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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    Quote from Snipe13051»

    Well i hope the mod will stay at 1.7.10 with every new features and after all is implemented it goes over to update to 1.8


    Well you may be disappointed then, here read this. "Mod is still in the development, and the latest version is for 1.7.10, with 1.8.9 update being written right now." This was taken from the Rails Of War Crousefroge page which can be found here:
    http://minecraft.curseforge.com/projects/rails-of-war
    Posted in: WIP Mods
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    posted a message on Forgotten Nature [1.7.19] A Natural Addition to MC: Trees,Crops,Fruit,Flowers,etc...

    Good God, it's done! Forgotten Nature for MC 1.7.10 woot!

    I'll be making changes / additions here and there.


    The main thread is kinda garbage right now. I'll have to work on that.



    Are you going to realign everything to either the left or center? I think one of the reasons the main thread is "garbage" is because it's center to the right. Oh and it's nice to see this mod back, it was the second mod that I used, about five years ago, along with TMI ( and I used LB Photo Realism).

    Edit: Oh and happy 400th post to myself.

    Posted in: Minecraft Mods
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    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Quote from Annysia»

    If you look at the Forgotten Nature thread you will see that Nightshade is back and is working on an update. As it's his mod and he's updating it, (then there would be no reason that we need to incorporate it into EB any longer, as this was only being done since he had left for a while and asked us to take it. I would imagine that the 2 will be compatible as they always have been in the past.

    Alright sounds good.
    Posted in: Minecraft Mods
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    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10

    Ok it's been far to long since I or anyone for that matter has posted here. I was wondering though since this is happening now "Hm, a little birdie told me that the mod owner is making an official update to 1.7.10 as we speak.

    Not sure how reliable that source is though. I'll leave all of you to decide.
    It might help if the mod owner himself made this post >.>"- Nightshade_Proleath. Will this make Forgotten Nature easy to implement in ExtraBiomesXL?

    Posted in: Minecraft Mods
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    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap
    Quote from Tarlocx»

    so heres a question WHERE THE BLOODY HELL is the NON LIGHTLOADER version built for FORGE cause I tried light loader combind with forge for my 1.7.10 mudpack and guess what Lightload Brakes every single mod in the pack so again where is the forge version?


    Well there isn't one and there will most likely never be one, so if I were you I would spend time to fix your mod pack instead of being a bit rude.
    Posted in: Minecraft Mods
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    posted a message on LB PhotoRealism Reload!
    Quote from 1LotS»

    Anybody alive?


    Yep,I'am. I been following your progress and I'm very excited to see the next releas.
    Posted in: Resource Packs
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    posted a message on ROWAM (Rails of War Automation Module) [OBSOLETE]
    Quote from don_bruce»

    Course it is! I don't throw things up here if they don't exist!

    Though I'm a bit concerned about why the stone slab texture for the inner sections isn't meshing for Dumboldoor5 like it was for me... Guess it's back to bug hunting :)

    Oh ya I see what you mean, do you think it may have something to do with the fact that he has the stone on one side but has wool on the other?
    Posted in: WIP Mods
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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update

    I do belive everyone needs to see this.


    "My problem is I have a wooden crossing on a 4 lane avenue, the crossings look great, no doubt, but I was wondering if you could add a crossing the works like the station edge, it changes according to what block is under it." - Dumboldoor5


    "Will this do it for you?" - Don_Bruce

    Posted in: WIP Mods
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    posted a message on ROWAM (Rails of War Automation Module) [OBSOLETE]
    Quote from don_bruce»

    Will this do it for you?


    That is just Amazing! Is this in the current realse of ROWAM?

    Posted in: WIP Mods
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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update

    so when should I expect the site to be back up?



    Well in your case I would expect the site to be back up once you back a few pages and see what's been poseted there. When will this end, I ca'nt go for ever ( posts like this) ,right?

    Posted in: WIP Mods
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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    Quote from don_bruce»

    @LegoCanMine

    Yep. I've had the texture for a while as I coded the platform blocks for ROW, but I didn't want to use it without permission. That's the one thing that makes me a poor modder: no modeling skills.


    @lordnexus

    "Crash log or it didn't happen."


    @Dumboldoor5

    I'd repeat to you what I said to lordnexus, but someone else already posted a log. Turns out that I mistakenly put one of ROWAMs classes in a different mod's packages. That's fixed now. As a token of my apology, please accept this fancy clock! Available wherever fine downloads are located.


    Wow just amazing Don, so are going to work on being able to model in the future?

    Posted in: WIP Mods
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    posted a message on KEKDOT Engineering: Freeways & Roads [Update 9/18/15 - Single Point Urban Interchange]
    Quote from KEK_INC»














    Sweet, Have you ever tried using that program to make traffic lights?
    Posted in: Screenshots
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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    Quote from Dumboldoor5»

    English please?

    I believe he was trying say " I cry every time" but since his post count is 2 I would have never responded, but since you did Dumboldoor I guess I can respond to your post. Lol, but honestly we should do as Don has suggested and not comment on " these " types of post. So this is my last on of these.
    Posted in: WIP Mods
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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    Quote from don_bruce»

    Why does everyone want the crossing? I hear more about that thing than new locomotive requests now, and that's saying something!

    Maybe this will satisfy some of you for a while:

    I just pushed out a long-overdue update to ROWAM, and thought I'd put in something cosmetic to go with the feature enhancements. I tried to mirror the texture in DAYdiecast's pictures as closely as possible, but it's not perfect. Still, it should be good enough to hold you over until Naiten's able to push out a release.

    That is AMAZING Don, that will tie my over until Naiten dose put out a release. You know Don you always find a way be amazing.
    Posted in: WIP Mods
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    posted a message on [1.7.10]Rails of War — Siemens-Schuckertwerke akkulok update
    Quote from Dumboldoor5»

    He's not accepting anybody new for the modeling team.

    And if Naiten was you would be behind Megaminer friend 115_Institution on the list of people that want to join the " modeling team", even though no one except on person can come close to DAYdiecast's models ( in my opinion) is 1LotS who dose some AMAZING texture for the LBPR add-on he's made. Speaking of DAYdiecast I wonder what models he's been working on, maybe some new crossing?
    Posted in: WIP Mods
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