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    posted a message on Hafen - Simplistic (Nether Textures)


    A Note For Bedrock / Windows 10 Users
    Hafen is available on the Marketplace for 660 Minecoins. The Bedrock edition of Hafen is called "Squishy Pixels." The support is greatly appreciated!

    Feedback is Important!
    So please feel free to let me know your thoughts!


    NOTE: Hafen's font may be difficult to read, so if you would like to use a more basic font, I have included one in the resource pack. Within the fonts folder (assets\minecraft\textures\font) there is a file called "optional ascii". If you wish to use the alternate font, delete the "ascii" file and rename "optional ascii" to "ascii".

    Please reference the following for any potential questions about Hafen use.

    If you use this resource pack for any video, server, or modpack, credit is appreciated but not required.

    Creating external download links. Please link to this thread for the download.
    Using the contents of this pack for any commercial purpose.
    Posted in: Resource Packs
  • 1

    posted a message on Different method for random block textures in 1.13? [Resolved]

    In the blockstates file try removing normal from inside the quotation marks, so it will be "": [

    hope this helps

    Posted in: Resource Pack Help
  • 4

    posted a message on wip pixel art resource pack :) creative criticism appreciated

    Hello friends. I started working on this resource pack a couple weeks ago and wanted to share it. Criticism is greatly appreciated ~

    (Build by Vox_) ^


    (Build by Sir_Arzie) ^


    Posted in: WIP Resource Pack
  • 1

    posted a message on Transform Bows to Staves - Mystic Staves Addon - 12 Unique Staff Models
    Hello friends. This is a fun project I had the idea to start after working on the NieR one which transformed bows into pods. I wondered if it would be possible to transform bows into staves as well. So I began this project. I had a blast working on it. This pack also uses emissive textures.

    Essentially, you can transform a bow into any of the 12 staff models this pack provides by renaming it with an anvil.
    The pack requires OptiFine, which can be downloaded here: https://optifine.net/home

    Here is a command block tool. Paste this into a command block and power it to receive every staff available from the pack.
    /setblock ~ ~ ~ minecraft:chest 2 destroy {CustomName:"Mystic Staves Package",Items:[{Slot:0,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Night Staff"}}},{Slot:1,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Staff of Unholy Wisdom"}}},{Slot:2,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Bermunde's Hermit Staff"}}},{Slot:3,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Northgate Guardian Staff"}}},{Slot:4,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Golden Crook"}}},{Slot:5,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Holy Celtic Staff"}}},{Slot:6,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Goblin Witch Staff"}}},{Slot:7,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Sagrada Winged Staff"}}},{Slot:8,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Divine Staff"}}},{Slot:9,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Olwen Staff"}}},{Slot:10,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Lich Staff"}}},{Slot:11,id:"minecraft:bow",Count:1b,tag:{display:{Name:"Black Snake Staff"}}}]}
    Posted in: Resource Packs
  • 1

    posted a message on How to change block textures with damage values

    Vader's resource pack actually does not use OptiFine. His pack modifies the built-in blockstate files so that textures will be randomly applied w/ weights and stuff. It doesn't involve data values. I think you can only apply custom textures and models based on data values to items.

    Posted in: Resource Pack Help
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