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    posted a message on 1.8+ Engender Mod: Raise an army to defeat your enemies!

    Good mod

    Posted in: WIP Mods
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    posted a message on 1.8+ Engender Mod: Raise an army to defeat your enemies!

    So ty for the information.

    Posted in: WIP Mods
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    posted a message on 1.8+ Engender Mod: Raise an army to defeat your enemies!

    So anyone know what does conviction enchantment do ?

    Posted in: WIP Mods
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    posted a message on 1.8+ Engender Mod: Raise an army to defeat your enemies!

    how can one get the withered nether star ?

    Posted in: WIP Mods
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    posted a message on Dragon Mounts 2 - 1.12 Firebreathing Dragons, Dragon Armor, Hatch Dragon Eggs!

    One question. How do I get the Terra Dragon ?

    Posted in: Minecraft Mods
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    posted a message on Techguns - Guns, Worldgen, NPCs, Machines and more

    what mod do you uses for gasoline for the fuel tank and TGX?

    Posted in: Minecraft Mods
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    posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvements

    The mod is pure genius with out a doubt however I will say that the hurricanes or cyclones need more work. The hurricanes are less destructive than the tornados and if you are in boat in the water the hurricane and tornado don't grab you or suck the player and the bout out the water to the sky, even if there F5, C5 and on top of the player they don't grab the player or suck the player to through them up to the sky. Simple adding make it so theTornados and Hurricanes can grab or suck the tree's logs or the trees wood not just the wood planks .The hurricanes should be more destructive and grab more blocks like much much more. You guys can add to the cyclones a storm surge that can flood costal areas or water biomes like the swamp, lakes. The rives can grow and have a strong water current that can break or take blocks and mobs that get in it way. The big river rush can drown mobs or hurt them with blocks in the ragging river or if they crashs with something they should take damagers. Hurricanes create big floods right? So you guys can add for the hurricanes and thunder storms water bucket effect to flood the area plus with the new minecraft bubble mechanic you can add the blubbles that make the mobs and items sink and make it really hard for the mobs or player to get to the surfaces thus the player will have to move to higher ground or block the water if there in flood situation. after the storm water can gradually disapper and no sinking effect. Make the Cyclones, thunder storms create big waves that can damages mobs push then down the water to drown them in the oceans or water biomes, and floods can effect other biomes depending on the category of the storm (hurricanes) or thunder storms. For the sea if the player is in the water and there a cyclones close by there should be strong high waves in the area and if a c5 the water retreats from the coast and can come back when the storm has gonne away from the area or when the storm enter the area and them that additional water makes the storm surge stonger and adds more flooding. The hurricane throwing up the blocks is cool and all but make the blocks fly more inside the cyclone has flying projectiles that damagers mods a can break blocks the like the first tornados when this mod was begining. The same for the twisters (tornados)

    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update
    Quote from GundunUkan»

    The developers have stated numerous times - Ice and Fire is gonna have ONLY Ice and Fire dragons, no other types. Many people before you have suggested other dragon types, but the mod is only going to have those two, which, in my opinion, is way better than having like 10 other dragons. First of all, that it's going to make the mod multiple times heavier, and it is heavy enough as it is, second of all, adding other dragon types will be completely against the mod's initial idea and lore. It'd be way better for the story if they instead focus on other aspects of the mod, like other mobs and such, which they're actually doing.

    Thank you for informing me
    Posted in: Minecraft Mods
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    posted a message on Ice and Fire: Dragons in a Whole New Light! - Build 1.1.0 - 1.11.2 Update

    Excellet work you and you're team did with out a doubt in this mod. I have some suggetions for the future, you can add more dragons types that would be cool, also I love the future stuff you gues are prepering for this mod. Suggestion Add more dragons like a electric or lighting Dragon with a chain eletric attack, Acid Dragon with a Fluoroantimonic acid or simple super acid spay with armor disintegration plus shield disintegration and armor penatration, Water Dragon with a water jet attack, Earth Dragon, magick Dragon, Poison Dragon with a poison spray that can kill the undead two (zombies, skeletons, wither skeletons, strays and husk plus the wither finally the Drowned from the new version that is coming soon 1.13) make the dragons poison is own poison not the minecraft poison and add it's own uses and story and quality. The Poison Dragon can have a infection ability to use against his prey or enemies. Finally you can add a Light Dragon and Darkness Dragon, Angelic Dragon and Demonic or demon Dragon with there unique abilities. I support thee in patreon


    p.s (A minotauro and centauro that be cool)


    What do you guys think about these suggestions ?

    Posted in: Minecraft Mods
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