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    posted a message on Parrots may be more useful than you think.
    Quote from DuhDerp»

    Did they fix parrots so you can tell them to stay? Last I saw, they would still teleport to you (breaking leads and warping out of cages) and you really couldn't get away from them. This meant that they could get caught in sweeping sword attacks when you were intending to swing at hostiles.


    Right clicking on them tells them to sit now like cats and dogs.
    Posted in: Recent Updates and Snapshots
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    posted a message on how i do put custom recipes

    That function hasn't been added yet. Will be soon enough though once it's finished.

    Posted in: Recent Updates and Snapshots
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    posted a message on Parrots may be more useful than you think.

    I for one like having a companion that can actually keep up with you and not die all the time. Since they fly they don't take fall damage, they are really small and don't suffocate anywhere after teleporting, and they can be put on your shoulder of course.


    It is annoying that they fly off after you jump, but on the bright side they seem to fly towards you and go back on anyway.

    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.12 Update Opinion Thread

    Only advantage I find with using the recipe book over shaped crafting is when crafting a bunch of different items in quick succession.

    Posted in: Recent Updates and Snapshots
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    posted a message on Is it possible to regenerate a seed with new world gen blocks?

    Concrete powder is not naturally generated, it is crafted only.


    http://minecraft.gamepedia.com/Concrete_Powder


    For future reference, if they did add a new block that is naturally generated, re-using a seed would actually add the block to the world since the seed would use the new generation.

    Posted in: Discussion
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    posted a message on Can mobs cause potion effects on hit

    Only some mobs are capable of giving you a potion effect. Cave spiders give you poison, Husks give you the hunger debuff, Strays give you slowness, etc.

    Posted in: Discussion
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    posted a message on Minecraft Snapshot 17W13A - Crafting Helper

    The ability to play the game without looking at Wikipedia is a welcome change in my opinion. Maybe it can be tweaked but I think it's fine being in the game? After all it's a separate GUI and you can choose not to use it, but for new players it's a godsend.

    Posted in: Recent Updates and Snapshots
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    posted a message on New blocks hurt my eyes
    Quote from Mastermined»

    Yeah, when it comes to crafting, Terracptta is probably one of the most convoluted blocks to actually get anyways. First you gotta dig up some clay, craft it back into clay blocks, harden those in a furnace, and then cook them again to get Terracotta. And if you want a specific color, you gotta dye the Clay before cooking it a second time.

    they're pretty easy to ignore.

    The process is greatly reduced to just gathering and smelting if you dig the hardened clay out of a mesa, but in contrast to other blocks it is pretty convoluted.
    Posted in: Recent Updates and Snapshots
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    posted a message on Minecraft 1.12...

    .

    Quote from EnderGamer556»

    Ow these things hurt my eyes.


    So don't use them. What else needs to be said? You don't like this completely optional feature therefore the game is ruined because you particular don't like it?

    Posted in: Recent Updates and Snapshots
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    posted a message on New blocks hurt my eyes
    Quote from Shadowfire27»

    One of my biggest issues with the new blocks is that they could have added so many other things but yet they add these mostly out of place blocks that really are just weird. Some of you may think they're cool but I would rather of had so many other types of blocks added. I would love to see marble, additional stone bricks, complete block sets (Spruce ladders ect) that others have mentioned, and so many others that would fit naturally in the world. No they add these.


    They are currently limited by the fact the game can only have 8 more blocks before it hits the ID limit. Hold your horses until they break that limit and they may add more blocks.
    Posted in: Recent Updates and Snapshots
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    posted a message on Force pirate language if MC copy isn't genuine
    Quote from TheMasterCaver»

    This will not have much effect on piracy; they can just modify the game or launcher to bypass it. In fact, they have to do that anyway to bypass demo mode (which is very easy to do; for example, when making mods with MCP it does not set the demo mode switch, which is a command-line argument. One just needs to modify the launcher to not send the argument to the game when launching it without a paid account. The difference between MCP and a cracked account is that MCP can't download the requires assets by itself, it needs the official launcher to do it, which is probably why Mojang (one of the MCP developers even works for them) lets them get away with it. You also aren't able to have a fixed username but a random one like "Player123").

    There is really no way at all to prevent piracy; even if Mojang tried to check that the launcher was unmodified (or on a list of approved 3rd-party launchers or modding tools) they can just send fake data (if necessary, download a genuine copy of the launcher to extract its digital signature/hash). I doubt it really hurts Mojang anyway (note - I do not advocate piracy, just pointing out just how many have bought the game) and the inability to play on non-cracked servers or have a custom skin in multiplayer likely causes many cracked users to buy the game when they realize how limited their options are (indeed, I know of many users on these forums who started with a cracked version, then bought the game).



    Obviously the goal of this wouldn't be to prevent piracy but rather have a sense of humor.

    Posted in: Suggestions
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    posted a message on How the removal of jitter-clicking MAY be compensated...
    Quote from Superterry»

    Seriously?!? O.o

    I'm gonna go see myself.


    EDIT: Doesn't seem that bad. I think the reason why it was so negatively received was because of how it was defaulted to false, similar to how auto-jump is set to true every time you switch to 1.10 or newer, from older versions. x.x



    It was negativity received because it required no timing, which was the point of adding a cooldown: Make you time your hits if you want good damage. Even if you spam clicked with those changes you did good damage.

    Posted in: Suggestions
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    posted a message on How the removal of jitter-clicking MAY be compensated...
    Quote from Superterry»

    That's not the point. Holding down LMB will make your character swing ONLY when the cooldown is up, not while it's already on cooldown.



    They expiernmented with a change similar to that in the 1.9.1 snapshots and it was horribly recieved and reverted to what we have now, so I'm not sure how that would play out

    Posted in: Suggestions
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    posted a message on How the removal of jitter-clicking MAY be compensated...

    Jitter-clicking wasn't removed, you can still do it. It's just that swinging fast does horrible damage now (damage is scaled from 20% to 100% over the course of .6 seconds) So why would you want to hold down attack to swing as fast as possible, when it's still going to do horrible damage? And bare in mind a mob/player can only be damage 2 times per second, so while you're swinging wildly fast only 2 of the hits are actually going to register every second.


    I just don't see why you'd want to do this. It seems kinda useless and doesn't address the complaints that PvP players generally have about the 1.9 combat.

    Posted in: Suggestions
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    posted a message on can't find coordinates

    Cords should be right under MultiplayerChunkCache. If you don't see it than you have Reduced Debug Info turned on. Turn it off in chat settings.


    Also, if you're playing on a multiplayer server, the server owners may change the settings to force reduced debug info, in that case you can't do anything. In singleplayer though it's in the options menu.

    Posted in: Discussion
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