• 1

    posted a message on Apple devices more play than productivity
    Quote from Ankenmann2

    Windows.
    Exactly Y use a mac?
    Posted in: Computer Science and Technology
  • 4

    posted a message on [Tutorial] How to animate mobs
    In this tutorial i will describe in detail how to animate mobs. what you will need: 1,Optifine for 1.2 or later
    2,A graphics editing program that can handle transparency. (Gimp or Photoshop)
    3,A program to open .jar and .zip files. (7-zip or winrar)
    4, A .minecraft folder wiith NO mods (except optifine)
    Getting started
    Skip these steps if you will be using a texture pack other than default
    1, First we need to make a folder with the name of your texture pack
    2, Second open up minecraft.jar
    3, Extract all folders and files to the folder you created in step 1
    4, Delete all class files (There should be about 1029 of them)
    5, Now inside your folder it should look like this... Animating your mob
    1,Create a new folder called anim
    2,Open the mob folder then the mob you want to animate with the photo editor of your choice
    3,select the whole pic
    4,In the anim folder create a new picture with the dimensions 64x3000 (If it is HD do 128x3000 or 256x3000) and fill it with transparency
    5,If using gimp select image> configure grid there set the grid to 64x32 , 128x64 and so on BE SURE TO UNCHECK THIS...

    6,Then view >show grid
    7,In each box put 1 frame (create 2 of the same frames in a row to extend the time the frame shows)
    8,When each frame is done do Ctrl+m and merge the layers
    9,Then image>fit canvas to layers
    10,Then save the file as {any name}.png in the anim folder
    11, Then open notepad and type...
    [/size]
    [size=large]from=/anim/{your file name}.png[/size]
    [size=large]to=/mob/[/size][size=large]{the mob file you are animating}.png[/size]
    x=[/size]
    y=[/size]
    w=[/size]
    h=[/size]

    12,open {your mob}.png if you closed it. get the pencil and zoom in on the mobyou are trying to animate. Move the pencil to the top left of the mob you are trying to animate.In the bottom left you should see coordinates (such as 0,0)
    13,Type the x and y coordinates in the proper places
    [/size]
    [size=large]from=/anim/{your file name}.png[/size]
    [size=large]to=/mob/{the mob file you are animating}.png[/size]
    [size=large]x=0[/size]
    [size=large]y=0[/size]
    [size=large]w=[/size]
    [size=large]h=[/size]
    [size=large]

    14, For w and h type the dimensions of the mob you are trying to animate
    15,Save as {your file name}.properties
    15,Close all open windows and save everything when prompted
    16,Compress all files
    Last step:place in texture packs folder Please comment and if you found any bugs or anything that should be changed please tell me

    If this worked for you please show your support and hit that little green up arrow. Thank you
    Also if you include animated mobs in your texture pack give me link and put link to this tutorial in the topic and and i will give 1 reputation point for all of your post in this topic and include the banner of the pack here to! (max of 10 reputation points)

    Other tutorials


    Random mobs
    http://www.minecraft...al-random-mobs/

    Animated paintings
    http://www.minecraft...mate-paintings/


    Ignore the size 5 in the code it will be fixed soon
    Posted in: Resource Pack Discussion
  • 1

    posted a message on My Awesome House! /w Download
    Quote from Fortifier41

    There is a download link, so if you can't see enough then download it and check it out..
    i DID DOWNLOAD BUT I CANT FIND THAT HOUSE
    Posted in: Screenshots
  • 4

    posted a message on [TUTORIAL SERIES] SPECIAL ANIMATIONS MOBS,PAINTINGS,GUI'S, AND MORE
    In these tutorials we will be working with optifine animatingmobs,paintings,gui's, and more!!

    REQUIERMENTS:
    1, optifine for 1.2 or later
    2, minecraft 1.2.3 or later
    3, A graphics editing program with transparency (GIMP or Photoshop will work)
    4, 5 to 10 minutes of your time

    Animated painting tutorials
    Create working screens ,TV's, and custum moving graphics!
    http://www.minecraft...mate-paintings/

    Animated mob tutorials
    Create moving mob textures! The possibilities are endless
    http://www.minecraft...o-animate-mobs/

    Random mobs
    Create multiple textures for the same mob that will be randomly chosen when enabled!
    http://www.minecraft...al-random-mobs/


    Animated gui's,Terrain,Items and more
    Coming soon


    In some of these tutorials there will be spacial offers (Easy reputation and texture pack advertising opportunities!! Just to name a few)

    If these tutorials worked for you and you would like more tutorials hit that little green up arrow and show your support. Thank you
    Posted in: Tutorials
  • 3

    posted a message on [Tutorial] How to animate paintings
    In this tutorial i will describe in detail how to animate paintings.

    what you will need:
    1,Optifine for 1.2 or later
    2,A graphics editing program that can handle transparency. (Gimp or Photoshop)
    3,A program to open .jar and .zip files. (7-zip or winrar)
    4, A .minecraft folder wiith NO mods (except optifine)

    Getting started

    Skip these steps if you will be using a texture pack other than default

    1, First we need to make a folder with the name of your texture pack
    2, Second open up minecraft.jar
    3, Extract all folders and files to the folder you created in step 1
    4, Delete all class files (There should be about 1029 of them)
    5, Now inside your folder it should look like this...



    Animating your painting
    1,Create a new folder called anim
    2,Open the art folder than kz.png with the photo editor of your choice
    3,On the painting you want to animate put a red X (To show that texture will not be used)
    4,In the anim folder create a new picture with the dimensions 16x3000 (If it is HD do 32x3000 or 64x3000) and fill it with transparency
    5,If using gimp select image> configure grid there set the grid to 16x16 , 32x32 and so on
    6,Then view >show grid
    7,In each box put 1 frame (create 2 of the same frames in a row to extend the time the frame shows)
    8,When each frame is done do Ctrl+m and merge the layers
    9,Then image>fit canvas to layers
    10,Then save the file as {any name}.png in the anim folder
    11, Then open notepad and type...
    from=/anim/{your file name}.png
    to=/art/kz.png
    x=
    y=
    w=
    h=

    12,open kz.png if you closed it. get the pencil and zoom in on the painting you are trying to animate. Move the pencil to the top left painting you are trying to animate.In the bottom left you should see coordinates (such as 64,0)
    13,Type the x and why coordinates in the proper places
    from=/anim/{your file name}.png
    to=/art/kz.png
    x=64
    y=0
    w=
    h=

    14, For w and h type the dimensions of the painting you are trying to animate15,Save as {your file name}.properties
    15,Close all open windows and save everything when prompted
    16,Compress all files


    Last step:place in texture packs folder
    Please comment and if you found any bugs or anything that should be changed please tell me

    If this worked for you please show your support and hit that little green up arrow. Thank you

    Also if you include animated paintings in your texture pack give me link and put link to this tutorial in the topic and and i will give 1 reputation point for all of your post in this topic and include the banner of the pack here to! (max of 10 reputation points)

    Other tutorials


    Other tutorials


    Random mobs
    http://www.minecraft...al-random-mobs/

    Animated mobs

    Posted in: Resource Pack Discussion
  • 6

    posted a message on [Tutorial] Random mobs
    In this tutorial i will describe in detail how to use and create your own random mobs textures

    what you will need:
    1,Optifine for 1.2 or later
    2,A graphics editing program that can handle transparency. (Gimp or Photoshop)
    3,A program to open .jar and .zip files. (7-zip or winrar)
    4, A .minecraft folder wiith NO mods (except optifine)

    Getting started

    Skip these steps if you will be using a texture pack other than default

    1, First we need to make a folder with the name of your texture pack
    2, Second open up minecraft.jar
    3, Extract all folders and files to the folder you created in step 1
    4, Delete all class files (There should be about 1029 of them)
    5, Now inside your folder it should look like this...


    Creating your random mobs
    1,Create your random mob textures
    2,save in the mob folder as {mob name}2.png
    3,If you wish to create more than 2 textures for 1 mob save your file(s) as {mob name}3.png And so on the next file being called {mob name}4.png
    Example of texture pack with random mob support (This texture pack being john smith)...
    4,Close all open windows and save everything when prompted
    5,Compress all files


    Last step:place in texture packs folder
    Please comment and if you found any bugs or anything that should be changed please tell me

    If this worked for you please show your support and hit that little green up arrow. Thank you

    Other tutorials

    Posted in: Resource Pack Discussion
  • 1

    posted a message on I'm using mcpatcher but still my texture pack isn't working what do i need to do?
    Drag your .minecraft folder out of the %appdata% folder (You will have to get a new one)
    open minecraft you will have to enter all your info (username and password) this should download a new .minecraft
    Close the game
    install optifine
    transfer your screenshots and your worlds
    Posted in: Resource Pack Discussion
  • 1

    posted a message on Camouflage Armor
    This thread will be removed on 6/20/12
    The reason for this is because i have found that this mod has already been done (Please do not post in this thread)
    Hi im making a mod but need help coding.
    The mod is camo Armor.I need textures. I have needed software.I making this because when i searched it i got nothing.Also its sounds cool. Here is recipes and items.
    • Camo dye (Green And Brown Dye)
    • Camo Wool (Camo dye And Wool)
    • Camo iron (Camo dye And Iron)
    • Full set of camo Armor (Made with Camo iron)
    • Camo bow (Maybe)
    • Posibly foliage armor?
    • how about armor texture changes by biome?
    If your interested please respond
    Also how i make spoilers?


    Teaser pics



    Posted in: Mods Discussion
  • To post a comment, please .