• 1

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )

    Putting the finishing touches on 1.11.1 and 1.11.2. Also working on the modpack compatibility issues people have been experiencing. One or two more days!


    Is the issue trying to shoot a bow and arrow while flying fixed? By that I mean unable to aim and fire correctly. This happens only in Survival mode, Creative Mode is unaffected and works as normal.
    Posted in: Minecraft Mods
  • 0

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    My XRay.txt config file has went missing, using Beta 0.6
    Posted in: Minecraft Mods
  • 0

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Quote from AmbientOcclusion

    I'll look into the particles.
    Besides that, is everything else working alright?

    Yes it seems to be, I haven't tested the selectable blocks feature yet, are you planning to implement an in-game menu at some point for easier selection?
    Posted in: Minecraft Mods
  • 0

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Hello there, once again there doesn't seem to be any falling particles in Beta 0.4. Only difference from earlier this afternoon is I'm now running OptiFine B7 instead of B6.
    Posted in: Minecraft Mods
  • 0

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    I found a major issue with X-Ray + Flying. I have the following mods installed:
    LiteLoader + WorldEdit CUI (bare in mind, these two have to be installed in a custom jar first, before I can install X-Ray otherwise I ran into issues, but it worked fine with the last version of Patcher 0.1)
    Rei's Minimap for 1.7.2.

    Anyhow the issue is as follows:
    No falling particles are showing up.
    Black light all over the x-ray'd blocks. Can still see lava and water, and some other blocks, I can provide a screenshot if you like.

    Both of these screenshots below are running, with Flying, OptiFine B6, and Rei's Minimap.
    With LiteLoader:


    Without LiteLoader:
    Posted in: Minecraft Mods
  • 0

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Quote from AmbientOcclusion

    Sorry this is taking so long. For one I've been busy with the holidays. And I was hoping MCP would be out by now, as this would be ALOT easier with MCP.


    From what I saw earlier tonight, there is a beta version of MCP 9 for 1.7.2:
    https://twitter.com/SeargeDP/status/415515496503836672
    Posted in: Minecraft Mods
  • 0

    posted a message on Continue of CJB MOD [FML && modloader]
    Not sure if anyone else is having this issue, but I'm seeing this in Minecraft on both Single Player and Survival MultiPlayer:


    Redstone Dust/Wire is placed side-ways sometimes. Does not happen when using Vanilla Minecraft 1.5.1 or 1.5.2.

    Am running Mac OS X 10.8.3, with the ModLoader version of CJB 1.5.2, and only running the following CJB mods:
    CJB_MAIN.zip
    mod_cjb_cheats.zip
    mod_cjb_items.zip
    mod_cjb_itemspawner.zip
    mod_cjb_measure.zip
    mod_cjb_moreinfo.zip
    mod_cjb_teleport.zip
    mod_cjb_x_ray.zip
    Posted in: Minecraft Mods
  • 0

    posted a message on Continue of CJB MOD [FML && modloader]
    Quote from Harrison_TOM

    i will update without the mod_cjb_item
    because the old texture way has error.
    and now the font is error too.
    i am asking the cjb how to solve.

    Thank you so much! I eagerly look forward to using the "old" CJB Mods again, the newer one just isn't the same. Will this be ModLoader and Forge compatible?
    Posted in: Minecraft Mods
  • 0

    posted a message on Snapshot 12w39a Ready for Testing
    For those who haven't noticed, in addition to all the other features introduced, Endermen now have all their sounds implemented, Stare, Scream, etc.
    Posted in: Minecraft News
  • To post a comment, please or register a new account.