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    posted a message on Why are enderpearls so glitchy?

    It's teleportation in a voxel based world where the environment can be manipulated. It's not that easy to fix, and there's no concept in the game that stops the player from being inside of a block other than suffocation damage.

    Posted in: Discussion
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    posted a message on Mobs holding weapons (via commands), how does the damage work?

    It should work like player damage unless something got changed. Game takes the base damage of a mob, then adds the sword damage on top of it. That's why zombie pigman end up doing 6.5 hearts on hard mode due to base damage being 4 hearts, and the golden sword adding 2.5.


    Zombies are a different case because their damage increases as their health decreases, so their damage isn't always the same. Unless that was changed.


    The other weird part to this are skeletons that hold swords, because regardless of what tier the sword they're holding is, they seem to always just do 2 hearts on hard. Probably has something to do with how Wither Skeletons are handled since they share code.

    Posted in: Discussion
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    posted a message on Will shields make any difference in pvp?

    We won't know until melee combat is actually changed.

    Posted in: Recent Updates and Snapshots
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    posted a message on Is 1.9 a little out their for anyone else
    Quote from Selene011»


    1.9 is more organised. but i don't understans shields


    Shields are meant to replace sword blocking with a supposedly more skill indexed way to reduce damage.

    Posted in: Recent Updates and Snapshots
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    posted a message on How should shields be nerfed?

    Shields are pretty useless right now given the fact armor is already stupidly powerful. I'm not going to bother using a shield when I can wear something passively that has much more durability and doesn't require to be used in a hand.

    Posted in: Suggestions
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    posted a message on I'm playing the snapshots

    Yes, most of us are playing them too.

    Posted in: Recent Updates and Snapshots
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    posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]

    Ender Crystals will be craftable. That'll probably be how we spawn the Dragon without using that temporary clay creeper face method. I guess people who also would like to use them as decoration will get their wish as well.

    Posted in: Recent Updates and Snapshots
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    posted a message on After the End
    Quote from RobertFrans»

    The portal in the End does not return you to the Overworld. It brings you to the end poem, the last stage of your evolvement in the game. After that, you wake up in the Overworld, because it is a dream after all.


    I think I've ever read the end poem once, and that was only to hear the new music track they added for it in 1.7. Most people just press esc the instant they enter the portal and skip it.

    Posted in: Recent Updates and Snapshots
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    posted a message on What don't you like about recent updates?
    Quote from drybones967»

    yes, and also as of now, it doesn't have much use except for food, torches, and shields, but it would be cool if we could double wield swords.


    So how exactly does it ruin fun and challenge like you said before? It's an offhand slot, it's only using for right click options, you're not supposed to be able to attack with two weapons.


    Quote from ExplorerEze»

    I think the modern updates are awful. They are all like a mod pack. Minecraft is sort of losing its simplicity. Ocean Mountants, Bunnies and Armor Stand there the only things good. For 1.9, i just see the End City and revised Ender dragon fight good.


    Oh hey, more of this "updates are like modpacks" nonsense. Unfortunately Minecraft needs to lose some of its simplicity to fix some of the horrible features and mechanics that already exist.


    They aren't like modpacks at all. Modpacks have a completely different goal than updates.

    Posted in: Recent Updates and Snapshots
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    posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]

    FYI, Searge left a message in the End Ships.

    Posted in: Recent Updates and Snapshots
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    posted a message on What don't you like about recent updates?

    You can mention things like knockback, crits etc but it all still boils down to spam. Critical hits still involve spamming a button (space in this case), knockback happens pretty much all the time because people sprint all the time, etc. No one is really going to bother with fishing rods, poison, flint and steel, slowness, etc because spam clicking with a sword still gets the job done just fine with no effort. As long as spam clicking is braindead no one is going to bother using the other stuff in the game that is somewhat different.


    And speaking of lingering potions, it appears they would be good for area denial but are very impracticable because the ingredient to make them is going to be rarely obtained in PvP. To make lingering potions you need dragon breath, only way to get that is to go to The End and capture the Ender Dragon's acid pools with bottles. Then you have to kill the dragon because the portal to leave the End closes everytime you do the fight so you can't leave with the breath. If you don't do the end game it's impossible to use them.

    Posted in: Recent Updates and Snapshots
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    posted a message on Shield Snapshot bugs

    The banner patterns are screwing up because shields are a lower resolution than the banners, therefore some detail is lost - may or may not be a bug.

    Posted in: Recent Updates and Snapshots
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    posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]

    Mob damage is probably going to need a revamp across the board to give a reason to use shields while also not making them obsolete due to the already powerful armor. We've yet to see these other supposed melee combat changes they are going to make, so not really sure yet.

    Posted in: Recent Updates and Snapshots
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    posted a message on [1.9 is out!] Get ready for 1.9! [Updates and Information from Mojang AB!]

    Crafting recipe is way too cheap for something that negates damage like that, hopefully that'll get changed since it's their first implementation, but I like the idea of how they work and how they're directional.


    I'm still hoping they will make the mobs less buggy and dumb... At least fix the bugs that cause them to lose aggro on you when they take damage or not even see you at all.

    Posted in: Recent Updates and Snapshots
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    posted a message on The End is begin -13w33b
    Quote from The_Shadow»

    The Minecraft sun has always appeared huge at the horizon, since at least Beta. It makes for spectacular sunrises and sunsets!


    Not that huge though. Not at all.

    Posted in: Recent Updates and Snapshots
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