• 0

    posted a message on [1.6.4]Blockworks
    Yes! Finally! An alternative to WorldEdit for Forge servers.

    Thank you.
    Posted in: WIP Mods
  • 0

    posted a message on [1.6.4] Engineer's Toolbox - Customizable Modular Machines!
    Great news! Thanks for sharing.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] Power Boxes 1.1.3 - Fixing bugs since 2014!
    Quote from notfood

    I have this issue, crash using Powerboxes:
    2013-09-10 11:20:09 [SEVERE] [ForgeModLoader] Caught exception from PowerBoxes
    java.lang.NoClassDefFoundError: tile/TileEntityPowerBox
    at core.Main.createBlocks(Main.java:83)
    at core.Main.init(Main.java:133)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:231)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:506)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    Caused by: java.lang.ClassNotFoundException: tile.TileEntityPowerBox
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
    ... 38 more
    Caused by: java.lang.NoClassDefFoundError: dan200/computer/api/IPeripheral
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:792)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
    ... 40 more
    Caused by: java.lang.ClassNotFoundException: dan200.computer.api.IPeripheral
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:94)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
    ... 44 more

    I'm going to crosspost this from the LogisticPipes thread:
    Quote from notfood

    Quote from davboecki

    I'm sorry but i can't reproduce that bug. What versions are you using? What other mods are involved?


    I narrowed the error down to:
    [1.6.2][uni]buildcraft-A-4.0.2.jar
    [1.6.2][uni]CodeChickenCore_0.9.0.5.jar
    [1.6.2][uni]industrialcraft-2_2.0.153-experimental.jar
    [1.6.2][uni]LogisticsPipes-MC1.6.2-0.7.4.dev.7.jar
    [1.6.2][uni]NotEnoughItems_1.6.1.3.jar
    [1.6.2][uni]PowerBoxes_1.02.zip


    It loads fine without NEI so removing:
    [1.6.2][uni]CodeChickenCore_0.9.0.5.jar
    [1.6.2][uni]NotEnoughItems_1.6.1.3.jar


    It also loads fine removing LogisticPipes or altering LogisticPipes jar to include the ComputerCraft API:
    [1.6.2][uni]LogisticsPipes-MC1.6.2-0.7.4.dev.7.jar


    It loads fine as well by removing PowerBoxes:
    [1.6.2][uni]PowerBoxes_1.02.zip


    I'm sure it's an api conflict but... This is crazy, why would NEI matter? I chose to add ComputerCraft API to LogisticPipes, it's the lesser evil.

    Buildcraft and IndustrialCraft are hard dependencies of LogisticPipes. Shouldn't IC2 not be a dependency but something optional?


    Let me guess, I shouldn't use Powerboxes with IC2-experimental. Is that the issue? It complains about ComputerCraft API so I'm guessing you aren't checking to see if ComputerCraft is loaded when NEI is found.


    Any news in this? Mod shouldn't require ComputerCraft API when there is no ComputerCraft loaded.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    Should probably make this
    	  <output>
    		    <itemStack oreDictionary="dustObsidian" number="1" />
    	  </output>
          <output>
    		    <itemStack oreDictionary="dustObsidian" number="2" chance="0.01" />
    	  </output>
    into this
    	  <output>
    		    <itemStack oreDictionary="dustObsidian" number="1" />
    		    <itemStack oreDictionary="dustObsidian" number="2" chance="0.01" />
    	  </output>
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.6.4] MineTunes - MIDI Music from Vanilla Blocks
    This is a very cool mod, I added it to my pack.

    My only issue I have is that the config files aren't located in the config directory. Would be nice if this were to use the resourcepacks and config integration in forge so I could just push different midi resource packs to the clients and let them choose.

    For now I'll just overwrite mineTunes/MCDittySettings.xml every update.

    -edit-

    This entry is causing me grief, it keeps being overwritten on world load, I've set it to false and it keeps being rewriten as true.
    <entry key="welcomeMessageShown">true</entry>
    Posted in: Minecraft Mods
  • 0

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    Quote from dekkerk719

    That's all good and great if you can manage to get back to Minecraft 1.6.2. I'm on 1.6.4 now and can't, for the life of me, downgrade. It won't allow me to install Forge 9.10.0.800 unless I can run a copy of 1.6.2 "at least one time". So this info is useless. But thanks, anyway.


    You can do so right in the vanilla minecraft launcher. Install 1.6.2 and then run forge's installer.
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom NPCs
    Version... info... a-at least the date...

    Please?
    Posted in: Minecraft Mods
  • 1

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    No structures please, keep it on creatures.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    Quote from dekkerk719

    ...


    Downgrade Forge to 9.10.0.830 or less.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    server fix, please?

    I-I'm about to decompile and try to fix it...
    Posted in: Minecraft Mods
  • 1

    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Quote from StijnCrafter324

    change log for mutant creatures v1.4.3 is:

    added mutant wither skeleton. but they only spawn in the nether:
    added lots of and so many code for mutant spider: also attack iron golems
    fixed the crash when the mutant skeleton constrict the mutant enderman uses clone attack and nothing:
    added the minion attack for the mutant skeleton
    the chemical X now turns the wither skeleton into the mutant wither skeleton
    added the death animation for the mutant snow golem
    the skeleton follow the mutant skeleton.
    the enderman follow the mutant enderman.
    the snow golem follow the mutant snow golem.
    the zombie follow the mutant zombie.
    and the creeper follow the mutant creeper.
    hostile mutant creatures now look at you
    mutant enderman,mutant creeper and mutant skeleton now attack iron golems
    do you like it?


    no server crash fix?

    wait a minute... you aren't Hippomaster!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] Engineer's Toolbox - Customizable Modular Machines!
    I can't seem to harvest more than 1 nether wart with the Breaker, I've double checked it was fully grown. Bug or intended?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] RedLogic - replacement for RP2 Wiring/Logic/Lighting
    Is it intended for insulated wires to not output signal?

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    Ah, that's good then.
    Posted in: Minecraft Mods
  • 0

    posted a message on Just Another Spawner (JAS) v0.14
    Works fine now.

    I've found two issues.

    The command /jas killall MONSTER doesn't work, it complains about missing player.

    For some reason, Natura's Imps refuse to despawn, eventually filling the comp table preventing anything else to spawn:
    CREATURE: 0 of 144 despawnable [0/144]ImpEntity

    It appears to be a bug in Natura, but, can I force them to despawn with certain conditions from JAS?
    Posted in: Minecraft Mods
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