• 0

    posted a message on NEUSCHWANSTEIN CASTLE (308L X 128W X 155H) -Survival -No Mods
    Had to subscribe to this thread. This is amazing.
    Posted in: Screenshots
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Well, seeing as no one has any good 64x textures, I guess I need to ask Eloraam a question. I want to ask permission to make some textures for your mod. I think I saw somewhere you said it was ok to make new textures, but I figured I would ask permission just in case.
    Posted in: Minecraft Mods
  • 0

    posted a message on 。*:★ Texture Pack Central ★:*。
    Anyone know of a good 64x texturepack for RP2? I can only find a couple and only the wiring section is 64x, the rest is 32x. I am horrible at artwork, so I won't even begin to try to do it myself. If there are no others, anyone good at texturepacks willing to get one going?
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    I couldn't find anything above 32x for texturepacks, other than the wire section. Does someone have a link to at 64x texturepack for all parts of rp2?
    Posted in: Minecraft Mods
  • 0

    posted a message on Money Disk for computer craft
    Hrmmm... I am curious on how this will run. Youre adding in a form of currency (which is cool and would help out situations like selling power from a plant in IC2). The problem I see in the long run is how will this be backed? Im probably making this too big of a problem, but unless you have something to back it up (example: for every "credit(s)" from this atm thing, items should be backed by say gold/diamonds held by the bank to avoid inflation.) or else youre looking at having it flop or get wildly out of control.

    Don't get me wrong, I think this is a great idea. I am just wondering how you are going to implement it. Also, do you have any screenshots?
    Posted in: Mods Discussion
  • 0

    posted a message on ComputerCraft Program Library
    I'm in the process or re-writing my script. I will have a master program call sub-programs to make changes to machines/reactors/lights and whatnot. Thanks for the help guys!
    Posted in: Mods Discussion
  • 0

    posted a message on ComputerCraft Program Library
    Quote from Assassin55

    this thread is starting to die


    Then ask a question or contribute something maybe? Speaking of, I have yet to see my question answered.
    Posted in: Mods Discussion
  • 0

    posted a message on ComputerCraft Program Library
    Attach it to a chest and if you win, hav it pump out how many you want. If forestry is used you can use the electrical engines to pull an entire stack. Ack now that I think about it, that would be a stupid amount of code. :S
    Posted in: Mods Discussion
  • 0

    posted a message on ComputerCraft Program Library
    Ok, I am starting to build my factory automation program, but I am running into a problem. If I start up my cobble farm, it runs great. BUT when I try to shut it down, it replies shutdown, but it stays running. I have to shut down the computer to turn off the signal.

    print("Welcome to the factory")
    sleep(1)
    print("Please make your selection")
    sleep(1)
    print("****************************")
    print("* 1.Cobble stone generator *")
    print("* 2. Flax farm             *")
    print("* 3. Ice generator         *")
    print("****************************")
    input = read()
         if input == "1" then
              print("Cobble generator on/off?")
              input = read()
                   if input == "on" then
                   redstone.setBundledOutput("bottom", "16", true)
                   sleep(1)
                   print("Cobble generator running")
                   elseif input == "off" then
                   redstone.setBundledOutput("bottom", "16", false)
                   sleep(1)
                   print("Cobble generator shut down")
                   end
         elseif input == "2" then
              print("Please wait while the farm cycles")
              sleep(2)
              redstone.setBundledOutput("bottom", "32768", true)
              sleep(2)
              redstone.setBundledOutput("bottom", "32768", false)
              print("String and seeds on the way")
              print("Check chest to your right")
              sleep(2)
              print("Replanting new flax, please wait")
              sleep(2)
              redstone.setBundledOutput("bottom", "2048", true)
              sleep(2)
              redstone.setBundledOutput("bottom", "2048", false)
              print("Flax replanted")
         elseif input == "3" then
              print("Ice generator on/off?")
                   input = read()
                   if input == "on" then
                   redstone.setBundledOutput("bottom", "1024", true)
                   print("Pumps running")
                   
                   elseif input == "off" then
                   redstone.setBundledOutput("bottom", "1024", false)
                   print("Pumps shut down")
                   end
         end                      


    Same goes for the flax farm.. Anyone have any idea what I am missing? It looks right to me. I have updated to the v1.11 in hopes that the bundled cable issue would fix my problem, but no luck.
    Posted in: Mods Discussion
  • 0

    posted a message on ComputerCraft Program Library
    Ok so... If redstone.setBundledOutput("side", "1", true) command turns on the white cable connected to my bundled cable, then what are the other color numbers? There was a post on the second or third page dealing with colors. But from what I see, that changes the numbers. Someone have a list of the default color numbers if there is one?

    Nm. Found it. If anyone else needs it here ya go.

    White : 1
    Orange : 2
    magenta : 4
    light blue : 8
    yellow : 16
    lime : 32
    pink : 64
    grey : 128
    light grey : 256
    cyan : 512
    purple : 1024
    blue : 2048
    brown : 4096
    green : 8192
    red : 16384
    black : 32768
    Posted in: Mods Discussion
  • 0

    posted a message on Login Problems
    I have had minecraft for months with no problems. I sometimes play during lunch at work and all of a sudden I get a "user not premium" on the launcher. I can log into the website just fine. So I figured I would try to reinstall it. Now I still get the user not premium error on the launcher and it says "Not Downloaded".... Did something change? Or does it have a problem with me using the account on two different computers???
    Posted in: Legacy Support
  • To post a comment, please .