Quote fromThe city looks great qwertyz! But, like I said, shouldn't these be hidden a little more?
What, you mean on the side of a mountain or something? lol.
Quote from mucnehr21 »I'm all for this as a throw able item (like snowballs) as long as the blast radius is greatly reduced.
Quote from Jacos »It would be better as;
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Quote from Adam222 »Regarding the recent edit to your post, gunpowder isn't really necessary considering you already have TNT, which requires a ton of the stuff. Likewise, since TNT can explode on its own* (with only a tap to set the countdown), the flint-and-steel isn't necessary.
*In the context of the game
Quote from Adam222 »It depends on how powerful dynamite is compared to TNT, and whether they explode on impact or explode after a certain amount of time.
If they're as powerful as TNT (but more quick and convenient), then only four sticks should be made per six TNT (or two per three, since you really only need one vertical line for it to be a workshop-required unique recipe).
If they're, say, half as powerful as TNT (but just as quick and convenient), then four per three.
I don't know if that will make it fair enough to become a game element (even if Notch agrees with the idea of Dynamite at all), but certainly better than two-per-one.