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    posted a message on DestinyCraft
    I might let you once it is closer to completion! Thank you though (:
    Posted in: Show Your Creation
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    posted a message on DestinyCraft
    Thanks! (: Try uploading it to a site like www.tinypic.com and direct linking it!
    Posted in: Show Your Creation
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    posted a message on DestinyCraft
    Thanks for stopping by! I would love to take a look at yours though, you never know what you may find from another person's work! You might have something that inspires me to build it in my world (:
    Posted in: Show Your Creation
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    posted a message on DestinyCraft
    Hello Everybody,



    I am in the process of creating the worlds of Destiny into the Minecraft universe. I have spent hundreds of hours creating a near-perfect replica of the tower hub and am now starting the process of creating the city and playable areas from other worlds. I plan to open this up as a server that anybody can join and leave at anytime, and I will play the role of the vendors and other non-playable characters around the tower. I have a pretty good system in mind using the host teleportation and other privileges to make the server run smoothly. I am always looking for anybody who would like to help build and will give credit where it is due. I also appreciate any feedback or constructive criticism, so please let me know the good, the bad, and the ugly. Thanks!



    -oi noble io



    Tower



    Hub Area



    Crucible Area



    Vanguard Area



    Events Area



    Hangar Area



    Tower North Area



    The Traveler



    The Last City on Earth








    Earth Area

    (coming soon)

    Moon Area

    (coming soon)

    Venus Area

    (coming soon)

    Mars Area

    (coming soon)

    Crucible Maps

    (coming soon)
    Posted in: Show Your Creation
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    posted a message on Windfall Island (Zelda Windwaker)
    Thanks guys! That was the idea, creating it made me want to go back and play as well (:
    Posted in: Show Your Creation
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    posted a message on Function to Switch Between Difficulties
    I think you have misunderstood my original view. I am wanting the slider IN GAME... but I was saying to avoid monsters/exploit it is just as easy to change difficulty either way. It is just as easy, just much more time consuming! I probably wasn't very clear on that last post, but make sure you read my ORIGINAL post as this is my thread and your post is the exact same feelings that I have lol...
    Posted in: MCXONE: Suggestions
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    posted a message on Function to Switch Between Difficulties
    Quote from Last_Crayon»
    There are problems with this idea. The first is written in your post. Players can change difficulty to ensure survival. If I get caught exploring and it becomes night, all I would have todo is change the difficulty to peaceful and now I dont have to Make a paniced run through the woods avoiding creapers. I see it being used as an exploit too much.

    perhaps a creative mode "safe zone banner" would be more effective. and can only be set up while in creative.

    Nightwalker explained in a post below as well, that regardless of whether is it in game or not- it is just as easy for someone to exit the game when in danger, switch to peaceful, then come back. This just takes the hassle out of doing it. People are going to do that regardless lol.
    Posted in: MCXONE: Suggestions
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    posted a message on Function to Switch Between Difficulties
    I have thought about the slabs and transparent blocks, but it would throw off many of the decorations doing it that way. Thank you for your tips and support though!
    Posted in: MCXONE: Suggestions
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    posted a message on T.E.S. OBLIVION SEED
    I took a look at it! Its pretty close, but only relative to the world size. If I was to make the to-scale imperial city from the game again, I know it would take almost the entire bay area in this map. But it is still a great starting point (:
    Posted in: Minecraft: Editions Seeds
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    posted a message on Medieval Town!!
    Love it when people use stone and wood for builds and add plants to the buildings! Looks great so far man, survival or creative?
    Posted in: Show Your Creation
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    posted a message on Function to Switch Between Difficulties
    I have a proposal for a function in-game to switch between difficulties.

    Current Issues when switching difficulty:

    • We have to go back to the main menu
    • Everyone is kicked from the game
    • Some enemies and mobs spawn/despawn when the game is exited and reloaded
    • Everybody must rejoin the game after the switch
    • Chunks may need to reload for players
    • Players may not be in a suitable environment for the reload and be immediately attacked
    My idea is to have a sliding bar that will have an option for Peaceful, Easy, Normal, and Hard that can be changed by the host in the options tab of a game. After an option has been selected, it would do a quick screen much like the auto-save screen, and the difficulty would be changed afterwards. Players wouldn't have to leave the game and the world would still be open and loaded. This option would have several uses:

    • In RPG worlds, the setting could be set to peaceful when entering towns. This would eliminate the need for excessive lighting and make a town actually feel like a safe zone.
    • When in a pinch, a player could switch to a lower difficulty ensuring survival.
    • In Creative, it would be much easier to see where monsters spawn when building maps and to see where lighting is needed.
    • Prevents players from leaving and joining multiple times and smoother experience.
    I am currently building a Destiny server. I nearly have the main tower done and am working on building the city below it. Since it is built as a near remake, there are multiple points in the tower that are poorly lit on purpose, but spawn several enemies. If this idea could be implemented, when players are in my game, I would change the difficulty to peaceful when everyone is in the tower, and then change it to normal or hard when everybody is in the wilderness or missions. This would help my server so much because the transition would be so much smoother and people wouldn't have to leave and join.

    I am open to any opinions, criticism, and questions. If anybody knows if this would be too hard or if it would be a simple fix, that would be appreciated also, as I have no idea if I should keep my hopes up for this type of option. My gamertag is oi NOBLE io if anyone would like to add me also. Playing lots of MC, Destiny, CoD, and the Master Chief Collection (:
    Posted in: MCXONE: Suggestions
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    posted a message on Suggestions for Biome Placement, Map Blending seen in PC/Mac MC, and Option to Limit Unwanted Biomes
    lakelui, I agree with you completely. I feel like moving the ocean level down would allow for more build space also, whereas the spot it is at now restricts the space between base level and the clouds.
    Posted in: MCXONE: Suggestions
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    posted a message on Need Some Input, Please
    First of all, I like your build (:

    Secondly, I don't believe it looks like too much glowstone. Go on Google and type in the name of any city at night-time, and you will see how many lights are really in a city that you don't notice. If you aren't planning on playing on anything but peaceful, don't be afraid to space the lighting more and leave some dark areas even. Personally, I think it looks okay as it is (I would maybe just space them out a little more)

    Thirdly, a nice lighting tip: Lighting will go through most transparent blocks. I personally like to place a leaf block in the ground, with a leaf block above it and a glowstone below it. The lighting looks nice coming from the bushes like they are on display, and the glowstone is well hidden.
    Posted in: MCX360: Show Your Creation
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    posted a message on Windfall Island (Zelda Windwaker)
    Oh wow that really sucks! I'm sorry to hear that dude. I've been pondering whether to try and make the island set from the game and try making everything to scale... but not sure yet because I may need help with it.
    Posted in: Show Your Creation
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    posted a message on 18+ GT Exchange-Leave your Tag-Make Friends! They love you long time.
    oi NOBLE io

    I play just about anything, creative or survival.

    Very experienced builder.
    Posted in: MCXONE: Looking For
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