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    posted a message on Wood Varied Chests and Crafting Tables
    It would be nice for chests, crafting tables, etc. It doesn't make sense that stairs/slabs have different colors depending on the type of wood used when no other wood items do.
    Posted in: Suggestions
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    posted a message on Forestry Bee Breeding Guide (With Sengir's Permission) Muffin Edition AKA Whole new guide in progress+ HQM Bee Tutorial Quest
    Sorry if this is a necro-post, but I've managed to breed a "Wooden bee" and it doesn't appear to be in your guide. If I'm correct, you get it from a Diligent and Cultivated bee. I don't want to breed it out of fear of losing it, so if you can tell me what it is, I'd appreciate it. :mellow: EDIT: Never mind, the wooden bee is bred from a Diligent and Forest bee. http://mc.nessirojgaming.eu/bees/index.php?title=Wooden_Bee
    Posted in: Mods Discussion
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    posted a message on Closed
    Quote from streetwaffle123

    Thank you for reporting me, you wouldnt stop using bows from the parkour where i couldnt reach you and i had to do something, and i happened to have a fishing pole in my inventory so i imprevised. Im sorry if i caused any trouble and i didnt even know the rule of only using guard items existed, becuase it wasnt in effect in the last map. Im sorry if i caused you any trouble in this matter. And i did not take your armor neither do i know who did take it. Please accept my appologies. This was my first mistake as guard since the server reset. Im sorry for what i did and it wont happen again. Thank you for reading this.
    The rule was in place last map.
    Posted in: PC Servers
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    posted a message on Closed
    ohsnap207's chatmod app

    In-game name: ohsnap207

    In-game rank: C, but I was Warden before you shut down the server.

    Age: 16

    Timezone: CST

    How long have you played on OPL?: I've been playing since it came back from when meggy deleted the server files.

    Have you ever been muted or banned?: I was tempbanned a few times and muted quite a few.

    If so, why and for how long?: I've been banned for racism, even though it wasn't directed at anyone. I was also banned for ing off zach.

    Why do you believe you're suitable for the moderation role?: Well, I've been playing on the server for a while, and know when I should mute, ban, tempban, etc. I was warden, and I have moderator experience from 3 other servers. I hate it when people come on when no staff members are on and start spamming and advertising. I'm also fair, and I remain unbiased in all situations.

    Extra Information: I know Ron would hate to see me go down this path, but it must be done.
    Posted in: PC Servers
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    posted a message on Mod idea. Need Experienced coders
    Well, I meant like blocks that spread similar to water when I say matter. There would be blue matter, per say, that would eat away any block in it's path, leaving behind a huge crater. It can be held back by obsidian and bedrock, however, so there's no chance that the crater allows you to fall into the void. Red matter is similar to blue matter, however, it will destroy obsidian but not bedrock. It will also leave ores intact, making it a good way to find ores. It is also limited to a 100x100x100 cube to destroy, meaning it can't ruin a world. Purple matter will be similar to the red, however, it leaves obsidian, bedrock, and ores intact, and it is limited to a 25x25x25 cube, making it even BETTER to use than red matter for mining.

    I'm not the best with coding, I can do simple things such as add blocks, items, tools etc. This seems a little hard and I'm not exactly sure how to code it. I can do textures, I just need a coder.
    Posted in: Requests / Ideas For Mods
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    posted a message on Change Your Minecraft Name? Possibly In The Future
    This idea of changing names COULD be good, but there would be many cons to the idea. Ban would be bypassed, unless the ID idea is used... It would also confuse people on servers. Jeb, please, think about all the bad things that could happen and fix them BEFORE you allow people to change their MC names.
    Posted in: Discussion
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    posted a message on Mods that work with multiplayer
    Quote from darkheart690

    Hello.. I'm new here
    Anyway
    I want to become a youtuber so i want to set up a server for me and my friends and come up with plans. Series ideas Ie.
    Anyway wierd backstory aside im looking for alot of mods that i can use to add stuff to the game Maybe somthing like control elements of fire or water. Please not TMI NEI more creeps more creatures nothing too overused. I dunno I thank you for your help.
    Bye
    I have a list of mods that you can use.

    Use Magic Launcher for this, as it can save you a lot of time and frustration. Be careful with some of these mods, as some servers may not allow them.

    Modloader
    MCForge
    Too Many Items
    Spawner GUI
    Single Player Commands (SP only)
    Rei's minimap
    OptiFine
    Custom Mob Spawner
    ThebombzenAPI
    WorldAndGenerationTweaks
    MobAura (Be careful with this one on servers)
    EnchantView
    BetterSprint (Be careful with this one as well)
    AutoSwitch (Be careful with this one as well)

    Audiotori
    Ellian's Material Detector (Be careful with this on servers)
    GUIAPI
    MAtmos
    Ellian's Proximity Detector

    CodeChickenCore
    Posted in: Mods Discussion
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    posted a message on Basic Redstone Circuits Tutorial
    Quote from ThatStrangeBloke

    upload the pics to whatever site you use, tinypic or imgur or whatever then use [ img ] tags to embed them in your post.

    As for the pulser, it's nice but lacks toggleability. You have to break it to turn it off and back on again.

    A block and piston infront of one of the repeaters to interrupt the signal and a monostable/pulse limiter thingy to get it started at the push of a button would be a nice addition.
    This is a good idea indeed. As for the image problem, I've tried it before without success.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Basic Redstone Circuits Tutorial
    Quote from Burgru

    Yeah... Screenshots would be appricated. If you don't know how to take a screenshot, when you're in-game just press F2.
    It's not that I don't know how to take screenshots, it's that I can't put them in my post for some reason.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Fisherman's House Map
    I was playing on a server when I suddenly had the urge to build a really large and amazing house of sorts. So, as you can guess, I did just that. This map features a large building with a lower dock area, under the main house, and an attic area, which you can use for storage or for a bedroom.

    Builders:
    ohsnap207 (me)
    starman162

    The map will be improved over time. Check back often for new versions.

    Download Link: http://www.mediafire.com/download/00x8c9ajkr285to/Fisherman's_House.zip

    This map looks great with RPG styled texture packs such as, Dokucraft, Gerudoku, etc. I will be making similar maps and may be uploading them to here as well. Feel free to do reviews of the map for Youtube. Also, leave feedback. I need to know if there are any errors, flaws, or imperfections in the map so that I may improve the map. Please do not leave messages that say, "This map sucks," or anything along that lines. Feedback of that sort will not do anything and will be ignored.
    Posted in: Maps
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    posted a message on More enchants mod request
    Quote from Lithial

    Alot of these exist in the More Enchantments mod
    Could you please tell me what enchantments already exist in the mod? I would like to know, just so I'm not stealing ideas.
    Posted in: Requests / Ideas For Mods
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    posted a message on More enchants mod request
    I was thinking, Minecraft has a lot of great and useful enchantments but, after a while, they start to become a part of your everyday Minecrafting, just like mining and smelting. This mod would add more enchantments plus enchant books for each. Here are some of the ones that I was thinking of and their descritptions:

    Armor Enchants:

    -Deflect: Has a chance to deflect 5.25% of all damage taken. Increases by 5% for every level. 5.25% at level 1, 10.25% at level 2 and 15.25% at level 3
    -Glow: Skeletons and zombies start burning when they attack you. Fire is put out in rain and water.
    -Projectile Deflection: Has a 5% chance to reflect arrows, snowballs, eggs, and ghast and blaze fireballs back at the attacker. Increases by 4.5% for every level. 5% at level 1, 9.5% at level 2 and 14% at level 3.
    -Pumpkin Head: Enderman won't attack you if stared at. Can only be applied to helmets.
    -Extinguish: Prevents fire from affecting you; rare enchant. Conflicts with all other protection enchants.
    -Kevlar: Prevents projectiles from affecting you; rare enchant. Conflicts with all ofther protection enchants.
    Bow Enchants:
    -Explosive: Arrow explode upon impact, destroying blocks and hurting mobs and players caught in the blast.
    -Holy Strike: Bows do more damage to skeletons and zombies, increasing by power the same as the Power enchant.
    -Homing Arrow: Arrows home in on the nearest mob or player; excluding yourself.
    -Sting: Works similar to flame, except that it poisons instead of lighting your target ablaze.
    -Quickdraw: Level 1 allows the bow to be fully drawn 22.5% faster, level 2 will allow the bow to be drawn 44.5% faster, and level 3 allows the bow to be drawn 63.5% faster.
    Sword Enchants:
    -Defuse: Does more damage to creepers than an unenchanted sword. Power increases the same as sharpness or smite.
    -Douse: Does more damage to blazes and ghasts than an unechanted sword. Power increases the same as sharpness or smite.
    -Life Stealer: Heals you using enemy health taken when an enemy is damaged by the enchanted sword. Health restored by the enchant is equal to the damage dealt to the enemy.
    -Poison: Poisons the enemy for 10 seconds, increasing by 5 seconds from every level. 10 seconds at level 1, 15 at level 2, 20 at level 3 and 25 at level 4. Conflicts with fire aspect.
    Tool Enchants:
    -Hydrate: Hoeing the ground will hydrate the block that was hoed. Water still needs to be nearby or the ground will be dehydrated.
    -Excavate: Has a 5.5% chance to instantly destroy a dirt, sand, gravel, or soul sand block, increasing by 5% for every level. 5.5% chance to destroy instantly at level 1, 10.5% chance at level 2 and 15.5% chance at level 3.
    -Drill: Has a 5.5% chance to instanly destroy a stone, cobblestone, sandstone, obsidian, ore, netherrack, or end stone, increasing by 5% for every level. 5.5% chance to destroy instantly destroy at level 1, 10.5% at level 2 and 15.5% chance at level 3.
    -Extreme Heat: Has a chance to smelt what ever your tool mines. 5.4% at level 1, 7.3% at level 2, and 9.1% at level 3.



    I am thinking of more. If you can code this, please let me know.
    Posted in: Requests / Ideas For Mods
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    posted a message on Rainbow Dash Skin Request!

    Here is what you have to do!

    Step 1- Don't watch ponies!

    Step 2-Don't get pony skins!

    Step 3-Call this number! :rolleyes: Here is the number! The number is free also! 401-285-2051

    Step 4-Enjoy the call!

    Step 5-Stop reading my Reply!
    Why would I stop watching MLP?? Get out bro...
    Posted in: Skins
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    posted a message on [SURV] SkyGrid by SethBling
    The download doesn't work. I hit the repair download thing on mediafire and it won't load the page.
    Posted in: Maps
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    posted a message on Ohsnap207's simplecraft 1.5
    Quote from corner_g

    The issue with your spoiler is that the url encryption is within the boundaries of the spoiler tags. Currently, you have this.
    [spoiler=Downloads]
    1.5 Download
    [url="http://www.mediafire.com/?7akanr1yxxqfnvn#!%5B/spoiler"]http://www.mediafire...fnvn#![/spoiler[/url]]


    When, to have it function properly, you need this.
    [spoiler=Downloads]
    1.5 Download
    [url="http://www.mediafire.com/?7akanr1yxxqfnvn"]download[/url][/spoiler]


    Or, you could conserve space and make the text above the download itself, by putting the '1.5 download' within the url tags.
    [spoiler=Downloads]
    [url="http://www.mediafire.com/?7akanr1yxxqfnvn"]1.5 Download[/url][/spoiler]



    Onto the texture pack itself, the pack wouldn't currently work if you put it directly into your Minecraft.jar. The issue isn't with the textures folder, but the fact that the pack is in a folder within a .zip archive. You zipped the pack's folder, when you need to zip the contents of the pack, essentially the contents of the folder you have in it now. Regarding the textures, you have added some texture and shading to your textures, which is what most simple pack developers fail to do. I think you could improve by adding some texture to all spaces, because the textures, like stone brick (for example) seems flat because it doesn't have texture detail or shading to bring it out. Getting in the habit of making purely simple textures is a bad habit in and of itself, so when you are ready, and have your workspace prepared, is the time you should experiment with different styles of shading and detail, because all texture artists have unique skills beyond bucket fill packs, which are vastly overdone.
    Thanks! I think I'm going to redo the entire pack soon and add more details instead of having boring flat looking ones. I might make them look like they are "popping" out, sort of a 3-D effect if you could call it that. The stone slab already has it somewhat and so does the trap door so I am going to try to do the same for the rest of the textures.
    Posted in: Resource Packs
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