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    posted a message on Delete please
    Any new feedback?
    Posted in: Maps
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Hey guys, sorry for my inactivity recently, I would love to be more active, but I don't really have the time. You can still expect me to Map but you won't see much of me on the thread, I would love if a mod could pm me if we ever review my map, or have any serious questions for me. Anyways guys, you all are awesome and you are all great and I'll miss all of you (even drago :P).
    Posted in: Maps Discussion
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    posted a message on Delete please
    Quote from xnx17ts

    Really think you should swap the magenta and the light blue around. The light blue took me just 2 enderpearls while magenta took me hours of dieing.

    Edit: Anyone know where the 3rd intersection is?
    deathbloom mine's, quartz towers.
    Posted in: Maps
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Settle down guys, we haven't had a big argument in a long time and i hope to keep it that way. Block expressed his opinions harshly and sylf overreacted a bit, its not a big deal, its maps for a video game for gods sake, no need to take things so seriously.
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Sylf_

    @Alvarp I dont know what you mean by houses :C

    @Grubbid The obsidian on the floor is a placeholder and will be replaced with something else later but the actual building is made of black stained clay and I think those two contrast nicely...

    Also, finito!!



    In the picture you used 13 different blocks in one small room, dont you think you're overdoing things a little bit? The structure is nice though but there is way too much contrast. Also the sandstone and lava look REALLY out of place.
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Infinity8miner

    I honestly think people look up way too much at Vechs. Certain people just give him tons of credit and others say that he's "the best mapmaker ever". Yes his thread is the most popular one and yes he does have the most maps released and yes he is the most experienced and yes he did invent the genre, but these things aren't what make a mapmaker good. In general, I think people applaud and praise Vechs too much.

    Zero Mercy.
    Posted in: Maps Discussion
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    posted a message on [1.7.4+][CTM][Over 1500 DOWNLOADS <3] »SKILL&JUMP« │ FEEL GOOD IN PARKOUR?
    No offense, but this isn't exactly a ctm map, its more of a parkour map. It doesn't involve many things that make CTM maps CTMs.
    Posted in: Maps
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Interion864

    Are you saying I'm not the only one who does that? D:

    But back to the topic...

    Recently I have seen quite a number of posts excessively crediting Vechs (Vechs, for inventing the CTM genre; Vechs, for inspiration; Vechs...) as well as people that saunter up to threads like Skeeto's and say stuff like "u suk u no keredit vaks". Community Question: Do you see the need to overcredit Vechs, or would you leave him out of the credits section?

    I would only credit him if he directly helped with the map, or REALLY supported you in the creation.
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Fangride

    I've been betaing Septum since Intersection 01 was started.

    It's made the map about ten-billion times better than it would have been, had I not been betaing often.

    I did the same thing with TOTS, I really believe when people test one intersection at a time they tend to give more and better feedback.
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from soupbob

    Its coming soon :D

    Haha I saw the same thing 3 months ago, I posted it here. LOL
    Posted in: Maps Discussion
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    posted a message on Elemental Islands!
    Quote from FreakDJ1337

    Does anyone know if you can populate this world with ores randomly, or do I have to do it manually? Another update possibly soon ;)

    Use worldedit, you can use the mask tool to add a % of ores to different islands.
    Posted in: Maps
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from _Krose_

    I can't believe that Orchard recommended Ragecraft haha- VO was rejected because of its difficulty; those Ragecraft maps are far harder haha! Dusty I recommend you try playing one of the maps on the OP which hasn't received a review yet :)

    I love how you didn't notice pantheon XD
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Lord_Dust_Bunny

    Yeah. Having actually checked out said map, I think I decided to nope it for a bit. I haven't played minecraft in several months, and do prefer to start out dying to easier things, like water, or pigs.

    Ragecraft, and pantheon are very good maps if you haven't played minecraft in a while.
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Lord_Dust_Bunny

    So, after a pretty long time of not playing, I'm back on minecraft. Anyone have suggestions for easy CTM style maps?

    Dreadsky islands, to greener pastures, coms map (cant remember the name atm), Or my new map.
    Posted in: Maps Discussion
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    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    @Infinity I said i could test too.
    Posted in: Maps Discussion
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