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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from ClockworkHearts

    What part would be conflicting?
    Not sure but when I used Dimensional Doors mod, Mo'creatures wouldn't spawn in more than half my biomes. I took out dimdoors and all is fine. I really don't know how or why. But it just affected it. Finding what mod is causing it is the hard part. Try it with just mo'creatures and add a few mods at a time to see whats doing it.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from ClockworkHearts

    Nothing spawns in the Wyvern dimension at all. I mentioned this back before 5.2.2 was released but It didn't get noticed I guess.
    works fine for me. you probably have a conflicting mod.
    Posted in: Minecraft Mods
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    posted a message on Dynamic Lights - portable and moving lightsources
    Quote from AtomicStryker

    Your config lines end with commata. Remove those.


    I've just updated my workspace to the newest Forge, CCC and NEI and there is nothing that yells "UPDATE ME".

    With the latest CCC core 8.6.8 and NEI 1.5.2.15 with dynamic lights installed for some reason MC won't see NEI and shows a missing screen. However, if I rename your mod to z_dynamic lights_1.5.2 it will work just fine. Just thought I would let you know. Adding the z_ must make it load after NEI or something.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from jack-ass

    You know what i would like in this mod that you can get a wife out of the town where you are living and then you can make babies so you can like get a family it would be pretty awsome cuze i dont like the feeling of being alone the whole time in a village where evrybody is happy (forever alone :D ) but yeah the mod is awsome right now but with this function it would be pretty awsome to ;D

    The mod Minecraft Comes Alive (aka MCA) does exactly that! :) And works nicely with this truly AWESOME mod!! :) try:
    [1.5.2] [SSP/SMP] Minecraft Comes Alive v3.3.4 (25 Languages!) (800,000 downloads!)
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Quote from RedMincrafter

    Thanks for the tip that was the problem.
    If you "DynamicLights_1.5.2.jar" rename to "z_DynamicLights_1.5.2.jar" you can use it again.

    I use Magic Launcher.

    And Thank You too for finding the solution!!!! I have my dynamic lights back! YAY!!!! :)
    Posted in: Minecraft Mods
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    posted a message on Dynamic Lights - portable and moving lightsources
    Quote from snake2332

    I think the latest NEI has broken a few mods, like NEI Plugins & Dynamic Lights. Probably just need to back-rev NEI or wait for AtomicStryker to update the corechicken stuff in DynamicLights. Personally I am playing without DynamicLights for now, hoping it'll get fixed.

    I'm playing without my lights too :( Guess we'll have to play the WAIT game, Thanks for the reply!
    Posted in: Minecraft Mods
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    posted a message on Dimensional Doors v2.2.4
    hey! I'm running biomes o'plenty which has a biome id conflict but I easily change your biomes to fix that issue, but for some reason when this mod is installed mo'creatures will not spawn in half the biomes. anybody else have this problem? Is there anything i can do? When its not installed all creatures spawn just fine.
    Posted in: Minecraft Mods
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    posted a message on Dynamic Lights - portable and moving lightsources
    hey guys, Trying to play 1.5.2 with latest chicken bones core and NEI. And everytime I drop dynamiclights in the core mods folder suddenly forge doesn't see NEI. IF i take out dynamic lights all is fine. Can there be a fix for this?I love this mod! I'll also post on chicken bones too.
    running forge 708, optifine D3, mo'creatures, dungeons, REI, damage indicators, coral reef, twilight forest, and double doors
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Quote from RCT12

    I'm having this problem also with NEI.

    Are you guys by chance using Dynamic Lights? I also had this problem, but once I took out dynamic lights all is good. Sucks for me(I love that mod) but its one or the other on my end. For some reason they are not playing nice together
    Posted in: Minecraft Mods
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    posted a message on [1.6.4][Forge][SSP+SMP][Alpha] Legendary Beasts! Adding new bosses to Minecraft!
    Quote from YoloMIner138

    CUD SOMEONE TELL ME HOW TO DOWNLOAD A MOD

    CUD SOMEONE TELL ME HOW TO DOWNLOAD THIS MOD

    I NEED HELP

    Go to the 1st page and under all the videos in BIG LETTERS IT SAYS 'DOWNLOAD'
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    Quote from EvilKittenz1999

    Is it me or does wireless redstone only update when redpower is updated?

    slimevoid has a wireless redstone: http://slimevoid.net...eless-redstone/
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Felix452

    Hello i got this error today when im tried to join the server....


    2013-05-21 16:49:07 [INFO] [Minecraft-Client] Connecting to 198.144.183.121, 25665
    2013-05-21 16:49:08 [FINE] [ForgeModLoader] The server has compatibility level 2
    2013-05-21 16:49:09 [FINE] [fml.ItemTracker] The difference set is not equal: only on left={171=Item 171, Type biomesoplenty.blocks.BlockBOPGeneric, owned by BiomesOPlenty, ordinal 7, name cragRock, claimedModId null}: only on right={172=Item 172, Type biomesoplenty.blocks.BlockBOPGeneric, owned by BiomesOPlenty, ordinal 7, name cragRock, claimedModId null}
    2013-05-21 16:49:09 [SEVERE] [fml.ItemTracker] FML has detected item discrepancies
    2013-05-21 16:49:09 [SEVERE] [fml.ItemTracker] Missing items : {171=Item 171, Type biomesoplenty.blocks.BlockBOPGeneric, owned by BiomesOPlenty, ordinal 7, name cragRock, claimedModId null}
    2013-05-21 16:49:09 [SEVERE] [fml.ItemTracker] Mismatched items : {}
    2013-05-21 16:49:09 [INFO] [Minecraft-Client] [CHAT] §eFelix452 joined the game.

    i have already updatet everything... :/

    can you help me please??
    when you ugraded BOP did you delete both the zip and the config. file? Try deleting biomes o'plenty config file and let it generate a new one.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Cassie

    I am?
    I thought that was updated.
    Welp!

    Alright, let me go try that, thank you. I'll let you know of the outcome. ^~^
    That was the problem, thanks! You're awesome!

    You're welcome cassie, glad to help. Have fun :)
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Cassie

    So, trying to get Mo Creatures to work, I'm probably doing something wrong but here's the error report. It happens everytime I launch MC.




    Try upgrading your custom mob spawner to 2.2 you seem to be using a 1.5.1 version
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Scottnov

    You can tame stingrays? How?

    Pretty sure you can ride them too and break them in like a horse.
    Posted in: Minecraft Mods
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