• 0

    posted a message on Square moon/sun vs Round ones!
    how about square moon WITH lunar phase?
    Posted in: 1.0 Update Discussion
  • 1

    posted a message on Online Petition: 1.9 Features - Keep it or Remove it?
    Quote from JBJblaze

    Please feel free to comment on this petition!

    Thank-you for your support!
    JBJblaze


    You sir seem to think you're higher than everyone else. Do you think notch will listen to this "Online Petition". You're just a nobody like everyone else.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on [WIP] XtreameOre Mod
    Quote from epicsteve01

    MCP is giving me too many !@#$ing problems here is what is happening: I can decompile but when I try to recompile it gives me 100 errors and I have done everything I am supposed to do. For right now I need one to two days to gather my thought and then contine modding



    Did you add external jar's and add natives?
    Posted in: WIP Mods
  • 1

    posted a message on Solid sand
    Nobody is downloading it because it has been done a billion of time.

    now, i'm gonna ask you, 2 question. Hopefully you can answer without looking on google.

    1. Whats a boolean?

    2. Explain the for loop

    if you can't explain any of those 2, quit modding and go read a java book. Modding is the art of scripting and knowing the language.
    Posted in: WIP Mods
  • 0

    posted a message on Minecraft mod challenge
    Quote from CasBr0ad »

    are they any guide lines or is it just to be the scariest?


    I've already started working on mine haha. here the thread link
    http://www.minecraftforum.net/topic/699157-the-purgatory/
    Posted in: Mods Discussion
  • 0

    posted a message on Starting To Mod
    Do you know java? if yes, just learn the minecraft api (The method etc) and you can code anything pretty much easily
    Posted in: Mods Discussion
  • 0

    posted a message on Minecraft: Total Blackout [looking for a workaround]

    By setting a negative float to generateLightBrightnessTable method in WorldProvider, it is possible to get something like that.

    Problem: When you place a torch, it will only update once you remove that torch or lightsource.
    i'm currently trying to find a workaround/way to get it to update properly.

    If i can get this working, this will be the nighttime in my new dimension. (The Purgatory)
    Posted in: Mods Discussion
  • 0

    posted a message on Lumberjack mod [1.8.1]
    Troll. :Skeleton:
    Posted in: WIP Mods
  • 0

    posted a message on [ModLoader][1.8.1] Strength's Tutorials/Help (28/11/11) *Generation*
    strenght, make biome tuts !
    Posted in: Tutorials
  • 0

    posted a message on Is Minecraft becoming a joke?
    This isn'T your game. Its in beta. Your thread suck. You suck. Don't update ur game if ur not happy. Realism? its a game. So stop complaining and don't use these feature.


    :iapprove:
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on [1.8.1] World Of Minecraft !!
    Quote from xTwilight3

    Ya got it all wrong.


    your face is wrong.

    A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers. The core functionality typically provided by a game engine includes a rendering engine (“renderer”) for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, and a scene graph. The process of game development is often economized, in large part, by reusing/adapting the same game engine to create different games.[1]
    Posted in: WIP Mods
  • 0

    posted a message on [1.8.1] World Of Minecraft !!
    Quote from xTwilight3

    Not to sound very mean but.... a new game engine? WTF? Also it doesn't look like ya know what a "modder" nor "programmer" means. It would be really cool to see this come to life buuut it's most likely not going to. :/


    Game Engine = The way thing work.

    Minecraft Engine Example: When you jump, the way it feel. When you swim, how fast do you swim. etc. etc.

    MW2 Engine Example: When you knife, the way the animation is. when you shoot a grenade, the animation of your character

    (Which is why mw2, cod4 and mw3 are so alike, because its alway the same engine except for mw2 which update the cod4 one and mw3, infinity ward shared the engine with sledgehammer and changed it a little bit.(I love infinity ward's game btw))
    Posted in: WIP Mods
  • 0

    posted a message on [1.8.1][WIP]Coal Plus V 1.5[ModLoader]
    and i thought i've seen it all. **** me.

    good luck on this.

    next time on minecraftforum, dirt and leaf tool/armor... :iapprove:
    Posted in: WIP Mods
  • 0

    posted a message on Mining Bot!!! [WIP]
    This would work much better/smoother/more flow if it was in C++. This kind of thing is alway better in C++ since thats memory editing. (In example, a aimbot on lets say mw2 on pc. Thats in C++) Unless i'm completely wrong and and its actually an ingame mod and not a third party tool, this might be hard to complete.

    Good luck none the less. :wink.gif:
    Posted in: WIP Mods
  • 0

    posted a message on World Of Minecraft ! OMG
    After further investigation, this look like it was montaged up on sony vegas/after effect

    Edit: yeah the op is a pure troll. he most likely did not make this video either
    Posted in: WIP Mods
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