So I added a new item like usual there were no errors and I keep getting this crash report I commented out all the items parameters and still get this crash report what does it mean??
Post the error message and the code in question and then we can take a look to see where the problem may be originating from.
Whenever I try to run the mod on eclipse it just says this: Apr 02, 2014 5:56:19 PM net.minecraft.launchwrapper.LogWrapper log
INFO: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
Apr 02, 2014 5:56:19 PM net.minecraft.launchwrapper.LogWrapper log
SEVERE: Unable to launch
java.lang.ClassNotFoundException: cpw.mods.fml.common.launcher.FMLTweaker
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:102)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:94)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Can someone help me?
Can you post your code so we can see the full picture and try to diagnose for you?
From what I've read the old python method isn't supported anymore. Go to file.minecraftforge.net and scroll to the bottom and forge version ending in 964 which uses gradle. That should do it.
I'M BEGGING I'VE SEARCHeD DA INTERWEBZ. Me no find anyting
Based on what your output looks like, it seems that it is partially installed already. Have you tried deleting the folders and starting a fresh install?
May I just say that YOU ARE AMAZING!
I have been having this issue for days and it has been bugging me all of this time.
Now it works, and I can finish my mod!
Thank you so much!
I commented out the recipe in your main modding class and changed up your CraftingManager. Here are the snippets so you can see where I did it.
Snowcones.java
GameRegistry.addShapelessRecipe(new ItemStack(syrupBottle, 1, 10), new Object[]{
new ItemStack(Item.sugar), new ItemStack(emptyBottle), new ItemStack(Item.dyePowder, 1, 9)
});
//Snowcones
/*
SCMCraftingManager.getInstance().addRecipe(new ItemStack(snowcone, 1, 0), new Object[]{
"S",
"I",
"C",
'S', new ItemStack(syrupBottle, 1, 0), 'I', Block.ice, 'C', emptyCone
});
*/
And for the crafting manager, I added the recipe under this method.
private SCMCraftingManager()
{
this.addRecipe(new ItemStack(Snowcones.snowcone, 1, 0), new Object[]{"BIC", 'B', Snowcones.emptyBottle, 'I', Block.ice, 'C', Snowcones.emptyCone});
Collections.sort(this.recipes, new SCMRecipeSorter(this));
}
It took me a while to wrap my head around it, but when you have 3, 1 for InventoryCrafting in your container, you need to use "XXX" rather than "X", "X", "X" for the recipe (if that makes sense). I tried to swap it to 1, 3 but that didn't work with the original recipe to no avail.
Give it a go on your set up and let me know if it works. Until, then....
Can you post the rest of your code associated with it including the guihandler? That way I can replicate the problem you are having and we can see if we can get 'er figured out
Hi, so my table opens and everything seems fine but when I try to pick up stacks of items to put in the table the just go back into their slots or just disappear. I have occasionally gotten items to pick up but only when i try to grab and different item and then they disappear anyway. Any help would be great.
Thanks
It looks like your crafting manager code is the same as your main modding class. Throw that up and I will have a go at it.
I was hoping someone might be able to give me a little direction as to how I would make some homing arrows. I have created my own version of EntityArrow, but I can't seem to work it out. Any chance someone out there can point me in the right direction?
0
0
Post the error message and the code in question and then we can take a look to see where the problem may be originating from.
0
Can you post your code so we can see the full picture and try to diagnose for you?
0
0
Based on what your output looks like, it seems that it is partially installed already. Have you tried deleting the folders and starting a fresh install?
0
0
Glad I could help! Can't wait to see it finished.
0
I commented out the recipe in your main modding class and changed up your CraftingManager. Here are the snippets so you can see where I did it.
Snowcones.java
And for the crafting manager, I added the recipe under this method.
It took me a while to wrap my head around it, but when you have 3, 1 for InventoryCrafting in your container, you need to use "XXX" rather than "X", "X", "X" for the recipe (if that makes sense). I tried to swap it to 1, 3 but that didn't work with the original recipe to no avail.
Give it a go on your set up and let me know if it works. Until, then....
0
I think I'm on to something... Let me poke over the code to find out what actually did it.
0
0
It looks like your crafting manager code is the same as your main modding class. Throw that up and I will have a go at it.
0
Show me your code and we'll see if we can get it worked. Also show me the packages that you have for your textures. Here is what mine looked like.
I think I've done them a bit differently from how Synasonic did them.
0
0
I had them listed under: assets.flarespire.textures.items
Where do you have them?
0
That you would, good sir!
EDIT: Totally misread that one. Sorry pepper!