• 0

    posted a message on [1.12] [1.11.2] [1.10.2] [1.9.4] [1.8.9] [1.7.10] etc... Updated Fire and Ice Mod. No Fire Spread, No Melting Ice
    Thank you so much! You just saved my Gensokyou map!
    Posted in: Minecraft Mods
  • 0

    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    Quote from Soriel

    Might be the GUI for 1.4.6. I had that problem and on the mod thread, some were saying to use the 1.4.5 GUI, wich works, but prevent you from using the insta-spanner.

    Thank you very much, it finally works!
    Posted in: Mods Discussion
  • 0

    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    The screen turns black right after the logo screen when I use the mod. I tried everything, but I still can't determinate the problem. I use Minecraft 1.4.6.
    Posted in: Mods Discussion
  • 0

    posted a message on Minecraft 1.3.2 ModLoader Crash
    I have this problem as well.
    Posted in: Mods Discussion
  • 0

    posted a message on High on Sugar [v3.0] [Dec 24,2015] Add: a little Xmas CUSTOMIZATIONS!!
    Everything is so sweet and cute and disgusting, I love it! Creeper moe~
    Posted in: Resource Packs
  • 0

    posted a message on The BigTrees Mod
    Huge trees, perfect! That's exactly what I needed for a tree house. :)
    Posted in: Minecraft Mods
  • 0

    posted a message on MC Patcher error
    When I try to patch Minecraft with MC Patcher I get the following error:
    MCPatcher version is 2.3.4_01
    OS: Windows 7 6.1 x86
    JVM: Sun Microsystems Inc. 1.6.0_31 (32 bit)
    Classpath: C:\Users\Owner\Documents\Minecraft\mcpatcher-2.3.4_01.exe
    Minecraft version is 1.2.3 (md5 12f6c4b1bdcc63f029e3c088a364b8e4)
    Analyzing C:\Users\Owner\AppData\Roaming\.minecraft\bin\minecraft-1.2.3.jar (1511 files)
      EntityList matches aaj.class
       addMapping matches a (Ljava/lang/Class;Ljava/lang/String;I)V
      RenderEngine matches aar.class
       updateDynamicTextures matches a ([IIII)V
       refreshTextures matches b ()V
      BiomeGenBase matches abi.class
       getTemperaturef matches i ()F
       getRainfallf matches h ()F
       setBiomeName matches a (Ljava/lang/String;)Labi;
      Material matches aci.class
      EntityLiving matches acl.class
      EntityLiving matches acl.class
      ItemSpawnerEgg matches acq.class
       getItemNameIS matches d (Laai;)Ljava/lang/String;
       getColorFromDamage matches b (II)I
      NBTTagCompound matches adt.class
      BlockStem matches aed.class
       getRenderColor matches d (I)I
      FlowWater matches aeg.class
      EntityPortalFX matches aek.class
      BlockFluid matches agp.class
       colorMultiplier matches c (Lalc;III)I
      BlockRedstoneWire matches ahc.class
       randomDisplayTick matches b (Lwz;IIILjava/util/Random;)V
      BiomeGenSwamp matches ahm.class
       getTemperaturef matches i ()F
       getRainfallf matches h ()F
       setBiomeName matches a (Ljava/lang/String;)Labi;
      TexturePackCustom matches ajo.class
      WorldProviderHell matches ajz.class
      WorldProvider matches akv.class
       getFogColor matches b (FF)Lbm;
      IBlockAccess matches alc.class
      IBlockAccess matches alc.class
      BlockMycelium matches all.class
       getBlockTexture matches d (Lalc;IIII)I
      RenderSpider matches ami.class
      StillLava matches bt.class
      EntitySheep matches cs.class
      GLAllocation matches et.class
       createDirectByteBuffer matches c (I)Ljava/nio/ByteBuffer;
      RenderLiving matches fb.class
       doRenderLiving matches a (Lacl;DDDFF)V
      EntityDropParticleFX matches fx.class
       onUpdate matches I_ ()V
      FlowLava matches gc.class
      TexturePackList matches gf.class
      TexturePackList matches gf.class
      TexturePackList matches gf.class
      ColorizerFoliage matches gr.class
      ColorizerFoliage matches gr.class
      TexturePackBase matches h.class
       getInputStream matches a (Ljava/lang/String;)Ljava/io/InputStream;
      TexturePackBase matches h.class
       getInputStream matches a (Ljava/lang/String;)Ljava/io/InputStream;
      TexturePackBase matches h.class
       getInputStream matches a (Ljava/lang/String;)Ljava/io/InputStream;
      ItemDye matches hj.class
      Watch matches hq.class
      GameSettings matches hr.class
      PotionHelper matches hv.class
      WorldProviderEnd matches if.class
       getFogColor matches b (FF)Lbm;
      EntitySuspendFX matches kv.class
      TexturePackDefault matches kz.class
      RenderGlobal matches l.class
       renderSky matches a (F)V
       renderClouds matches b (F)V
      EntityRenderer matches lo.class
       updateFogColor matches g (F)V
       updateLightmap matches e ()V
      ItemRenderer matches mk.class
      ItemRenderer matches mk.class
      Fire matches ne.class
      FontRenderer matches ni.class
      FontRenderer matches ni.class
      FontRenderer matches ni.class
       renderString matches a (Ljava/lang/String;IIIZ)V
      Entity matches nk.class
      Entity matches nk.class
       setPositionAndRotation matches b (DDDFF)V
      EntitySplashFX matches nt.class
      Block matches ox.class
      Block matches ox.class
       getRenderColor matches d (I)I
      StillWater matches pw.class
      BlockGrass matches qu.class
       getBlockTexture matches d (Lalc;IIII)I
      EntityRainFX matches rc.class
      WorldChunkManager matches ro.class
      EntityFX matches rp.class
       setPositionAndRotation matches b (DDDFF)V
      RenderEnderman matches sp.class
      TextureFX matches tp.class
       onTick matches a ()V
      Compass matches tq.class
      BlockLeaves matches ub.class
       colorMultiplier matches c (Lalc;III)I
      ItemBlock matches uz.class
      EntityBubbleFX matches vc.class
       setPositionAndRotation matches b (DDDFF)V
      RenderBlocks matches vh.class
       renderStandardBlockWithAmbientOcclusion matches a (Lox;IIIFFF)Z
       renderStandardBlockWithColorMultiplier matches b (Lox;IIIFFF)Z
       non-AO multipliers (R G  B) = (14 15 16)
       AO faces (N S E W) = (17 18 15 16)
      RenderBlocks matches vh.class
       renderBlockRedstoneWire matches g (Lox;III)Z
       renderBlockFallingSand matches a (Lox;Lwz;III)V
       renderBlockFluids matches n (Lox;III)Z
      MapColor matches wd.class
      World matches wz.class
       getBiomeGenAt matches a (II)Labi;
       getSkyColor matches a (Lnk;F)Lbm;
       getBlockMetadata matches e (III)I
       getSunAngle matches b (F)F
      BlockCauldron matches xi.class
       colorMultiplier matches c (Lalc;III)I
       getRenderColor matches d (I)I
      EntityAuraFX matches xu.class
       setPositionAndRotation matches b (DDDFF)V
      BlockLilyPad matches ya.class
      Item matches ym.class
       getColorFromDamage matches b (II)I
       getColorFromDamage(II)I has 2 params
      Portal matches zk.class
      ColorizerWater matches zo.class
      ColorizerGrass matches zq.class
      EntityReddustFX matches zw.class
      Potion matches zy.class
       setPotionName matches a (Ljava/lang/String;)Lzy;
      Minecraft matches net/minecraft/client/Minecraft.class
      Minecraft matches net/minecraft/client/Minecraft.class
      Minecraft matches net/minecraft/client/Minecraft.class
       runTick matches k ()V
      Minecraft matches net/minecraft/client/Minecraft.class
       runGameLoop matches x ()V
    Analyzing C:\Users\Owner\AppData\Roaming\.minecraft\bin\minecraft-1.2.3.jar (methods and fields)
      Minecraft (net/minecraft/client/Minecraft.class)
      RenderLiving (fb.class)
      RenderSpider (ami.class)
      RenderEnderman (sp.class)
      Entity (nk.class)
       field entityId matches f I
       field nextEntityID matches a I
       method getEntityTexture matches K ()Ljava/lang/String;
       method writeToNBT matches d (Ladt;)V
       method readFromNBT matches e (Ladt;)V
      EntityLiving (acl.class)
      NBTTagCompound (adt.class)
       method getLong matches g (Ljava/lang/String;)J
       method setLong matches a (Ljava/lang/String;J)V
      Minecraft (net/minecraft/client/Minecraft.class)
       field texturePackList matches E Lgf;
      TexturePackList (gf.class)
       field selectedTexturePack matches a Lh;
       field defaultTexturePack matches c Lh;
       field minecraft matches e Lnet/minecraft/client/Minecraft;
      TexturePackBase (h.class)
       field texturePackFileName matches a Ljava/lang/String;
      RenderEngine (aar.class)
       field imageData matches h Ljava/nio/ByteBuffer;
       field textureList matches i Ljava/util/List;
       method registerTextureFX matches a (Ltp;)V
       method readTextureImage matches a (Ljava/io/InputStream;)Ljava/awt/image/BufferedImage;
       method setupTexture matches a (Ljava/awt/image/BufferedImage;I)V
       method getTexture matches b (Ljava/lang/String;)I
       method getImageRGB matches a (Ljava/awt/image/BufferedImage;[I)[I
       method readTextureImageData matches a (Ljava/lang/String;)[I
      TextureFX (tp.class)
       field imageData matches f [B
       field tileNumber matches g I
       field tileSize matches j I
       field tileImage matches k I
      Compass (tq.class)
      Fire (ne.class)
      StillLava (bt.class)
      FlowLava (gc.class)
      StillWater (pw.class)
      FlowWater (aeg.class)
      ItemRenderer (mk.class)
      Watch (hq.class)
      Portal (zk.class)
      Minecraft (net/minecraft/client/Minecraft.class)
       field texturePackList matches E Lgf;
       field renderEngine matches p Laar;
       field gameSettings matches A Lhr;
       field fontRenderer matches q Lni;
       field alternateFontRenderer matches r Lni;
      GLAllocation (et.class)
      TexturePackList (gf.class)
       field selectedTexturePack matches a Lh;
       field defaultTexturePack matches c Lh;
       field minecraft matches e Lnet/minecraft/client/Minecraft;
       method updateAvailableTexturePacks matches a ()V
       method setTexturePack matches a (Lh;)Z
       method availableTexturePacks matches b ()Ljava/util/List;
      TexturePackBase (h.class)
       field texturePackFileName matches a Ljava/lang/String;
       method openTexturePackFile matches a ()V
       method closeTexturePackFile matches b ()V
      TexturePackCustom (ajo.class)
       field zipFile matches e Ljava/util/zip/ZipFile;
       field file matches h Ljava/io/File;
      TexturePackDefault (kz.class)
      FontRenderer (ni.class)
      GameSettings (hr.class)
      ColorizerWater (zo.class)
       field colorBuffer matches a [I
      ColorizerGrass (zq.class)
       field colorBuffer matches a [I
      ColorizerFoliage (gr.class)
       field colorBuffer matches a [I
      FontRenderer (ni.class)
       method getStringWidth matches a (Ljava/lang/String;)I
      Material (aci.class)
       field ground matches b Laci;
      Block (ox.class)
       field blockID matches bO I
       field blocksList matches m [Lox;
       method getBlockTexture matches d (Lalc;IIII)I
      BlockGrass (qu.class)
      BlockMycelium (all.class)
      IBlockAccess (alc.class)
       method getBlockId matches a (III)I
       method getBlockMetadata matches e (III)I
       method getBlockMaterial matches f (III)Laci;
      RenderBlocks (vh.class)
       field blockAccess matches a Lalc;
      TexturePackList (gf.class)
       field selectedTexturePack matches a Lh;
       field defaultTexturePack matches c Lh;
       field minecraft matches e Lnet/minecraft/client/Minecraft;
      TexturePackBase (h.class)
       field texturePackFileName matches a Ljava/lang/String;
      Minecraft (net/minecraft/client/Minecraft.class)
       field texturePackList matches E Lgf;
       field theWorld matches f Lwz;
      IBlockAccess (alc.class)
       method getBlockId matches a (III)I
       method getBlockMetadata matches e (III)I
       method getBiomeGenAt matches a (II)Labi;
      Block (ox.class)
       field blockID matches bO I
       field blocksList matches m [Lox;
      BiomeGenBase (abi.class)
       method getGrassColor matches j ()I
       method getFoliageColor matches k ()I
       field color matches z I
      BiomeGenSwamp (ahm.class)
      BlockFluid (agp.class)
      BlockCauldron (xi.class)
      Item (ym.class)
      ItemBlock (uz.class)
       field blockID matches a I
      ItemRenderer (mk.class)
      Potion (zy.class)
      PotionHelper (hv.class)
      ColorizerFoliage (gr.class)
      BlockLeaves (ub.class)
      World (wz.class)
       method getWorldChunkManager matches i ()Lro;
      WorldProvider (akv.class)
      WorldProviderHell (ajz.class)
      WorldProviderEnd (if.class)
      WorldChunkManager (ro.class)
       method getBiomeGenAt matches a (II)Labi;
      Entity (nk.class)
       field worldObj matches k Lwz;
      EntityFX (rp.class)
      EntityRainFX (rc.class)
      EntityDropParticleFX (fx.class)
      EntitySplashFX (nt.class)
      EntityBubbleFX (vc.class)
      EntitySuspendFX (kv.class)
      EntityPortalFX (aek.class)
      EntityAuraFX (xu.class)
      EntityLiving (acl.class)
      EntityRenderer (lo.class)
      BlockLilyPad (ya.class)
      BlockRedstoneWire (ahc.class)
      RenderBlocks (vh.class)
       method renderBlockCauldron matches a (Lxi;III)Z
      EntityReddustFX (zw.class)
      RenderGlobal (l.class)
      BlockStem (aed.class)
      MapColor (wd.class)
       field mapColorArray matches a [Lwd;
       field colorValue matches p I
       field colorIndex matches q I
      ItemDye (hj.class)
       field dyeColorNames matches a [Ljava/lang/String;
      EntitySheep (cs.class)
       field fleeceColorTable matches a [[F
      EntityList (aaj.class)
      ItemSpawnerEgg (acq.class)
      FontRenderer (ni.class)
    6 available mods:
    [YES] ModLoader  - 15 files to add or replace.
    [YES] Random Mobs 1.1 - Randomize mob skins if texture pack supports it. Based on Balthichou's mod.
    [YES] HD Textures 1.2 - Provides support for texture packs of size 32x32 and higher.
    [YES] HD Font 1.2 - Provides support for higher resolution fonts.
    [YES] Better Grass 1.0 - Improves the look of the sides of grass blocks. Inspired by MrMessiah's mod.
    [YES] Custom Colors 1.4 - Gives texture packs control over hardcoded colors in the game.
    Patching...
    applying EntityList patch to aaj.class for mod Custom Colors
    	set up mapping for spawnable entities a(Ljava/lang/Class;Ljava/lang/String;III)V@0
    applying RenderEngine patch to aar.class for mod HD Textures
    	(i % 16) * 16 + j * 16 -> (i % 16) * int_size + j * int_size a()V@133
    	(i / 16) * 16 + j * 16 -> (i / 16) * int_size + j * int_size a()V@151
    	glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) a()V@165
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a(Ljava/lang/String;)[I@46
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a(Ljava/lang/String;)[I@85
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a(Ljava/lang/String;)[I@131
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)I@71
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)I@110
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)I@151
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)I@197
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()V@157
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()V@193
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()V@226
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()V@264
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()V@278
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()V@382
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()V@418
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()V@451
    	readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()V@465
    	getInputStream(...), readTextureImage -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)I@220
    	imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a(Ljava/awt/image/BufferedImage;I)V@397
    	imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a([IIII)V@359
    	imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a()V@46
    	call TextureUtils.registerTextureFX a(Ltp;)V@0
    	null check in setupTexture a(Ljava/awt/image/BufferedImage;I)V@0
    	null check in getImageRGB a(Ljava/awt/image/BufferedImage;[I)[I@0
    	insert method setTileSize (Lnet/minecraft/client/Minecraft;)V stack size 10, local vars 5
    	update custom animations a()V@202
    applying BiomeGenBase patch to abi.class for mod Custom Colors
    	map biomes by name a(Ljava/lang/String;)Labi;@5
    applying ItemSpawnerEgg patch to acq.class for mod Custom Colors
    	override spawner egg color b(II)I@26
    	override spawner egg color b(II)I@36
    	override spawner egg color b(II)I@44
       increasing stack size from 2 to 3
    applying BlockStem patch to aed.class for mod Custom Colors
    	override pumpkin and melon stem color d(I)I@31
    applying FlowWater patch to aeg.class for mod HD Textures
    	array size 256 -> int_numPixels <init>()V@13
    	array size 256 -> int_numPixels <init>()V@22
    	array size 256 -> int_numPixels <init>()V@31
    	array size 256 -> int_numPixels <init>()V@40
    	while i < 256 -> int_numPixels a()V@260
    	while i < 16 -> int_size a()V@13
    	while i < 16 -> int_size a()V@22
    	while i < 16 -> int_size a()V@121
    	while i < 16 -> int_size a()V@130
    	& 255 -> int_numPixelsMinus1 a()V@283
    	& 15 -> int_sizeMinus1 a()V@42
    	& 15 -> int_sizeMinus1 a()V@50
    	* 16 -> int_size a()V@65
    	* 16 -> int_size a()V@85
    	* 16 -> int_size a()V@100
    	* 16 -> int_size a()V@147
    	* 16 -> int_size a()V@160
    	* 16 -> int_size a()V@177
    	* 16 -> int_size a()V@194
    	* 16 -> int_size a()V@207
    	* 16 -> int_size a()V@234
    	* 16 -> int_size a()V@290
    applying EntityPortalFX patch to aek.class for mod Custom Colors
    	override portal particle color (red) <init>(Lwz;DDDDDD)V@137
    	override portal particle color (green) <init>(Lwz;DDDDDD)V@126
    	override portal particle color (blue) <init>(Lwz;DDDDDD)V@181
    java.io.IOException: could not open afd.class for ModLoader
    at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:646)
    at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:593)
    at com.pclewis.mcpatcher.MainForm$11$PatchThread.run(MainForm.java:350)
    at java.lang.Thread.run(Unknown Source)
    Restoring original minecraft.jar due to previous error


    MC version: 1.2.3, Windows seven, MC Patcher 2.3.4_01; using Modloader.
    Posted in: Legacy Support
  • 0

    posted a message on ۞.::【x16】VaykaCraft【1.2.3】::.۞
    Looks cute. The water is very nice.
    Posted in: Resource Packs
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Sounds like a great mod. I'll try it out. :iapprove:
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.0.0] Lord Flower's Generic Furniture + TV Mod
    I get the following error:

    Mods loaded: 8
    ModLoader 1.1
    mod_TooManyItems 1.1 2012-01-12a
    mod_mocreatures v3.2.2 (MC 1.1)
    mod_Millenaire 2.1.5
    mod_Furniture Furniture Mod v1.0 - 1.1
    mod_seasons MC 1.1 - By Nandonalt
    mod_ModLoaderMp 1.0.0
    mod_LF_GenericFurnitureMain 1.3

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected].
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT 9dfc816a --------
    Generated 20:07 30/01/12

    Minecraft: Minecraft 1.1
    OS: Windows 7 (x86) version 6.1
    Java: 1.6.0_30, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: Intel(R) HD Graphics version 2.1.0 - Build 8.15.10.2559, Intel

    java.lang.NoSuchFieldError: m
    at mod_LF_GenericFurnitureMain.setupIds(mod_LF_GenericFurnitureMain.java:299)
    at mod_LF_GenericFurnitureMain.loadIds(mod_LF_GenericFurnitureMain.java:103)
    at mod_LF_GenericFurnitureMain.load(mod_LF_GenericFurnitureMain.java:19)
    at ModLoader.init(ModLoader.java:824)
    at ModLoader.AddAllRenderers(ModLoader.java:189)
    at afq.<init>(afq.java:80)
    at afq.<clinit>(afq.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:648)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 22e60d82 ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from ZenxStryker

    Hi i am having a problem of finding a village with villagers. I was finally able to run millenaire mod with minecraft, after like 100 hours, but when im walking around i found a village with no people. It says population: null. When i pressed "v" it said : Village Argicole: Null (active) 3 meters to the South. I looked around for more villages but still found no npcs. Please Help.

    I have the same problem.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.1] Kitchen additions UPDATED Fridges, toasters, stoves And more!!
    The kitchen mod doesn't work for me.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I love it! Fish swimming in the water, little rabbits and deers walking around - it's all so cute!
    Posted in: Minecraft Mods
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from SunWukong

    If it's not too much trouble, one method you can get villages to spawn is to clear explored areas, BY DELETING THEIR CORRESPONDING MCR FILES. What this does is that it clears everything around those areas, forcing the system to re-spawn them once more. For my latest world, I deleted explored areas several times because the new Millenaire version was somewhat glitched. Fortunately this was a new world and I had backed up my old Millenaire files, so I was safe.

    What's the name of the files I should delete?
    Posted in: Minecraft Mods
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    There aren't any villagers in the village! What should I do?
    Posted in: Minecraft Mods
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