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    posted a message on Realistico texture pack, with Advanced Mapping
    Quote from SleepingPie»

    Tutorial by SleepingPie

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    Here’s my tutorial to make Realistico resource pack look the best with SEUS 11.

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    Those are the results I have:








    From my experience, SEUS 11 has the most balanced and clean looking shaders, and with a little bit of file editing and configuration, Realistico can look incredibly good with it.

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    1. Download SEUS 11.

    2. Extract the "shaders" folder from "SEUS-v11.0.zip" into a new folder named "SEUS 11 Custom" (or whatever you want) located in the "shaderpacks" folder.

    3. Open "SEUS 11 Custom > shaders > gbuffers_terrain.fsh" and go to line 250.

    4. At line 250, you will see the following code:

    	float parallaxDepth = 2.0f;



    Replace it with the following one:

    	float parallaxDepth = 0.4f;



    (I tried many variables, and 0.4f seems to be the best one if you're trying to match the screenshots posted by Realistico's author.)

    5. Then go to line 269 and replace the line with:

    				 step *= 0.2f;



    6. [Necessary if you did step 5] Replace line 267 with:

    			float distAngleWeight = ((distance * 1.0f) * (2.1f - viewVector.z)) / 16.0;



    7. Now save the file, and open Minecraft. Go in "Settings > Video Settings > Shaders" and select "SEUS 11 Custom" and click on "Shader Options."

    8. Click on "Surface Options" and set the texture resolution to 512, and set everything else to ON as shown in the spoiler below:



    Here are all my other settings if you want t get the exact same result as me:





    9. Set the Mipmap levels to 1 in "Video Settings > Quality."

    10. Set the connected and natural textures textures to OFF.

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    You should get the results as posted in my screenshots.

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    Sources:

    Also if you want to get the DoF, here's a tutorial for that -

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    MatteoRizzo should really implement my tutorial, or another one in the OP as it would save hours for people like me.


    I still got this bad looking Grass Block, what can I do, (I followed your tutorial)

    Posted in: Resource Packs
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