Update 2.9.2:
Config file (70%) in tests.
Bug fixes (portal,mob speed and others...)
Some surprises =)
Explore to see what's new.
Thank you,I had some problems but I managed to solve them.
Please test the config file for me,I put ninety items on file.
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Don't you people have anything better to do. You Don't like, it Don't play it. There is NO reason to be rude about anything.
These are from the Aether team themselves
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THANK YOU
THANK YOU I hope it works for you and ME!! Maybe in the meantime you could just add some sort of text file for all block,item,entity IDs the mod uses somewhere in the zip file. I understand it would not function as a config file, but just knowing what it is going to use would help. Then at least I can predict whats going to happen. And the new launcher isn't staying on my screen anymore and I can't watch the game load. Obviously, I'll know the ID conflicts (when it crashes), but the overwriting of blocks I might not catch.And if another mod overwrites your mod, I might not know I'm missing it. It would just be nice to know whats suppose to be there and where. Then at least I have something to go off of, and logically change IDs in other mods, without playing these guessing games.
Again Damoniy, I really love your mod and respect all the work you have put towards it!!!
Thanks for the replies and I wish you luck with the configs!!!
CAN'T WAIT TO PLAY
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(USE SPOILERS ----when you post it at elemental creepers)
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-Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true
hope it works!!
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Edit: delete 'meta-inf' from jar
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Get it there from q3hardcore on page #1402