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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016

    So, I have started working on A red power Simon Says with logic. And I have started moving it over to IC gates. I assumed that I would be able to share the blue prints. However I cant find them anywhere. I was sure That I have moved them in the past ... am i wrong or blind ?


    Thanks Neko

    Posted in: Minecraft Mods
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016

    So i was playing wrong with Fabrication on 1.10.2 .. their is a lot of gates missing vs 1.7.10 ...



    Not sure if its just me missing something or if others have this issue also ?

    Posted in: Minecraft Mods
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016

    Gate / Panel request.


    A button Panel.


    Would be like the Bus Input Panel but with the bundle out put on the back (so people cant get to it ) .. Screw Driver could change the modes of the buttons. From Pulse / Toggle .

    Posted in: Minecraft Mods
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    posted a message on REVOLUTION|3 - a RotaryCraft/ChromatiCraft-themed Progression Pack on ATLauncher version 3.6.0
    Quote from GoldHero101»

    Hello Haggle,


    Whenever I try to install the pack, I get a error message saying I cannot install. Here is the list of extra mods I'm using:

    JourneyMap

    Unity Complete and Unity for Rotarycraft

    Chunk Animator

    NotEnoughKeys

    TC Node Tracker


    If you could get back to me as soon as possible, that would be fantastic!


    Thanks, Gold


    Un check Journeymap .. that download link is boke ....
    Posted in: Mod Packs
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    posted a message on REVOLUTION|3 - a RotaryCraft/ChromatiCraft-themed Progression Pack on ATLauncher version 3.6.0

    Un check Journeymap .. that download link is boke ....

    Posted in: Mod Packs
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    posted a message on Mekanism v9.4.0 - Industrial Turbines, Thermoelectric Boilers, Fusion Reactors!

    Ok .. I am trying to set up A sever.


    I want Mekanism to be A later teir tech ( have to go to the moon to get Osmium ).


    My Mek Config file does not list Osmium anywhere but in


    # THIS DETERMINES ELECTROLYTIC SEPARATOR USAGE

    I:OsmiumPerChunk=12



    If I change that to 0 .. it still spawns


    in new chunks or A new map.


    Maybe I am just A noob ... anyhow thx

    Posted in: Minecraft Mods
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016
    Requesting new gate.

    Button Panel (Cover).

    similar to how you have the Bus Input Panel. However. Just buttons on one side.

    Their will be a few modes (shift screwdriver swap or brings up GUI)

    Mode 1 Ea button is A pulse

    Mode 2 Ea button is A switch

    Mode 3 Ea button is A switch but pressing one will turn the others off..

    I could see A few of these 16 / 8 / 4 button.

    ...

    Last one (long shot ) ... Number pad 0-9 plus # and * (so 12 buttons) but has symbols on it. This one however when the Owner clicks on it with A screw driver. You can assign cables to corresponding numbers/#/* with ghost block drop in. all 16 colored wire + redstone and red alloywire.

    I really could use this in some of my past builds rp2 epic elevator ... look up neko77025 on youtube too see it.

    Man i love redpower.



    Anyhow this would be epic. Thx
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    tank you good Sir !
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    How do you get a creative coil in 1.7.10 ... cant seem too find it or info on it ... in 1.6.4 u could just get one ..
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Anyone know of A list or thread that had all the packs that use rotarycraft 1.7.10 ?

    thank you
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 3.0.5i (Outdated)
    Are their any issues with Golems and sever lag ?
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Rorax

    I'm really not following what you are saying but if you are trying to detect a button press it is IOX@ not IOX!

    But that just reads the current 16bit input into the IO Expander, so you need to interpret the output with an if statement.


    Not trying too read anything too the computer at all.

    I am trying too make the monitor A button panel. I dont want 8 buttons on the walls, I want too use the computer as A button panel. When you type 1(Enter) it would be like pressing A button on A bundle cable that is set too White Wire.

    But the program would be A Endless Loop .. this computer would only be A button panel.

    So after you Typed 1 Enter ..the white wire in bundled cable would get a pulse ...and the program would clear the page And just start over asking for the Button.

    Same if you enter the wrong thing .. like if you type CAT.. program would just clear screen and ask for button 1- 8
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Where can i ask for help on redpower 2 computers ... I have watch all the vids over and over .. but I am stuck.. need someone who knows 4th.

    Yes it has too be Redpower 2 computers not Computer craft.

    I want too make a program that is a endless loop that can only be turned off it you reset the comp.
    basically A button panel with 8 choices. I know the Choices would 1 - 8

    : 1
    Compile: 1 IOX!
    Compile: 5 TICKS
    Compile: 0 IOX!

    : 2
    Compile: 2 IOX! ;
    Compile: 5 TICKS
    Compile: 0 IOX!

    :3
    Compile: 4 IOX! ;
    Compile: 5 TICKS
    Compile: 0 IOX!

    Ect Ect. for the buttons I think i have done on the Buttons right .


    Now the main looping program. .. I have tryed a few things and bla .

    : Button Panel

    Compile: BEGIN
    Compile: PAGE
    Compile: ." Buttons 1 - 8' CR
    Compile: ACCEPT
    Compile: AGAIN
    Compile: ;

    The Program does the endless loop everything you enter anything .. but it does not send the buttons out.
    I am confused .. hate programing

    Anyhow .. if you could help me or send me too the right place too get help would be Awsome !
    Posted in: Minecraft Mods
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    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Sup ppl. I have been huge fan of redpower 2 for A long time it is by far the best mod. Its really the only reason I play minecraft at all. I have some really good Ideas for blocks items that would truley help everyone. Hoping someone here can pass this info to Elorram and see if she would made them.


    1) Biometric fingerprint Scanner (Button only ppl with permission can use) [I kind of see this as A mix between A cover pannel and A button]
    2) Lock(s) A block that sits next to the door or works like A cover on block next too door. You can then Craft Keys or Keycards that only ppl with that can open.
    3) Bundle cable null cell .. A null cell for Bundle cable.
    4) Button Pannel(s) want both of these

    A ) One with buttons 1 - 16 One for Ea color of wire. This block when you click on has A G.U.I. pop up, you then have use of mouse and click A button. When setting up this block you can shift click on it to set up the wires.
    (I see this kind of like A diamond pipe from Build craft, you place A wire you want too use with that number)

    B ) Button pannel with just A number pad 0 - 9 maybe # & *. Something you can use too do manythings with.

    5) Slding doors, Elevator like. Maybe they are 2block and the door slides out of them.

    6) Blulectricity outlets, A cover that Blue Alloy Wire can connect to on both sides. ( I like too run Blue Alloy Wire in my walls, would like covers that just let me plug in on the other side with out changing it too jacketed and use a hollow cover.

    7) This one is hard to explan .. but will do my best.

    A bundled cable transformer ( I am not sure if that is the right term )

    A logic gate with A 2 modes (shift click with screw driver)

    Mode 1) 2 bundled cabes enter and 1 bundled cable & red stone signal leaves ( 1 Black bundled on left , 2 Yellow Bundled on Right, 3 Purple on bottom and 4red stone on top. As 1 & 2 feed in they cant effect ea other .. but they both effect 3. The redstone just pulses every time 1 or 2 get A sginal)


    Mode 2) Same as mode one but no redstone out, replaced with A 3rd Bundled cable in.

    (the ins would have buffer gates built in so they dont cross but do feed the out )
    http://img62.imageshack.us/img62/3166/38996142.png


    I like too make really Hardcore Redpower Stuff.
    Posted in: Minecraft Mods
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    posted a message on Direwolf20's AMAA Post
    Hello Direwolf20.

    First off, Thank you for what you do.
    2nd Thank the mod-ers for me because they are 1337!

    My question is ... I have some really good ideas for mod blocks things everyone would/could use. How can I get that info to you so you can get it too the mod-ers!

    To show that I am, worthy of this just look at this EPIC .. and I do mean EPIC 100% real working Elevator
    8x Floors, call buttons on ea floor, Will go from any floor too any other floor .. Works 100% like A real Elevator !
    Posted in: Q&As
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