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    posted a message on [REQUEST!] Black Rock shooter Texture Pack?
    Quote from Proloe

    Not everyone is quite as artistically inclined as everyone else. Personally, I would love to see this happen, but not as a simple pseudo-2x2 pack.

    I know this, but practice makes perfect. Plus, it feels more satisfying to make something that takes a while and looks good, just to look at it and say "I made that.". I would like to see a Black Rock Shooter pack, too, but I don't think it would transition very easily between the two (Minecraft, BRS). And the sky would look really out of place among the black and white...
    Posted in: Requests / Ideas For Mods
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    posted a message on Texture Artists' Union
    Quote from Amalah

    Yay finished texturing the villagers. :smile.gif:
    Ugly noses begone!

    -snip-

    Amalah, you make everything look pretty and cute in Minecraft. That being said, I love it. :biggrin.gif:
    Posted in: Resource Pack Discussion
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    posted a message on [WIP] [16x] [1.9pre4] Tired Of Gray - Updated Oct. 23rd
    Quote from wmminecraft

    Thanks for the reminder!

    Your welcome, seriously, I love helping in this section. :smile.gif:
    Posted in: Resource Packs
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    posted a message on [WIP] [16x] [1.9pre4] Tired Of Gray - Updated Oct. 23rd
    Looks freaking sexy, but a little tip: you need a little shading under your sidegrass. It looks a little silly without it, but other than that I am loving it. :biggrin.gif:
    Posted in: Resource Packs
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    posted a message on Texture Artists' Union
    Quote from GTG3000

    Guys?
    I'm not going to despawn if you hide long enough.

    Hi.
    Quote from 42and19

    I asked beltir about it, apparently it is really common and we won't actually be able to delete anything. :smile.gif:

    I like your new avatar, 42. :biggrin.gif:
    Posted in: Resource Pack Discussion
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    posted a message on Texture Artists' Union
    Quote from 42and19

    does this happen to anyone else?



    Yes.
    Quote from TheMirror

    The water part was nothing! The dungeon was the scariest. (I ran out of lamp oil and tinderboxes and couldn't figure out what to do..)


    The prison? I loved the kitchen, the monster there was perfect to just screw with people. If you are still having trouble with the prison, all you gots to do is get the glass jar out of storage and fill it with acid in the kitchen. If not that part you need to find a hammer and a chisel to put together and I forget the rest. I need to playthrough Amnesia again.

    Edit: Oh hey, I own this page! *Places flag*
    Posted in: Resource Pack Discussion
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    posted a message on Texture Artists' Union
    Quote from dr_pootis

    I just decided to take a stab at 32x Textures.
    I first tried to do Wooden Planks, I'd say they're okay for a first time :tongue.gif:


    (Single)

    (Tiled)

    What do you think?

    EDIT: Yeah, they're a bit small, I forgot to re-size them before I posted them :/

    Looks nice, though I am not a fan of just straight long planks with no separation. Still, looks great.
    Posted in: Resource Pack Discussion
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    posted a message on Texture Artists' Union
    Quote from Abakkus

    @ pwned1711
    slkrgjdskltd HOW
    I couldn't run it but I watched livestreams. The water part auuuggghhhh no ; n;

    How come everyone finds the water part the scariest...? People always freak out about it, it's funny. XD
    Posted in: Resource Pack Discussion
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    posted a message on Help with images
    Quote from Enzoonfire

    Thanks a lot! Though isn't it called Photo bucket?

    Tinypic and photobucket are two completely different sites. (Also, photobucket is terrible, especially for a texture pack post as it will quickly eat up the bandwith for the image) I prefer Imgur my self over everything, but whatever floats your boat. Good luck.
    Posted in: Resource Packs
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    posted a message on Texture Artists' Union
    Quote from Theria

    It's the origin of Enderman, Slenderman.



    With that i say goodnight.

    I heard that Slenderman was scary. That doesn't look very scary, but then again I played through Amnesia without even flinching. :tongue.gif:
    Posted in: Resource Pack Discussion
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    posted a message on I need to know how to make a TP
    Quote from Tahj bohun

    I need to know. If you dont... god kills a kitty! :sad.gif:

    God kills a kitten if someone doesn't know how to, whenever you don't know how to so basically you just killed a kitten, too. Think about things before you say them...

    As for actually making a pack, what someone above me said it a good explanation. Here is a tutorial for actual texturing if you wanted to get help, too.
    Posted in: Resource Packs
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    posted a message on Texture Artists' Union
    Quote from ds777fighter

    MMU definitely. It just sounds like a good one.

    DSSSSSSSSSSSSS! Where have you been man? :biggrin.gif:
    Posted in: Resource Pack Discussion
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    posted a message on Texture Artists' Union
    Quote from steelfeathers

    I've been working on this beast for seven hours straight, and I'm only about halfway done. Damn these things are hard to texture. (and screenshot, lol)





    Steelfeathers. That is going to be a very, very pretty dragon. I wish you good luck with texturing and screenieing that beast of yours. :biggrin.gif:

    (I really hope that wasn't a world you build on because it looks like it demolished your trees. O_O)
    Posted in: Resource Pack Discussion
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    posted a message on [16x] [1.9] [WIP] Silent Night [Screenies updated}
    Oh my god, I'm in absolute, love with this new mushroom grass stuff. So much freedom with how you want to do the side part without it looking like it doesn't fit in! Seriously, you can't do weird vine sort of sidegrass with grass or snow. This stuff is great! :biggrin.gif:
    Posted in: Resource Packs
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    posted a message on Texture Artists' Union
    Quote from 42and19

    What would you guys think of a texture pack in this style but with color.



    So much sexy in one picture.

    And by that I mean "Yes, I would love a texture pack like that."
    Posted in: Resource Pack Discussion
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