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    posted a message on Server Time Out

    Speed is Quad Core 2.83 GHz and the forge is showing it still. Its been going on for a week. I just looked EnderIO is 2.3.0.421 and 422 is the most update. Problem is this isnt my modpack really.

    Posted in: Server Support and Administration
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    posted a message on Server Time Out

    I dont have any chunk loaders that I know of, unless some items are acting as them that I don't no of. I have a RFTools builder, but that is all really when it comes to high tech. And it is not even placed. Its in a chest.


    http://picpaste.com/Chunks-ydldPMgf.PNG


    My VM is located in my basement on an ESXi server I host. I work with VMs for a living so its not to hard.

    Posted in: Server Support and Administration
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    posted a message on Server Time Out

    Here is what you require...just remember many bothans died to bring us this information (naw just a pain bc of the time outs):


    http://picpaste.com/Sum-fjzSahci.PNG

    http://picpaste.com/Server_Ents_type_-1gtgsrfw.PNG

    http://picpaste.com/Server_Ents-S370CrbD.PNG

    http://picpaste.com/Server_Tile_Ents_type_-fSfTNo5b.PNG

    Posted in: Server Support and Administration
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    posted a message on Server Time Out

    Thanks for the quick response!

    Here you go:

    /forge tps
    [14:12:29] [Server thread/INFO]: Dim 33 : Mean tick time: 0.096 ms. Mean TPS: 20.000
    [14:12:29] [Server thread/INFO]: Dim -112 : Mean tick time: 0.035 ms. Mean TPS: 20.000
    [14:12:29] [Server thread/INFO]: Dim -1 : Mean tick time: 0.033 ms. Mean TPS: 20.000
    [14:12:29] [Server thread/INFO]: Dim 2 : Mean tick time: 0.031 ms. Mean TPS: 20.000
    [14:12:29] [Server thread/INFO]: Dim 0 : Mean tick time: 278.539 ms. Mean TPS: 3.590
    [14:12:29] [Server thread/INFO]: Overall : Mean tick time: 24.110 ms. Mean TPS:20.000


    Approximate round trip times in milli-seconds:
    Minimum = 13ms, Maximum = 110ms, Average = 59ms

    Posted in: Server Support and Administration
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    posted a message on Server Time Out

    Hey all,

    Here is my situation, I have had a server setup for about a month and all was fine and dandy and in the past week when I logon I get "Connection failed, timed out." I can get into the game maybe 1 out of 3 times but then it only last about 2 minutes then "Connection failed, timed out". The server side looks great, low CPU and Memory and only shows tons of "[12:43:28] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2063ms behind, skipping 41 tick(s)". FYI this isn't my modpack.

    Modpack: http://www.technicpack.net/modpack/mechunk-mega-modpack.778112

    Client Side Logs: http://pastebin.com/vtUbWZAK
    Server Side Logs: http://www.filedropper.com/fml-server-latest (too big for pastebin)

    What I have done on the server side:
    - Rebuilt the virtual machine - 2 CPU cores & 10 GB RAM
    - Updated Java to java version "1.8.0_72" Java(TM) SE Runtime Environment (build 1.8.0_72-b15) Java HotSpot(TM) 64-Bit Server VM (build 25.72-b15, mixed mode)
    - Checked the NIC and it doesnt show any staturation - Checked speedtest - 6ms ping - 36Mbps Down - 9.75Mbps Up

    What I have done on the client side:
    - Rebooted
    - Reinstalled the modpack
    - Tried on my ususal computer outside my home network
    - Tried on my computer on my home LAN
    - Copied the config files from the server to the client
    - Installed opis on the server and "ran" it on the client

    Any and all help would be great!

    Posted in: Server Support and Administration
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    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]

    So got a question... I haven't checked this page I. a long time and I'm super excited it's still growing! I will be updating asap.


    But looking through the change log and I think you solved a mystery problem I've been seeing. I have a mobfarm with mfr grinders autospawners adv genetics auto scrapers and extra utilities cursed earth to spawn things. Well it runs super smooth then I log in after a month of running and half the building is gone (happened twice) I have mob briefing turned off soooo I don't know what's going on. But again if your change log is right the mutant creeper still did block damage on death??

    Posted in: Minecraft Mods
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    posted a message on Mad Science - Machines, items, and mobs to create your own laboratory! Science has no limits… and no bounds…

    I am really curious if this mod is moving towards 1.7.10 at all. Your site doesn't even show this mod as under your care and there hasn't been any updates on this page either. Matter of fact, your site hasn't shown news since Jan. This makes me nervous that you have left the community and with it a great mod. Just really pleading for an update, if nothing else just a note that this is still on the table to be updated to 1.7.10. Thank you for your time.

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] Necromancy - sew your own unholy Minions together

    I must of had an older version of your mod. It read 1.7.10 as the download from your site does, but after switching it out the pack works. Could you maybe change your naming convention to 1.7.10-1.7.2 to show your version upgrades. I hate to suggestion something when overall I am just grateful you do what you do, but its hard to determine what version I have downloaded and am running when it just says 1.7.10 in the mod name. BUT overall thank you for an awesome mod!

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] Necromancy - sew your own unholy Minions together

    I'm running this mod in 1.7.10 and upgradedmyforge to 1400 and I'm getting the blood fluid error too. Any advice?

    Posted in: Minecraft Mods
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    posted a message on Server side resource packs
    Sorry bud, I am without management software :( But thanks for the look at this thread!
    Posted in: Resource Pack Help
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    posted a message on Server side resource packs
    I apologize, I am very new to the server side of administrating things and have always used their texture pack and didn't think that I was finally qualifing as the distributor. I will change this pack very quickly. Any advice for the error though?
    Posted in: Resource Pack Help
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    posted a message on Server side resource packs
    Hmmm alright sooo I then uploaded it to my website and added this line to my resource pack line:



    http://millernet.us/wp-content/uploads//2015/03/Sphax PureBDcraft 64x MC17.zip



    and after I restarted the server it shows:



    resource-pack=http\://millernet.us/wp-content/uploads//2015/03/Sphax%20PureBDcraft%20%2064x%20MC17.zip



    and I have another 0kb file??
    Posted in: Resource Pack Help
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    posted a message on Server side resource packs
    Hey all,


    I know this topic seems to be beat into the ground, but after a ton of searching I have not found a clear answer to my problem. I am hosting a server and would like to have a resource pack included as an additional download, but it pops up and gets to 0% and when I check the server-reource-pack folder it shows my pack with 0kbs. I edit the server.properties file to be:



    resource-pack=https://dl.dropboxusercontent.com/u/126850755/Sphax Death Surrounds.zip



    but after a server reboot it changes to:



    resource-pack=https\://dl.dropboxusercontent.com/u/126850755/Sphax%20Death%20Surrounds.zip



    If you attempt to click on the first link it will download via a browser so I am not sure where my hang up is and any help would be a great assistance!!



    Andy
    Posted in: Resource Pack Help
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    posted a message on Catwalk mod
    Hey, first off I love this mod! So simple but really takes some of my builds to another level. I added it to my modpack for my friends and started a server and it works great, but in the server command line it spits out this error:

    [com.thecodewarrior.catwalk.BlockCatwalk:updateSides:201]: our coord: -98, 69, -418

    Any idea whats the deal?
    Posted in: WIP Mods
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    posted a message on Mad Science - Machines, items, and mobs to create your own laboratory! Science has no limits… and no bounds…
    I was totally willing to wait to make sure that your awesome mod is done right. Thanks dude for ALL your hardwork!
    Posted in: Minecraft Mods
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