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    posted a message on Dissent [2000+ hours of work] [600+ Downloads]

    Yeah, we killed the elevator instantly.


    It's still crazy lagged. At one point it got stuck in a loop I'm assuming doing the ground pound hammer. One player got stuck in a loop with nausea and explosions. We killed the scoreboard item "mallet" and it stopped. When that was happening the server would eventually crash after a few minutes.


    We've tried additional ram, at this point it's CPU limited (v3 Xeon with plenty of horse power). We've given the jvm 16gb of ram and it still lags like crazy.

    Posted in: Maps
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    posted a message on Dissent [2000+ hours of work] [600+ Downloads]

    We got into the Blizzard area and are now constantly crashing the server. Quickly builds to the point the server crashses because of tick lag.

    Posted in: Maps
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    posted a message on Dissent [2000+ hours of work] [600+ Downloads]

    Thanks! Otherwise loving the map!

    Posted in: Maps
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    posted a message on Dissent [2000+ hours of work] [600+ Downloads]

    So we played a little more over the weekend, specifically one of my friends was just sitting around breeding and farming cows at the farms in the base. We got the XP gem reward and now if we kill one of our cows, we end up getting an infinite loop of xp bottles until someone teleports.

    Posted in: Maps
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    posted a message on Dissent [2000+ hours of work] [600+ Downloads]

    Enjoying the map so far, Playing with a group of 6 people, so far lots of fun.


    One major things, Intersection 2 LAGS horribly. I did some flying around in spectator and disabled the random lightning hits and that seemed to help. According to the guys I'm playing with the lag started with the area just before Intersection 2. We're playing on a private server with plenty of power and resources (8gb ram dedicated to the minecraft instance)


    Just something to think about :-)

    Posted in: Maps
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    posted a message on [CTM] Chimarian Memories CTM Series - New Minimap "Compaction" Released!

    A few friends and I tend to play CTM maps on a regular basis, We're just finishing up CM4, ran into a few redstone related issues, but otherwise loved the map.



    The big issues we ran into were at the monument we got no feedback from placing wool blocks, so no villagers and created a problem when we placed the red wool for getting into the black wool.

    After completing the brown wool, The red wool teleporter did not unlock.

    Red wool boss would not spawn when we were all logged in, Had to have some people log out and we had to keep the bosses on the platform otherwise they would disappear and not re-spawn.

    The teleport after the trial of heaven was non-functional

    The slime bomb detonated immediately when placed without the stick equipped, resulting in instant death and loss of the stick


    Otherwise it's been fun, Most of the issues we just had someone load up the map in single player and we teleported around or adjusted scoreboards as needed.

    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    So, We're stuck at the third boss, we got teleported into a little bedrock box with a tripwire and flowing water, but nothing is happening, we see text from the boss in the chat, but nothing is happening.

    What should we do? We killed one of the players in our group and he just gets tp'ed back to us after a little bit.
    Posted in: Maps
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    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    We've been playing along and just had to restart the map due to a server bug, but now we're seeing a weird issue with Hunger.

    Three players, When we are outside of the monument/base, the hunger seems to jump around, it's like it's not actually displaying hunger, we're wondering if there is some gamerule that got set in a funky state somehow. Any thoughts?
    Posted in: Maps
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