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    posted a message on The Realm of Saphriel | Serious Roleplay | Frequent Events | Medieval Fantasy | Great Staff | 1.18.2

    ----OOC Info----


    Minecraft IGN: Philospho


    -Do you have any prior roleplay-related experience, if so could you give an example? Yeah. Many MCRP servers over 5+ yrs.


    -Define Power-gaming in your own words: Power-Gaming is forcing an action onto another character. You can only emote your actions - the player upon which they're being inflicted will emote the outcome. You can stab away, but they can block.


    -Define Meta-gaming in your own words: Meta-Gaming is the usage of OOC information in RP. Whether you heard it on the forums, an OOC chat, or through mates on discord, you may not allow it to sway your decisions IC in any way, shape or form. Only your character's knowledge can be used IC.


    -Define Role-Playing in your own words: The act of creating a character and writing their actions, dialogue, and other properties. Writing their world and life, whilst always sticking to their beliefs and feelings, not your own.


    ----IC Info----


    -Character name: Serah Grey


    -Character race: Human


    -Character gender: Female


    -Character age: 19


    -Character Occupation (optional, note you still must talk to the lord about loaning or purchasing any stall/shop for your character if he/she would have one. This more or less helps us to better understand your characters starting skill set): She has a merchant’s eye. An opportunist; an entrepreneur. She’s got a fair handle on seafaring, too.


    -Character description (At least one to two paragraphs describing your character’s visual appearance.): A petite, dirty-blond. She has sea-blue eyes; dreamy at times, purposeful at others. There is a splash of freckling across her nose, which is a small and dainty thing. Her cheekbones are high, but one of her front teeth has the slightest of crooks. She dresses the part of a woman of means.


    -Character personality and traits (At least one to two paragraphs describing their personality traits and/or quirks.):

    Serah is a witty one. ‘Flirtatious for fun’ is an easy way to put things. She is quick on her feet, and nothing is off-limits. Her smile lets her get away with it, too. She’s kind, but opportunistic. She’s seen what the world is, and does not wish to fall prey to its misgivings. Ambition; thrift; a worldliness. Those are the traits of Serah Grey.


    -Character biography (At least three paragraphs describing your character's history and experiences):


    Serah was born in Falkvard. Her childhood started easy enough, as her father was a wealthy merchant with connections all across the land. There was little to say of her early upbringing; she learned her numbers and tongues, class and eloquence. Her father was her preferred parent, and she was his little girl. As soon as she was walking, he had her working the family business.


    Thrift was an interesting thing. It was about smiles and connections, but cold-cunning as well. It was a balanced she learned quickly—better than her father, even. He soon had her joining voyages across the waters to treat with connections in foreign lands. This is what developed her taste for adventure.


    The family uprooted when she was fifteen. This new place was different; far more heartless, conniving; each was out for themselves. And not just in a business sense, but on the streets, too. She spent more and more time on the seas, as to avoid such a home world.


    Opportunity; that is what brought her back. It came with war. When such broke out in the homeland, she returned in its wake. And such is when the story begins.


    -Please give us a short RP response to these two scenarios. (At least one paragraph for each): You’re walking around the markets at around noon. There’s a lot of people around you, still gathering their items as they prepare to shut down their many stands. Suddenly you feel a gentle lifting of your coin purse as a child graces you and soon after they take off sprinting. You have been robbed.


    She sighed. It was not her day, to be sure. Damned little cutpurse, oh my. He needed it more than she, surely—yes, it would put food on his table. She wouldn’t report it, not this time. “Goodness me, what a place.” Her countenance was an amused one at this point. Her blue eyes trailed him as he darted off. “Just be sure that you use it well,” she murmured, to no ears but her own.


    You’re heading back to the city through the woods when you hear a whining coming from nearby. Upon further investigation you come across a grey-coloured wolf that appears to have its leg caught in a bear trap. Around it is three smaller lumps of fur, obviously puppies belonging to the trapped mother. Without help, they’ll all die, but wolf skins are quite valuable too, not to mention that the nearby farms suffer quite a bit from the wolf population.


    They would sell well, wouldn’t they. That was her initial thought, at least. The fighting pits in this region were lucrative, and they would pay well for a few of these mutts. The mother was finished, Serah was certain of that. Either that or they die.

    She had a change of heart during the trip home; she was brought to the royals instead. They would treat the pups right, she was sure of it.

    Posted in: PC Servers
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