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    posted a message on John Smith: Legacy [JSTR - Mod support (FTB, Tekkit, AT .etc.)][Community GitHub Project]
    After a few days of working on it, I am finished with version 1.0 of "John Smith Lenier's Remix."




    Basically, I didn't feel that some textures made sense within John Smith. In some places, I prefer alternates that were available during the time of the John Smith customizer. I've made the following changes in my remix addition:
    * New textures for andesite, diorite, granite, along with their polished versions.

    * New jungle log texture.

    * Changed dark oak planks to look more like oak planks.

    * Cracked stone bricks are now cracked on the sides.

    * White and grey wool borders removed.

    * Hardened clay colors now reflect the colors of the default, but now have "John Smith" styling.

    * Iron Golem texture fixed.

    * Villagers modified, will add hats/hair later. More of a patch for now.

    * End stone now reflects the default colors, with John Smith stone styling.

    * End portals reflect this change as well.

    * Changed stone slabs to an option available in the John Smith customizer used a few years ago.

    * Red carved sandstone now has a wither carved into it as the primary option. Alternate textures are unchanged.



    To do:
    * Fix villagers further

    * I'm sure I'll find other things I can tweak ;)

    * Create more alternates

    * Possibly modify the base stone types a bit more. Not sure I'm happy with them yet, but the colors are good.



    Here are some screenshots:










    Here's an ad free link to download this add-on pack:

    Download - John Smith Texture Pack Lenier's Remix (1.8)

    You need the regular John Smith Legacy Pack for this to be complete. The download only contains the additional/changed textures.
    Posted in: Resource Packs
  • 0

    posted a message on Removing the stripes from glass block in a legal way
    No support.



    Just use a resource pack. This is really silly, OP.
    Posted in: Suggestions
  • 0

    posted a message on Will alpha accounts retain their alpha status if migrated to the new account system?
    Will alpha accounts retain their alpha status if migrated to the new account system?



    I'd assume Mojang has their way of retaining this info. It is pertinent, because Alpha accounts ( as promised by Mojang) will receive every update of Minecraft for free in the future - so, if there ever is a MC 2.0, those 600-700k Alpha accounts receive it for free.
    Posted in: Discussion
  • 0

    posted a message on Change Your Minecraft Name? Possibly In The Future
    A few issues I'd like to see addressed by Mojang when the announcement finally arrives:



    * Are UUIDs currently public information in any way?

    * Will UUIDs be made available to people who would like to update banlists?
    Posted in: Discussion
  • 0

    posted a message on Pre release 3 and 4
    You likely opened it in the pre-releases of a past version, which also explains why your inventory has disappeared. They changed the inventory code, so if you take a 1.8 map back, it clears out your inventory for good - at least in loaded chunks/enderchests.
    Posted in: Survival Mode
  • 0

    posted a message on What will happen after 1.9?
    1.10 for sure. 2.0 would be a separate game, however, I do feel that the release of a modding API and the work that would require would be enough for Mojang to charge, say, 5 euros/dollars for the new version of the game.



    Remember, only Alpha accounts receive every "update" for free. There will come a time where the next update to Minecraft costs money. 5 dollars is chump change, and I'd be for it if they could hire more people to work out all the bugs that will surely accompany the APIs for modding.
    Posted in: Discussion
  • 0

    posted a message on Fence Issues with 1.8
    Yeah, they changed the recipe.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Best type of Minecraft server? (See text after poll)
    I think paying money to play on a server is quite silly. Donation based servers are far superior in almost every way.
    Posted in: Discussion
  • 0

    posted a message on Disastrous Single Player Flaw in 1.8 -- Has this happened to you?
    I think a good feature would be the ability to lock worlds to a version type, to prevent accidental opening of that world file.



    I did this last week with my 1.8 world. I was mildly intoxicated, and forgot to switch back to 1.8. Good thing I had a backup from a few hours prior, and had not made much progress on any building or gathering of materials.
    Posted in: Discussion
  • 0

    posted a message on Painterly Pack
    I suppose that's how I found out about it what, 3 years, maybe almost 4 years ago now? It seemed to be quite popular on reddit at the time. Back when there were no customization options! I'm just glad kas still has the time to do it all - think about how ever block, every update, he releases what amounts to several different pack's worth of textures.
    Posted in: Resource Packs
  • 0

    posted a message on Painterly Pack
    As is every other topic on the pack. How did it get so popular in the first place?
    Posted in: Resource Packs
  • 0

    posted a message on What's your custom banner?
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Craftable Sponges
    No support, they're quite useful and gives you a huge reason to defeat a monument.
    Posted in: Suggestions
  • 2

    posted a message on Painterly Pack
    Surprised there isn't more talk on the forums about what is likely the most popular MC texture pack.
    Posted in: Resource Packs
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