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    posted a message on GingerBread in City pack?

    Good luck finding information about mods, ask the mod creator.

    Posted in: Recent Updates and Snapshots
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    posted a message on I'm Upset About the New Launcher. (I know, petty right?) Well Here's Why.

    Hi the Linux flaws have been fixed of you update, in fact it was fixed within an hour of the finding. The yellow media likes to make mountains out of molehills. Linux and the new launcher work fine. Minecraft and Linux are amazing.

    Posted in: Recent Updates and Snapshots
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    posted a message on [1.7.10 - 1.16.4]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.281 released! (September 19, 2020)

    download links are broken also adfly is trying to force spyware on us so stop using it!

    Posted in: Minecraft Mods
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    posted a message on Where is the Minecraft Server files?

    I found it they changed the website, I really don't care for the change, it's so ugly now...

    Posted in: Discussion
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    posted a message on Where is the Minecraft Server files?

    I want to update my Minecraft Vanilla server to 1.10 but I can't seem to find the jar files on the website, they changed it. I feel stupid for asking this but where is the server 1.10 link please for private server etc?

    Posted in: Discussion
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    posted a message on Elytra broken in 1.10
    Quote from Zettaque»

    Does it not work?!?

    But I love the Elytra...



    it seems to be not working at the moment, can someone else veryfy?

    Posted in: Recent Updates and Snapshots
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    posted a message on Elytra broken in 1.10

    Simply doesn't work at all. I have tried multiple times on multiple maps. I wish to report this bug. I have tried jumping with it equipped and hitting space while in air etc, and it doesn't seem to work.


    Seems the devs cant seem to code anything worth playing anymore. 1.9 with bad combat update, and now broken game mechanics woohoo! Feels like a lazy mod. So I will stay with 1.7 and 1.8 sorry. I used to love Minecraft, and I used to be a huge proponent of your updates, and seeing as you can't listen to half of us and create a gamerule to allow us to disable the horrible combat, I am going to take this to as many places as I can, Twitter, Facebook, Youtube etc. So thanks for ruining a great game.


    EDIT:

    I found a fix. If your elytra isn't working, depending on your OS, go into your Minecraft folder, and ensure you do NOT have the April first update. If you do delete it from versions, as they share the same "1.10" folder. When it overwrites it doesn't remove a file, reboot the loader and load the game up, and everything should be fine. Strange.

    Posted in: Recent Updates and Snapshots
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    posted a message on My idea for combat, hear me out
    Quote from jcm2606»

    Firstly, you can change a weapon's NBT data upon spawning it in to remove the cooldown if you want, a gamerule shouldn't be added simply because people have problems with learning a new system, and a clickable setting in the settings GUI for certain shouldn't be added for something like this.

    Secondly, please explain how the combat update has made the game a "really really bad experience".

    Thirdly, 40%-50% of the community don't hate it, I'd be willing to bet not even 30% hate it, the rest either aren't particularly thrilled by it (but aren't actively hating it either), don't really care about it, think it's kinda cool, or, people like me, think it's what should have happened to make combat less a click-fest. My response: On youtube, in servers online etc, a lot of discussion happens that doesnt happen here, and a lot of people hate it
    Fourth, where have you been since every update? Communities in general are highly resistant to change and will do anything to fight change, you see this in any game where a developer changes something drastically, for good or bad. There's always at least a small minority that fight against it. This is no different. Every update we see threads along the lines of "WHAT HAVE MOJANG DONE?!?!?!", "<insert version>, the last update?", "Is Minecraft Dying?", "An objective review of <insert version>", etc.

    The new combat system is better than the old system, it removes the click-fest nature of it as a viable way to win a fight (though you can still spam-click as a way of controlling your opponent and moving them around the "arena"), it nerfs armour so you no longer have someone who's genuinely bad at combat in enchanted diamond armour soaking damage whilst clicking as fast as they can, missing a heap in the process. And the biggest thing, it introduces new combat tactics. The shield allows for a level of "sword 'n boarding", the off-hand mechanic opens up the possibilities not only for combat but also just gameplay in general (sword in one hand, potion in the other, or torch in one hand, pick in the other), it introduces a new weapon (the axe) that trades swing speed for raw damage (it has a higher damage than swords but swings slower than swords, effectively having a lower DPS). Compared to the old system which was frankly one-dimensional: get the best sword and armour set, enchant them with protection, sharpness and unbreaking, and you've basically won combat so long as you don't blatantly let the opponent beat you into pulp, which isn't hard. This new system is just better, it takes some getting used to, but it's better. my response: I liked the click-fest a lot of us do. Sounds like you sucked at PVP before and now you do better because you can jump around. Fine dandy leave it on in PVP. I said that it makes a ton of sense in PVP. It is PVE that I take issue with. When something is new, it doesn't always mean better and I loved every update prior to this one. I like the one dimensional combat, it was a lot of fun, now it isn't and I die too often in diamond armor in PVE losing stuff... it sucks now and I hate it, and a lot of people hate it for PVE. Can we please get an option to turn it off. It is not better it is worse.

    Seems the problem is people just don't want to relearn combat.

    My response: Should I have to relearn how to play a game that has had the same controls since day 1, now they decide to change it 9 versions later?!? No this is garbage! I took time I played it, I learned it. I hate it more now than I did before going into this. The update, after taking time to learn it solidified in my mind one thing, "mojang being purchased by Microsoft, no longer cares about their players". I want an option, a gamerule to disable this crapfest. The problem isn't people, it is the new combat. If people generally dislike something, it is a good indicator that something is wrong. If you love it for PVP fine, but it sucks everywhere else. It adds nothing to the game but pain and anguish, pushing me to write this. This half baked update took away my ability. It added nothing to the game, 1.8 added a ton, 1.9 took away. You need to learn logistics instead of ranting on about how I might be wrong because you have a differing opinion. A different opinion is great,for you the option wouldn't take away your joy of having it on, but it would give me the joy of turning it off.
    Posted in: Suggestions
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    posted a message on My idea for combat, hear me out

    Can we please have a nice easy way of turning the cooldown off as a clickable setting or gamerule?


    Why force something that 40%-50% of the community hates on us as a "this is the way it is"? I like PVE the way it was. Do I need a server just to turn it off? Why? It should be OPTIONAL! Those who enjoy the PVP can get the new rules. All this does is make the game feel like a half baked mod to 1.8 with a few bugfixes. I can't play on 1.9 servers because finding the ones who have it off, generally pull trolls, and the ones who have it turned on have fanboys who simply use this as a way of feeling superior.


    That leads me to this thought. The combat update has done nothing but split the community, forcing most of us to play solo, and made the game a really really bad experience. At least before the trolls and "elite hardcore gamerz" were spread out over the course of things, making everything palatable. The game is no longer fun, and everything feels like work. If I want to work I go to work, and I get paid for my work. I want the fun back. I want the combat crap removed for everything BUT PVP or at least make it an option for some of us to simply disable, because this is going to do nothing for your image.

    Posted in: Suggestions
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    posted a message on combat in 1.9 good or bad?

    I can NOT stand the combat crap, and on my personal server, I go into the settings and straight up disable it. It is by far the worst thing to ever happen to Minecraft, and this has Microsoft written all over it. Microsoft are user hostile via Windows 8 and 10, first a bad UI and then a spyware OS. They no longer care about your opinion. Best to use an older version, or find a new game like the rest of us have.

    Posted in: Discussion
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    posted a message on Does this glitch annoy you?

    The issue is in Java. It is a buffer overflow with directx, opengl, and java, when VBO is turned on, then off, or off then on what happens is, the map is loaded into vram when VBO is turned on and the game is then unloaded from system ram and loaded into vram or vice versa. It is no longer copied into system ram or video ram depending on the setting, because direct x doesn't copy it back to system ram or vram. Direct X doesn't work well with opengl commands perfectly.


    This doesn't happen on a Linux system or a Mac, if you want the bug fixed, use Linux or Mac and forget Windows. Windows sucks and should not be used by anyone.

    Posted in: Recent Updates and Snapshots
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    posted a message on ITS OUT!!!!!!!!!
    Quote from SuperVortexV3»

    Everything in in the update is cool except the combat change :(


    disable attack cooldown
    Posted in: Recent Updates and Snapshots
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    posted a message on ITS OUT!!!!!!!!!

    Well, I don't really like 1.9 very much because it banned me from all my servers for "Outdated Version"


    I got the same issue on one server so I didn't log into others unless I was on 1.8.9.
    Posted in: Recent Updates and Snapshots
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    posted a message on Some bugs for final release

    When using a bucket on cauldron you don't get the water

    Infinity bow doesn't work on tipped arrows (if this is intended it is an unfair change)

    Mob spawner cages, the mobs are stationary instead of spinning (I think I prefer this as it is easier to identify the mob)


    EDIT: More bugs:


    When trying to punch items etc. the items take twice as long to mine in single player. The item disappears then instantly reappears where it was, then after some time it pops into my inventory. Definite bug please fix this is gamebreaking!

    Things I have tried to remedy,

    run as administrator

    change priority to high or realtime


    PC Specs:

    Windows 7 64 bit

    Core i5 3470

    16 GB DDR3

    AMD R7 260x 2gb OC

    600W psu

    Posted in: Recent Updates and Snapshots
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    posted a message on ITS OUT!!!!!!!!!
    Quote from Gamelord»




    I thought you hated this update? To enter the party, you must admit love for this update and all it brings, including combat.


    Then, and only then, may you enter.



    :steve_joyous: | :nssnss: by Drazile12 :nssnss: by Drazile12 :nssnss: by Drazile12

    :steve_joyous: | :nssnss: by Drazile12 :iapprove: :nssnss: by Drazile12

    :steve_joyous: | :nssnss: by Drazile12 :nssnss: by Drazile12 :nssnss: by Drazile12

    :steve_joyous: | :nssnss: by Drazile12 :nssnss: by Drazile12 :nssnss: by Drazile12


    Spam clickers go on the left, the rest go on the right. Choose a side, the fighting starts at midnight. Btw, the non-spam clickers are in the party, if you didn't notice. :P


    Meh I can change settings and turn it off, everything else is great! :-P
    Posted in: Recent Updates and Snapshots
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