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    posted a message on CAMPERCRAFT -Codder NEEDED!!-
    Quote from iEmoer

    yea i wish some one would 2 because i had marshmellows and stuff planned 2

    I'm an idiot with coding who has no clue what he's doing, but I'm stubborn. I'm assuming it's supposed to work like a bed? Except it works outside and light is not a problem for it? I'll see what I can't do about it.
    (This is not a troll comment, I'm fahcereals)
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ] Anti-Notch Fixes
    Quote from Rabisu

    You're trying to troll me right? Or did you miss the part where I'm on a crappy laptop and tiny is the only way the game is playable for me?

    I know where to change the settings... How do you think I got it to Tiny in the first place?

    My bad, I was never trying to troll you, I completely missed the crappy laptop part. My apologies, disregard everything I said about render settings
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ] Anti-Notch Fixes
    Quote from Rabisu

    wut?

    I'm confused as to why you quoted me and responded with... that. How does that in any way respond to village rarity?


    You were talking about how you might find more of them if you were using the far render, and you were saying you're stuck on tiny. I was telling you where to change render, but it's in an irritating location. I have a tendency to offtange in the middle of other people's conversations. Sorry
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ] Anti-Notch Fixes
    Quote from Rabisu

    1. I'm a laptop user too, but I don't see a need to change the fog repeatedly like some people do. I think it's a superstition thing.
    2. http://i.imgur.com/U3Vxq.jpg
    4/5. I was agreeing with you here.
    6. They're still supposed to be rare. -shrug- I honestly wouldn't mind them being less rare, but I imagine that if I could play on Far render, I could find them easier. Sadly, I'm stuck with Tiny.


    6. You can change the render in the video options. It's irritating as balls when I make a massive structure, and I used to just hit the F key 3 times, now I have to go through all of those options
    Posted in: Requests / Ideas For Mods
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    posted a message on Iron Golem Mod: Needs Help
    I had this idea to make a Mob that you craft on the workbench. The concept involved crafting a block that you then place on the ground. Once placed, you right click it, the block disappears, and the Mob spawns in its place. He'll follow you around and fight for you, similar to a tamed wolf. If you right click the mob, he would convert back into the block that you can then put in your pocket. I need help with all of that coding. I have a terrible base you can work from if it helps. I want it to be ML compatible. Thanks!
    Posted in: Requests / Ideas For Mods
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    posted a message on [Creating Mods] Chewy2014's Modding Tutorials
    Dear Chewy,

    I am trying to make 3 things, all of which are linked together. Please do not say read the tutorial more carefully, and do not direct me to another tutorial, I am terrible at reading generalistic stuffs. I want to make a recipe that makes a block that when right clicked creates a mob that is your friend. I know some of the coding basics, and the recipe I want is "[]X[]" "YZ[]" "[]A[]", where X is iron helm, Y is iron sword, Z is iron chest, and A is iron legs. I just feel stupid reading all of this java script and only half of it makes sense to me.

    I have a texture set up, I just need help with the coding
    Posted in: Tutorials
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    posted a message on [Creating Mods] Modding tutorials [21/5/11]
    Insult me all you want, but an ungodly amount of Derp happened when I tried making my very first mod. I'm trying to create a new block similar to diamond. I have the Block and the BlockAwesomite as class files. What now?
    Posted in: Tutorials
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