• 3

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from Tom1098

    Hey Azanor, I'd really appreciate it if you could help me out; I have checked that In the config I have seethrough portals set to true, however, all I can see is a grey circle inside the purple portal. Could this be something to do with my having optifine installed? If so could it be any of the settings? Thanks
    Tom

    MORTAL, do not quote the op! You have diminished the little chance of help you would have received. Go back to the frolicking in the manure fields.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mod tool eclipse v.1
    Quote from JoeMopp

    IT ISN'T A VIRUS, IT'S A FALSE POSITIVE.

    You seem awfully concerned, if it were real you would be more casual.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4]TerraFirmaCraft - Survival mode as it should've been.
    Quote from __NightWhisper__

    I appolagize, i thought you were one of the peeps to high on themself, but just coming back in and doing this shows ur not, thanks man.

    mmmm it still says unable to access it... and its still a rar file... i think i need to change the minecraft_server.jar RAR file

    to a minecraft_server.jar Jarfile

    correct me if im wrong.. .but i don't know what to do

    Absolutely correct, it needs to be a jar file.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from trishula55

    this is my error please help

    Snip snip flip snip


    First off we need a FULL error log, aka the modlist that comes with it.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    Quote from firegeek97

    So the game crahses every time I load a world with this mod.

    Error report
    Mods loaded: 1
    ModLoader 1.2.5
    Minecraft has crashed!
    ----------------------
    Minecraft has stopped running because it encountered a problem.


    --- BEGIN ERROR REPORT 9f578458 --------
    Generated 5/5/12 11:52 PM
    Minecraft: Minecraft 1.2.5
    OS: Windows XP (x86) version 5.1
    Java: 1.6.0_31, Sun Microsystems Inc.
    VM: Java HotSpotâ„¢ Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: GeForce4 Ti 4600/AGP/SSE2 version 1.5.7, NVIDIA Corporation
    java.lang.IllegalStateException: Function is not supported
    at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:64)
    at org.lwjgl.opengl.EXTFramebufferObject.glGenFramebuffersEXT(EXTFramebufferObject.java:228)
    at Shaders.setupFrameBuffer(Shaders.java:766)
    at Shaders.resize(Shaders.java:441)
    at Shaders.init(Shaders.java:76)
    at Shaders.beginRender(Shaders.java:230)
    at lr.a(EntityRenderer.java)
    at lr.b(EntityRenderer.java:1028)
    at EntityRendererProxy.b(EntityRendererProxy.java:21)
    at net.minecraft.client.Minecraft.x(SourceFile:752)
    at net.minecraft.client.Minecraft.run(SourceFile:671)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT d9b2e4fb ----------

    Can somebody tell me why this is happening?

    I'm going to go with, your graphics card doesn't support it.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from slay_mithos

    It would be "good" if it was only this, but if I remove ThaumCraft, I don't get the freezes/crah as often either with your mod removed of the 10+ I have installed. Also note that all is well with this mod but not Millenaire.

    It's hard to decide what mod to keep really, as both are so different.
    This mod adds things I didn't play with before, unlike Millenaire, but Millenaire adds something that i completely different that all the other mods I have installed in that it adds life and alternate things to do instead of a power chase.
    I mean, if talking about power items, I already have IC and equivalent exchange, but I really like the idea of the elemental runes combination, research and multi purpose tools.

    I guess that for now I will use this mod and keep on searching on a way to include Millenaire by sending the error reports each time I try to the mods responsible of the errors.

    Well you are a very smart man, I recommend checking the error reports and compare which mod files are conflicting, check the zips to find the file, and then post which mods you think are conflicting.
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    I may have only read the first book, but that doesn't keep me from supporting this. Good luck with it, I hope you guys succeed in making this!
    Posted in: WIP Mods
  • 0

    posted a message on ...Huge Npc Village Save...
    So much flaming...
    Posted in: Maps
  • 0

    posted a message on Better Than Wolves Total Conversion!
    Quote from Step679

    As it has been mentioned before, Eloraam wasn't the only reason FC moved away from the Forge. Try watching the video again. Not trying to be mean, but the whole Eloraam VS FC has the potential to initiate an all-out flame war. Blame the trolls.

    I know it was also the fact that people were completely ignoring certain parts of the mod because they were using other ones, and the fact that he didn't like relying on forge. Forge kept getting bigger and bigger and took longer to update each time.
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Than Wolves Total Conversion!
    Quote from TheMineMaster2

    For the two that replied to me up there: Thank you for your help. Now I understand the situation a lot better. Keep working on BTB, it's pretty awesome. One thing though: Why is BTW going away from forge? It doesn't make much sense... I mean, it doesn't seem to cause any problems; in fact, all I see is that it makes things better for our modding experience. Yeah, I know, you must have SOME reason; like it being harder to code, and a lot of other things... but why? Don't get me wrong if you posted this in the OP and I didn't see it; if so, that's all my fault.

    Incase you can't be bothered to watch the video, Eloraam isn't very friendly with FlowerChild, Eloraam was competing with FlowerChild, yada yada yada. There shortened it.

    Edit: By the way FlowerChild, until I watched that video I thought you were just a ignorant jerk for moving away from forge. I thought that it was because if people didn't use it your way then they couldn't use it at all. After watching that video I felt a bit bad for you. I'm sorry for thinking that.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from Lumireaver

    ...Hey, I had my first run-in with a tainted/corrupted area yesterday. Was pretty amazing. Some things caught me by surprise.

    So...is there a way (for us) to add support for custom mob corruptibility? :Skeleton:

    That would be awesome, that and the ability to fully enjoy and live in the taint. Where you will become tainted (becoming untainted should be expensive) and no tainted mob would attack unless provoked. I would love to see that.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from dronf

    I just setup a new 1.2.5 jar and fresh copies of all the mods, but I seem to be having an odd issue with Thaumcraft and Optifine.

    I can start and get ingame, but the console is full of error spam, and it seems to be running slow.

    This is cleared up by removing either Thaumcraft or switching to a non-optifine jar.

    Log is in the pastebin below:

    http://pastebin.com/2U9CLENG


    Any ideas?

    So far i've tried rebuilding the jar again, and also doing it without NEI. The error still happens.

    thanks! :D

    I'm no coder but I speak English. It's some sort of URL code that isn't working.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    Quote from Dangeresque486

    So why does the Minecraft Wiki in the mods section say that this mod works on smp?

    Because before it was rebuilt (reconstructed) it was SMP.
    Posted in: Minecraft Mods
  • 0

    posted a message on Looking for a tree mod
    Treecapitator. Wrong thread, try modding discussion.
    Posted in: Mods Discussion
  • 0

    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from nhbdy

    and maybe robes!

    Robe of Robing enchantment
    +5 robing
    Posted in: Minecraft Mods
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