Here’s my tutorial to make Realistico resource pack look the best with SEUS 11.
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Those are the results I have:
From my experience, SEUS 11 has the most balanced and clean looking shaders, and with a little bit of file editing and configuration, Realistico can look incredibly good with it.
2. Extract the "shaders" folder from "SEUS-v11.0.zip" into a new folder named "SEUS 11 Custom" (or whatever you want) located in the "shaderpacks" folder.
3. Open "SEUS 11 Custom > shaders > gbuffers_terrain.fsh" and go to line 250.
4. At line 250, you will see the following code:
float parallaxDepth = 2.0f;
Replace it with the following one:
float parallaxDepth = 0.4f;
(I tried many variables, and 0.4f seems to be the best one if you're trying to match the screenshots posted by Realistico's author.)
5. Then go to line 269 and replace the line with:
step *= 0.2f;
6. [Necessary if you did step 5] Replace line 267 with:
0
I still got this bad looking Grass Block, what can I do, (I followed your tutorial)