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    posted a message on Need A Good Debugger ( A PRO ) ( $ ASAP $ )
    i didnt make that part mat did and this was made 2 weeks ago !!
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Need A Good Debugger ( A PRO ) ( $ ASAP $ )
    and i fixed it anyways !
    /*
    *Mod Made By BukkitPE
    *Members That Made This ShaderGameing , MattdaveMatt
    *Hope you enjoy !
    *Modpe.enjin.com for mod help and tutorials !
    */
    var yoda = 0
    ModPE.setItem (410, 9, 0, RedLightSaber);
    ModPE.setItem (411, 9, 4, RedLightSaberHandle);
    ModPE.setItem (412, 9, 2, BlueLightSaber);
    ModPE.setItem (413, 10, 0, BlueLightSaberHandle);
    if (itemId==280&&blockId==27){
    addItemInventory(411,1);
    clientMessage("The weapon of the Jedi is in your possession,\n use it wisely!");
    setTile(x,y,z,0);
    setTile(x,y-1,z,0);
    yoda = 1
    }
    }
    }
    
    function modTick()
    {
    if(yoda==1)
    {
    countdown--;
    var fws = Math.floor ((Math.random() * 5) + 1);
    {
    if(countdown==0&&fws==1)
    {
    clientMessage(" Done well have you young Padawan! ");
    countdown = 500;
    }
    else if(countdown==0&&fws==2)
    {
    clientMessage("Much more learning of The Force have you. ");
    countdown = 500;
    }
    else if(countdown==0&&fws==3)
    {
    clientMessage(" You have not been following the path that I\n have placed for you to become a good jedi \n You shall be punished !")
    var zombie = Level.spawnMob(getPlayerX(),getPlayerY(),getPlayerZ(), 32, "wars/drone.png");
    Entity.setRenderType(zombie, 3);
    Entity.setHealth(zombie, 75);
    var zombie2 = Level.spawnMob(getPlayerX(),getPlayerY(),getPlayerZ(), 32, "wars/drone.png");
    Entity.setRenderType(zombie2, 3);
    Entity.setHealth(zombie2, 75);
    clientMessage(" Prove yourself must you! If are you the Jedi\n knight you strive to be!");
    countdown = 500;
    }
    else if(countdown==0&&fws==4)
    {
    clientMessage(" Young Anakin you must kill every clone !!")
    countdown = 500;
    }
    else if(countdown==0&&fws==5)
    {
    clientMessage(" You now are on your own young one\n The force is with you")
    countdown = 500;
    }
    }
    }
    }
    
    function deathHook(attacker, victim)
    {
    if(Entity.getEntityTypeId(victim)==32&&yoda==1)
    {
    Level.dropItem(Entity.getX(victim), Entity.getY(victim), Entity.getZ(victim), 0, 3, 37, 0);
    Level.dropItem(Entity.getX(victim), Entity.getY(victim), Entity.getZ(victim), 0, 270, 1, 15);
    Level.dropItem(Entity.getX(victim), Entity.getY(victim), Entity.getZ(victim), 0, 263, 19, 0);
    Level.dropItem(Entity.getX(victim), Entity.getY(victim), Entity.getZ(victim), 0, 290, 1, 31);
    Level.dropItem(Entity.getX(victim), Entity.getY(victim), Entity.getZ(victim), 0, 264, 1, 0);
    clientMessage(" Killed have you the strongest beasts in\n this forest, but seem you troubled...");
    }
    }
    function attackHook (attacker, victim)
    {
    if (getCarriedItem () == 410||getCarriedItem () == 412) //If custom sword...
    {
    Entity.setHealth (victim, Entity.getHealth (victim) - 40); //Take damage to mob
    }
    else if(getCarriedItem()==411||getCarriedItem()==413)
    {
    Entity.setHealth(victim, Entity.getHealth(victim)-0);
    }
    }
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Need A Good Debugger ( A PRO ) ( $ ASAP $ )
    Quote from BeATz_UnKNoWN

    1. This isn't even your mod.
    2. This mod has so many errors and I would rather tell Matt myself so he doesn't make the same mistakes again.

    #1 i am shader you dumb ass this is my new mod account just for mods ask matt
    #2 Even i what do you mean i'll tell matt ?
    #3 Proof , now say sorry
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Make Steve renders hold items ?
    Can you make my steve render hold a bow ?

    var zombie = Level.spawnMob(getPlayerX(),getPlayerY(),getPlayerZ(), 32, "wars/drone.png");
    Entity.setRenderType(zombie, 3);
    Entity.setHealth(zombie, 75);
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on can someone update these mods please
    wait what?
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on This would be very difficult but very awesome
    Quote from leaps10

    Hello to any really good modders,
    I was wondering if anyone could make a mod that made any new world created have naturally generating caves as well as abandoned mineshafts for ios(preferred) or android. This could be an option or command that could be toggled on and off. Since most people will reply and talk about how the device would lag alot, i have an ipad 4th gen as well as a galaxy tab 3 so im not worried about lag. I also wish this mod would make redstone dust to go along with the new update that just came out. There would also be redstone torches and levers so people could make redstone contraptions and working iron doors. I would code this myself but i only know html and a little java and im not sure how to write the code. Thanks in advance for anyone who could make this.


    It's not easy to make the caves , but you would get caves in the same places in the world , Because the way i would do it is spawn the caves at a sertain x,y,z so everytime you join a new map it would spawn the cave , now for the mineshafts it is kinda easy it would be work like this

    /mineshaft on/off


    then it would spawn the mine shafts , with a few glitchs maybe even spider spawner i think thats what they are called with all the webs, Me and my moding team " BukkitPE" May just create this mod.

    We may also add ,Villages to ! :D Please reply with your comments and ideas !
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Need A Good Debugger ( A PRO ) ( $ ASAP $ )
    Can someplz debug this ??

    /*
    *Mod Made By BukkitPE
    *Members That Made This ShaderGameing , MattdaveMatt
    *Hope you enjoy !
    *Modpe.enjin.com for mod help and tutorials !
    */
    var yoda = 0
    ModPE.setItem (410, 9, 0, RedLightSaber);
    ModPE.setItem (411, 9, 4, RedLightSaberHandle);
    ModPE.setItem (412, 9, 2, BlueLightSaber);
    ModPE.setItem (413, 10, 0, BlueLightSaberHandle);
    if (itemId==280&&blockId==27&&getTile(x,y-1,z,17){
    addItemInventory(411,1);
    clientMessage("The weapon of the Jedi is in your possession,\n use it wisely!");
    setTile(x,y,x,0);
    setTile(x,y-1,z,0);
    }
    yoda = 1
    }
    }
    function modTick()
    {
    if(yoda ==1)
    {
    countdown--;
    var fws = Math.floor ((Math.random() * 5) + 1);
    {
    if(countdown==0&&fws==1)
    {
    clientMessage("<Yoda> Done well have you young Padawan! ");
    countdown = 500;
    }
    else if(countdown==0&&fws==2)
    {
    clientMessage("<Yoda>Much more learning of The Force have you. ");
    countdown = 500;
    }
    else if(countdown==0&&fws==3)
    {
    clientMessage("<Yoda> You have not been following the path that I\n have placed for you to become a good jedi \n You shall be punished !")
    var zombie = Level.spawnMob(getPlayerX(),getPlayerY(),getPlayerZ(), 32, "wars/drone.png");
    Entity.setRenderType(zombie, 3);
    Entity.setHealth(zombie, 75);
    var zombie2 = Level.spawnMob(getPlayerX(),getPlayerY(),getPlayerZ(), 32, "wars/drone.png");
    Entity.setRenderType(zombie2, 3);
    Entity.setHealth(zombie2, 75);
    clientMessage("<Yoda> Prove yourself must you! If are you the Jedi\n knight you strive to be!");
    countdown = 500;
    }
    else if(countdown==0&&fws==4)
    {
    clientMessage("<Yoda> Young Anakin you must kill every clone !!)
    countdown = 500;
    }
    else if(countdown==0&&fws==5)
    {
    clientMessage("<Yoda> You now are on your own young one\n The force is with you")
    countdown = 500;
    }
    }
    function deathHook(attacker, victim)
    {
    if(Entity.getEntityTypeId(victim)==32&&yoda==1)
    {
    Level.dropItem(Entity.getX(victim), Entity.getY(victim), Entity.getZ(victim), 0, 3, 37, 0);
    Level.dropItem(Entity.getX(victim), Entity.getY(victim), Entity.getZ(victim), 0, 270, 1, 15);
    Level.dropItem(Entity.getX(victim), Entity.getY(victim), Entity.getZ(victim), 0, 263, 19, 0);
    Level.dropItem(Entity.getX(victim), Entity.getY(victim), Entity.getZ(victim), 0, 290, 1, 31);
    Level.dropItem(Entity.getX(victim), Entity.getY(victim), Entity.getZ(victim), 0, 264, 1, 0);
    clientMessage("<Yoda> Killed have you the strongest beasts in\n this forest, but seem you troubled...");
    }
    }
    function attackHook (attacker, victim)
    {
    if (getCarriedItem () == 410||getCarriedItem () == 412) //If custom sword...
    {
    Entity.setHealth (victim, Entity.getHealth (victim) - 40); //Take damage to mob
    }
    else if(getCarriedItem()==411||getCarriedItem()==413)
    {
    Entity.setHealth(victim, Entity.getHealth(victim)-0);
    }
    }
    }
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Making A Computer Software
    @echo off
    echo What are you doing here ? This isn't a place for kids
    pause
    echoI still don't understand  what your doing here
    pasue
    :Ask
    echo Do you have the key?(Y/N)
    set INPUT=
    set /P INPUT=Type input: %=%
    If %INPUT%=="y" goto yes
    If %INPUT%=="n" goto no
    If %INPUT%=="Y" goto yes
    If %INPUT%=="N" goto no
    :yes
    echo You may now pass
    :no
    echo You may not pass
    pasue
    echo This is sorta a program lol
    pause
    start http:modpe.enjin.com
    pasue
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Making A Computer Software
    Quote from Lambo_car16

    I guess learn Python or Java or something like that?


    Would you help me ?
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Making A Computer Software
    Quote from Lambo_car16

    You can't make any programs with JavaScript, HTML & PHP. And creating a some-like port/copy of Minecraft PE will be very hard.

    No all i want to know is how i can make a program , any type of program where there is a box with buttons that do stuff lol ! :D
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Making A Computer Software
    I want to make a computer software using nothing but java script ! This program will look like minecraft pe , lol it will have mcpe gui like the buttons and options , i need help with the program making the .exe like how to make a program , any tips ?

    I know Javascript , Html , some php
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on need a debuger
    kik me for the code ! Kik : db_mack
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Make PocketMine-MP Plugins [ Learn aPHP ]
    no not really !
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on Make PocketMine-MP Plugins [ Learn aPHP ]
    wow thanks !!
    Posted in: MCPE: Mod / Tool Help & Requests
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