorry, but this is kinda unnecessary.
No support.
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Things don't work the way you think they do. They cannot just change the profile database to have "room for saves", the database does not act as cloud storage, it acts as one huge array of data for all registered accounts. They'd need to host a file server which would contain the saves for each individual player. Which will get expensive considering millions of people have registered accounts.
Saves are also quite large and can get large as the world gets explored more. Some saves are gigabytes in size. Multiply the average size of a save by a couple million, and then multiply that by a number (considering you suggested multiple saves per user) and that's how much data Mojang would have to store. And someone's already pointed this out, the server would be flooded with traffic considering users would constantly move saves back and forth.
No support. If you have issues backing up, this is on you. You should know to store important files on more than one location, get an external drive or a USB flash drive and put the save on that. Mojang doesn't need to, nor has the ability to, store saves for all users.
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The Minecraft people have a gigantic list of everyone registered, under each registration it could have a list of files saved by each individual. Which automatically uploads to the server as with the computer when the person is done with their session. That way if you computer did crash, you could purchase a new one and not have anything to worry about.
"The Minecraft people" are actually called Mojang. Having a database of registered users isn't exactly the same as extra cloud file hosting, which could get expensive or at the very least just very busy due to so many users having their files backed up constantly. And what's that about "purchasing"? Just save your money and manually back your stuff up.
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Quote from MegaBruno98»It is simple. Every update it is the same thing!
When an update comes out Minecraft looks really really bad on graphics, even they did all those optimizations. I get 15-20 fps (not stable). So, when an update comes out, I just can't play it. I have to wait for Optifine to come out.
Per example: When 1.7 came out, I got 20 fps (not stable). 1 month later, when Optifine came out for 1.7, I got more than 100 fps! How is that even possible? Besides that, the game looks so more pretty.
What does the Optifine team do that Mojang can´t do?
Things would be so good if Optifine would be implemented in Vanilla. Mojang and Optifine working together.
And please, dont tell me to get a better computer.
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Quote from Emerald9CreeperI don't see what's so scary. I think it's hillarious.
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If you are running 1.7.10, open eula.txt and change false to true. The CPU shouldn't be a problem for you. I run heavily modded servers (and play on them at the same time) with only 2.4 GHZ. Since 1.6, I think that there has not been an .exe server file, just a .jar file. In your server folder, right click, roll over new, and click "Text Document". Copy and paste this into it.
java -Xmx1024m -jar minecraft_server.1.7.10.jar -o true
PAUSE
Close it, and now right click the text document and click rename. Call it start.bat. Double click start.bat and your server is now running with 1 gigabyte of RAM. It will give some errors the first time you start it. Don't worry, that is normal. The server is creating files that it doesn't have. If you want the server to be running with 2 gigabytes of RAM by any chance, replace -Xmx1024m with -Xmx2048m. Now, you need to port forward. Go to the start menu, and open up the command prompt (For me, all I need to do is open up start menu and type "cmd" but this may be different for you on Windows 8). Type "ipconfig" and look for default gateway and your computers IPv4 address (remember and/or write down the IPv4 address). Choose the XXX.XXX.X.X one not the one that looks confusing. For me, my default gateway turns out to be 192.168.1,1. Enter your default gateway into your web browser as if you were going to a webpage, and if your router is password protected, enter the password. You should go to portforward.com and look for instructions specific for your router to get clearer instructions than the instructions I will give you here. Look for a tab called "Gaming" or "Port Forwarding". Go to that tab. Type port 25565 and next to that enter the IPv4 address of the computer that the server will be running on. Now, go to ipchicken.com and the IP that it gives you is your external IP. That is the IP that your friend needs to connect to in the minecraft client to play on the server. In your server.properties, it is very important that you leave "server-ip=" and server-port=" blank. I encourage that in server.properties you change "white-list=" to "white-list=true". That will let only people who are on the whitelist connect to the server. After you startup the server, in the box in the bottom right corner, type "whitelist add <enterusernamehere>". Replace <enterusernamehere> with your username, one of your kids' usernames, or your friend's username. Press enter and whoever's name you entered can now play on the server. Anyone in your house can connect to the server with the computers IPv4 address or the external IP. Your friend can only connect with the external IP.
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Hamachi is not a good idea. I almost got hacked with hamachi.
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