Evil Cyborg Easter Bunny wants to eat you! D:
Updated to work in MC 1.4.x
Download here
Features:
Robotic Bunny
Tracking Eyes
Boss Health bar
Target-able Weak-points
Lives Counter
Devastating Difficulty
May contain traces of nut
To score a hit on his "weak points" hit the top half of the lamp
YOU MUST BE IN EASY MODE (or above) BEFORE STARTING THE MAP
Don't forget to grab a bow and arrows BEFORE pressing the button
- OCD texture pack: http://www.ocddisco.com/ocdpack/
- Website: http://www.ocddisco.com/
- Twitter: http://twitter.com/ocddisco
- Facebook: http://facebook.com/fvdisco
- Twitch: http://twitch.tv/fvdisco
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The whole thing
when the chest is opened
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Thank you so much. This happened to me before and found that post but when it happened to me again I just couldn't find it. Tnx tnx tnx. I'll go bookmark the link
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My suggestion:
The command block's GUI should not have only one command line but instead, an infinitely expandable text box like notepad. You can also be able to run all of them simultaneously in sequence or in random order, play only one of the commands, group some commands and run them as a group, run a group of commands in random or in sequence, and run a single group of commands. You can also add intervals between commands.
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lol only over 6000? Thats no better than 9000
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Hi, let me present to you my first map in the forum! This map is called "Dispenser Defense". Its basically a tower defense using dispensers against zombies. At the beginning, you are given 32 arrows and 32 fire charges. Distribute them wisely on multiple dispersers to survive the wave. There are 15 waves, each wave adds two more zombies than the previous wave (2 x CurrentLevel = #of zombies). If they reach their destination, which is the bedroom where the villager is sleeping, you lose and you have to reinstall the map(sorry, I haven't thought of a resetting mechanism). Have fun!
1.1 Update:
+Added a cat standing near the tunnel for more protection against creepers.
+Entering the house is now possible.
+Added a "win" message when all 15 waves are cleared.
+More automatic dispensers.
Features:
*15 waves with increasing difficulty
*Ammo and other useful things rewarded after every wave
*67 empty dispensers that you fill up with ammo
*Zombies follow a path without the help of water
*A very cruel penalty when you lose
*Infinite player health (sorta... the player has a total of 16383.5 hearts)
*Iron Golem. Iron Blocks appear in carts but the pumpkin must be found
Instructions/How to play:
When you first play the map, you are on The Viewing Deck, this is where you view the action below. Now check the cart behind you to get your first ammo, destroy the cart to make way for other carts. Once you got the ammo, go inside the tunnel and jump down. After that, you should find yourself at the place I call The Play Field, this is where zombies follow a path filled with dispensers. Distribute the ammo you took from the cart into the dispensers. after you finish doing that, head back into the tunnel and use the elevator to go up. Now, run towards the other end of The Viewing Deck, there you will find a button, press it to start the wave and watch the zombies get killed by your dispensers. After the wave ends (torch off), take the contents of the cart and do the same process over again until you win or lose. Kill any mob that spawn outside the path. Even though all zombies are dead, the wave might still be running. One wave lasts at least a minute and wont go over two minutes.
Rule: Never break and place blocks until you finish all 15 waves. You may only place Iron Blocks and Pumpkins to create an Iron Golem. You may only use the Iron Blocks and Pumpkins to create an Iron Golem. Doors taken from the carts can also be placed anywhere you want.
You may not break the Pumpkin from the small farm in The Play Field, find a way how to get it without touching it.
Images:
After:
Download and Enjoy!
If you have any questions or suggestions, don't hesitate to comment! Thanks!
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Hey guys, I have an awesome seed that I discovered since Pre6. Take a look
A dungeon next to a small village near the spawn.
Removed the sand and turns out to be a skeleton.
A Stronghold with the portal room(below the cursor) exposed!
Two Cave Spider spawner exposed by ravine
A floating stone with cactus on top
well thats just some of the best things I have seen in this seed.