• 0

    posted a message on Vanilla and Bukkit servers both timing everyone out (1.6.4 and 1.6.2)
    I think this is a problem a lot of people are having right now.

    Absolutely nothing changed, and suddenly everyone who attempts to log in is timed out (as well as the client crashing).

    No changes were made. I was messing around with PermissionsBukkit (which is terrible to work with btw) and suddenly this works. I have attempted everything, from deleting every plugin one at a time, to a completely fresh install of Bukkit, and the server download from Minecraft.net. Nothing works, and the same error (timeout) happens every time.
    Posted in: Server Support and Administration
  • 0

    posted a message on Flaming Arrow Traps (Redstone Problem)
    I've got it fixed now. The direct line in to the dispensers fixed it. I made the mistake of testing it when I was looking at it with just one heart.

    The lava is going to be just to hide where the dispensers are, to make it harder to time. Plus flaming arrows are cool.

    Thanks for your help guys.
    Posted in: Survival Mode
  • 0

    posted a message on Flaming Arrow Traps (Redstone Problem) (MP)
    A. Would B work better? I'll try it out.

    EDIT: Holy ow. It works now. Thanks a lot.
    Posted in: Discussion
  • 0

    posted a message on Flaming Arrow Traps (Redstone Problem)
    I'm not only running redstone underneath it, but also behind it. Will the redstone not repeat the shot with every new pressure plate that's stepped on?
    Posted in: Survival Mode
  • 0

    posted a message on Flaming Arrow Traps (Redstone Problem) (MP)
    Yay the forum's up and I can bump this!
    Posted in: Discussion
  • 0

    posted a message on Flaming Arrow Traps (Redstone Problem)
    Yay I can finally bump this!
    Posted in: Survival Mode
  • 0

    posted a message on Ahhh....General Stupidity
    Every time I accidentally have a bucket of lava in my hands when I attempt to open a chest.
    Posted in: Survival Mode
  • 0

    posted a message on Flaming Arrow Traps (Redstone Problem)
    I'm attempting, on my server, to create a flaming arrow trap that spans a bridge. I am using dispensers, wooden pressure plates, lava, and red wire.
    The problem I am having though is the dispensers are not activating when the red stone does.

    I have pictures to help!

    http://i236.photobucket.com/albums/ff30 ... 204123.png

    This is the layout of the covered bridge. The redstone wire is under the pressure plates, and all of it activates whenever you touch any pressure plate. All the redstone is activating just fine, but the dispensers are still not activating. The position of the dispensers will be changed periodically to deter intruders, and the entire point is to memorize and time where the arrows are coming from, since they should be shooting out constantly while someone is on the pressure plates. Lava will be placed above the dispensers and glass when this is finished, hiding the dispensers and glass, and turning them in to flaming arrows.

    http://i236.photobucket.com/albums/ff30 ... 204210.png

    The redstone wire stretches from under to around and behind the dispensers, so is touching them directly at all times. I tried just underneath the dispensers at first, but when that didn't work opted for this "stretch around" build instead. I don't know why it's not activating them. Do I need to fill them with more arrows? Do the arrows have to be in specific slots? Do dispensers not work right on multiplayer?
    Posted in: Survival Mode
  • 0

    posted a message on How do I get up and down my mineshaft quickly now?
    I use a boat elevator.
    Posted in: Survival Mode
  • 0

    posted a message on Flaming Arrow Traps (Redstone Problem) (MP)
    I'm attempting, on my server, to create a flaming arrow trap that spans a bridge. I am using dispensers, wooden pressure plates, lava, and red wire.
    The problem I am having though is the dispensers are not activating when the red stone does.

    I have pictures to help!

    http://i236.photobucket.com/albums/ff30 ... 204123.png

    This is the layout of the covered bridge. The redstone wire is under the pressure plates, and all of it activates whenever you touch any pressure plate. All the redstone is activating just fine, but the dispensers are still not activating. The position of the dispensers will be changed periodically to deter intruders, and the entire point is to memorize and time where the arrows are coming from, since they should be shooting out constantly while someone is on the pressure plates. Lava will be placed above the dispensers and glass when this is finished, hiding the dispensers and glass, and turning them in to flaming arrows.

    http://i236.photobucket.com/albums/ff30 ... 204210.png

    The redstone wire stretches from under to around and behind the dispensers, so is touching them directly at all times. I tried just underneath the dispensers at first, but when that didn't work opted for this "stretch around" build instead. I don't know why it's not activating them. Do I need to fill them with more arrows? Do the arrows have to be in specific slots? Do dispensers not work right on multiplayer?
    Posted in: Discussion
  • 0

    posted a message on Wolf Army :)
    Quote from RainRiver »
    No replies at all?

    I thought this video at least deserved some comments..


    You waited 6 minutes before complaining about a lack of replies?
    Posted in: Discussion
  • 0

    posted a message on Can't change skin
    Ok so apparently the skin IS changing, it's just not telling me so on the web site itself. Odd.
    Posted in: Legacy Support
  • 0

    posted a message on Can't change skin
    I haven't played for a while, but aren't you supposed to be able to change your skin on minecraft.net by uploading a PNG? It's not working for me.
    Posted in: Legacy Support
  • 0

    posted a message on Mount and Blade: Warband
    IT

    IS

    ON

    SALE

    Steam sale, $7.49 instead of the normal $29.99!

    Buy it now if you don't already have it and get in to multiplayer shenanigans!
    Posted in: General Gaming
  • 0

    posted a message on Mount and Blade: Warband
    Quote from Mindtwist »
    Quote from omnirusted »
    Quote from onarum »
    man I hate the tax inefficiency thing, when you have several fiefs you end up losing like 6K and up due to it every week.


    Tax inefficiency pretty much means "Are they stealing from you?". It has to do with your reputation for the fief. Sounds like you haven't stole some cattle for someone for a while.

    I though this whole tax thing was fixed already :/ I played this game ~half year ago and the tax thing was pretty bad, plus the forum had many complaints about it. Recently I briefly went through the forums to check how it's going and I thought it was fixed. I guess it's not then :sad.gif:


    See that's the weird thing. I always hear about people losing tons of money to tax inefficiency, when I only lose maybe 400 denars, max. And this is with a manufacture in each city, 1 city of my own, 2 castles, and a town.

    Just checked:
    M&B:WB: 228 Hours
    M&B: 191 Hours

    I am way too damn obsessed with this game.

    Oh well. Back to multiplayer!

    Btw, add me on Steam:
    http://steamcommunity.com/id/omnirusted/
    Posted in: General Gaming
  • To post a comment, please .