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    posted a message on To those who think people who play MC cracked are bad people...
    This thread frustrates me. I'll pay for the game the moment I get a ****ing computer that plays Minecraft smoothly. I played it a bit, had my fun, and as far as I feel about it, pirated Minecraft is a trial anyway as I can't join servers unless they're offline and I can't skin. Boo-hoo, could care less. My computer is a piece of crap that would lag and kill whole servers because the game runs SO SLOW even on single player. It makes me want to rip off my face, and I can't really have mobs unless I want to die every time I see one.

    Also, I am sick of the logic presented by some legal buyers. From what I've seen, it's like they're saying people with guns are bad people, whether they use them or not. "Nice gun you've got there. Get the **** away from me until you lose it, KILLER!"

    I'll support my 2nd Amendment rights as much as I will support my reason why I haven't bought the game yet. I haven't stolen it, just deprived Notch of profit. That's not stealing. I haven't offered to give the game for a monetary exchange. That's bad practice, and is undoubtedly illegal. I'll link this one more time, and I will use BIG LETTERS so you cannot miss it:

    How piracy works -- The Word of Notch, notch.tumblr.com. September 14th, 2010

    Now close this thread so this thread gets buried and we'll never discuss it ever, ever again.
    Posted in: Discussion
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    posted a message on Warning/Caution signs, fabric tapes and banners
    I figured Wool should have some more real-life usage. So let's cover the various possibilities:

    Warning/Caution signs
    Sounds exactly what it is, a sign to dictate either warning or caution. To make, first place black and yellow wool in a checkerboard pattern. It will produce a "Caution" sign covering, with black and yellow diagonal striping (///). Replacing the yellow wool with red or orange will produce a more vibrant "Warning" striping.

    General uses
    A plain fabric sheet can be created by filling the entire crafting table with wool of any single color. Multiple colors will create quilt pieces, when put together in different configurations, would make different quilts. Lay on top of a bed to replace the covers, destroy the bed to retrieve.

    For floor coverings, just lay it on the floor. For wall hangs, place eight around a painting.

    Tapes and banners
    For fabric tapes that can be placed on fence posts, three of solid or warning/caution sheets in a row will produce 18 tape pieces that can be stewn about on fence posts. Right-click on one, that would initiate the tape laying process, until you end at another post. Six characters should fit on each piece of tape, or 12 depending on how thin the typeface is set. So, to know how many characters each tape will have, just multiply the maximum number of characters by the number of pieces laid.

    More permanent metal fences (metal posts with metal crosslink fencing) can be created by placing iron ingots in the same configuration as wooden planks for wooden fences.

    Banners can be placed on either type of fence, and is made by doubling up on the sheet pieces. Unlike tapes that cover only a portion of the fence, banners cover the entire fence and use bigger letters in the same space. If three letters are permitted on each banner piece, HAPPY BIRTHDAY (14 letters) would take five banner pieces, which would be all put together, complete with a beginning and an end.

    For people complaining about a lack of realism here, the ropes+ mod could have an extra use for rope by using it to tie banners with.

    Any more ideas?
    Posted in: Requests / Ideas For Mods
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    posted a message on To those who think people who play MC cracked are bad people...
    Quote from LunethIII

    1.) Get a Job. Not old enough? Too bad. Minecraft shouldn't be flooded with kids then.
    2.) You have a computer, laptop whatever, paying for internet and electricity right now. And can't even afford a $20 game.. interesting.
    3.) You need internet to download the cracked game anyways..

    It's like saying you can't afford Skyrim so you go pirate it from some website. This pisses me and every one else off that payed $60+ for the game.
    This is why the goverment wants sopa and all that crap to happen, to stop piracy.


    If you don't have a credit card.. just get the money, be it for your birthday, christmas, jobs, chores , lunch money whatever.. and just give the money to your parents, and ask them to buy the game for you.

    "No son, you do not need the game. Now go do your homework before I ground you for a week."
    Posted in: Discussion
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    posted a message on To those who think people who play MC cracked are bad people...
    Quote from BlairBros

    Anyway, Notch himself actually supports piracy...


    Wut?

    If He supported piracy, then He wouldn't have "Do not distribute!" along the bottom right of the betas!

    Also, I feel for the twelve year-old kid who's parents say they cannot pay for the game. if they were smart, they would figure out their parent's credit card number, their check routing and tracking number, their security code and make a paypal account to buy it themselves.

    Edit: The kid also needs to know how to log into their parent's bank account. Any kid fortunate enough with have tech-illeterate parents could figure out how to find their login info to access that and check to see if those verification payments are received.

    Sure, is it stealing from their parents? Absolutely. But did they pay for the game legally via PayPal? Yes they did!
    Posted in: Discussion
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    posted a message on Anti-SOPA mod [MC 1.1]
    Yep, I'm with the "It's stupid" folk.

    You'd be better off E-Mailing your senator why the Stop Online Piracy Act and the Protect-IP Act won't stop piracy and promote a more censored, sterilized and un-true media.
    Posted in: Requests / Ideas For Mods
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    posted a message on To those who think people who play MC cracked are bad people...
    Here's a way to think about piracy of Minecraft that will satisfy people. Just replace "Microsoft WIndows" with "Minecraft" in some of these instances.

    Microsoft Windows is the #1 most used operating system of it's kind. Due in part of this, people, against better judgment, pirate it.

    The more people pirate Windows, the more Windows keeps it's lead, despite the fact there are free alternatives such as systems based on either the Linux, Unix or BSD kernels.

    People are WILLING to break the law to use the thing that is the best and #1. Distributors of the pirated software eventually either get raided, work a deal with Microsoft, or offer the free alternative (At the cost of the store's operation) in a last-ditch effort to keep their business afloat. So in some form or fashion, Microsoft still gets it's money.

    Due in part you need a license key in good legal standing to receive updates (or apply them yourself, which takes a lot of time and effort), people will eventually "Go legal" since they tire of manually updating and it's simply easier to be legal. Takes less effort than the effort required to pirate and use the pirated software.

    Even with piracy, the name spreads, so eventually some of their friends will "Go legal" and send their money to Microsoft.

    Even if the number of people stealing Windows outnumber those that legally have it (Preinstalled or otherwise), Microsoft makes money through other means' Hardware, support, stores giving money to distribute Microsoft products. Eventually they'll release new product that forces people to either buy new PCs or buy the new system.

    The hardware ecosystem keeps Microsoft afloat. The more Microsoft approves and put their label on software, the more you buy products with that label on it, the more money they make as they skim a little off each purchase.

    Now of course, this doesn't apply entirely to Minecraft, but even if the pirates outnumber legal users some day (and it might, considering people don't like jumping through hoops and know their way around paying for stuff if they want to, and the secondary community pirated software creates), Mojang will still be making something off of it, so piracy wouldn't be too big a deal to Mojang. I'm against the practice myself (hence why I use Ubuntu, as I don't feel like paying for Windows) but like it or not, piracy has it's fair share of benefits, no matter how unlawful it may be.
    Posted in: Discussion
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    posted a message on Eversion-like mod
    This idea is basically inspired by the freeware game Eversion. Over time in this game, the environment changes based on where in the world the player everted (or reverted), and through eversion, the game becomes more sinister, more insane and more nightmare-inducing.

    So in the realm of Minecraft, the same thing could be achieved if over time, mobs become stronger, more resilient to weapons and the environment becomes more like The Nether, with the final stage of eversion (Stage 8) being an eternal darkness, with a purple haze, lava and black ground (Not necessarily obsidian).

    The opposite could also be true in The Nether, with stages of eversion making The Nether a tolerable place, then something similar to the over world.

    All of these changes would happen in real time, with, in the overworld, plants appearing dead, ground becoming useless to grow much of anything in later stages, more stronger mobs. mobs from the nether spawning in, etc. etc.

    What do you all think?
    Posted in: Suggestions
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    posted a message on LEGO Minecraft
    Someone decided to actually make a suggestion on LEGO Cuusoo about LEGO Minecraft. I didn't even know this existed, but a lot of My ideas exist in this link and I suggest you register for an account and support it. I mean, 10k support. Like an f'n legion.

    But no seriously, show some support, as LEGO can make this real if the interest in it exists.

    This should totally be done, and I am surprised the people behind BuckyBalls or some other toy manufacturer hasn't done it yet.

    So what do you think it should come with? My best guess for a starter set would be:
    384 dirt
    128 dirt + grass
    512 stone
    128 brick
    128 wood pieces
    32 stairs of each type (wood, stone, brick)
    32 half-blocks of each type (wood, stone, brick)
    256 pink "No texture" blocks (with accompanying "Place texture here" text)
    1 human player (w/ moving arms and legs)
    3 creepers
    3 zombies
    3 endermen
    3 large spiders
    3 cave spiders
    3 pigs
    3 sheep
    3 cows
    1 iron sword attachment for player
    1 iron shovel attachment for player
    1 iron pickaxe attachment for player
    1 iron axe for player
    1 full set of iron armor for player
    1 256x256 magnetic board

    Other pieces would then come in sets: ForestCraft, DesertCraft, MushroomCraft, NetherCraft, FarmCraft, WoolCraft etc. etc.

    Think it would be possible? Financially viable?
    Posted in: Discussion
  • 1

    posted a message on MineCraft Introducing "Addons"
    Quote from TheGregSkinner

    see heres the problem enchantments rock and the addons thing will never work because if you have 3 addons you have to re-right the code 6 times for just 3 addons and it grows expidentily. because if oyu want adon "A" only you need a code for that same with addon "b" and "C" and if you want both addons "b" aan "C" then you need a code for that as well as "A" and"B" and "A"and "C" you see how it works also you are not caught up because enchanment tables and brewing stands were added like a month ago. were on 1.9 pre-5 get with the program, bro.

    Which is why there should be a dedicated addons community that discusses things, so stuff doesn't conflict or have duplicate purpose. Simon and Lewis of the Yogscast displayed this best; In their "Technic" series where they showed off a bunch of mods, not only did one have to downgrade Minecraft to use what they did, they also had duplicate items with different IDs, therefore it was difficult using TooManyItems to do stuff like reload the SDK Guns Mod flamethrower with the appropriate bucket of oil in short order, as there were three of them.

    This also was the same for other items, reused skins and icons confuse players when using multiple mods, similar-shaped icons with slightly different colors, and it all ends up being a mess. We have a large mod community, yet they can't pull it together to re-use bits and pieces of content, with the excuse of "Convenience" that everything they needed comes from one mod. Mods are also hard enough to install and manage as-is, requiring other mods to make some mods work, and if this mod doesn't work with that mod, the entire game breaks. Why I hadn't modded Minecraft yet.

    When 2.x rolls around, I really hope that the mod community gets their bowels straight and actually reuse or utilize existing content. For instance, oil. Everyone loves oil, but there are a few mods that add it. Instead of everyone trying to make oil, one person makes the generation for oil wells and oil lakes, and other mods take advantage of it, Wanna make things more convenient? Use someone else's mod to wrap your mod up with. It's a crap-ton more better for users to overwrite the same content over and over again (When manually editing the Minecraft mods directory) then to make users install multiple versions of the same thing.

    Same goes with Ores. Multiple mods try to add the same types of ores for a different purpose. Why?! The Minecraft modder community should adopt the Unix mentality of doing things: Make your program do one thing, and do it well. If everyone followed this mentality, then while there might be more smaller mods, and more stuff to download, once the basic pieces are put together, knowledgeable people can wrap it all up under one package and give it a single name. Better yet, a single person produces multiple mods, and not just offer them as separate bits and pieces, but also as under one name, for a collective purpose. It would be like the programmer of a Linux application creating their own libs that people can use in their own programs for different purposes.

    Just think about this. The creator of FiniteLiquid doesn't limit himself to finite water and lava, but instead recodes the base fluid physics engine so that instead of supplying His own files, and his own set of tiles, he simply has Minecraft read his code, have it tell Minecraft his code overrides a part of the game's functionality, and Minecraft would use that without affecting the functionality of the game's default fluid physics at all. (Just affect their use, which in this case would be non-use, replaced with FiniteLiquid's fluid physics, loaded from an external folder, on world load.)

    The creator of an oil mod that spawns in oil wells and lakes then doesn't have to worry about fluid physics. Oil could have the same fluid properties as lava, which would make it a finite resource that cannot be entirely collected, or Minecraft could use the FiniteLiquids mod, with the oil mod, but since oil has the same fluid physics as lava, it would make sense that the FiniteLiquids mod would then modify oil so that it uses FiniteLiquids' lava fluid physics instead of Minecraft's. The creator of the SDK guns mod would then use the ID for oil buckets in the oil mod instead of his own to use as fuel for the flamethrower.

    IndustrialCraft comes with a bunch of it's own unique stuff. If broken up into smaller parts, then the creator of a mod that gives you copper armor or tin armor would then not need the full IndustrialCraft mod to implement their idea, but instead would just need IndustrialCraft ores, which can be used separate from IndustrialCraft. Swords and shields could be included, using stuff from both "vanilla" Minecraft and the IndustrialCraft ores mod, leaving out the IndustrialMod electricity stuff. IndustrialMod can use stuff from RedPower as a part of it's full mod kit for Minecraft, and RedPower could include it;s own stuff. And each config file would have a list of file dependencies, so when addons are managed in game, and when a mod is removed, it runs a check through these dependency files to figure out which files to keep, and which files to pitch.

    This barrows entirely from how Linux works, with different programs using the same libs. Everything in *ubuntu uses PulseAudio, but PulseAudio isn't an integral part of any media application. Totem Media Player, Rhythmbox and Banshee all rely on GStreamer to play different types of files. Both Rhythmbox and Banshee come with their own means of integrating themselves into the GNOME 2 / GNOME 3 interface via extensions (If we're using Ubuntu as an example), so that next and previous song become a part of the user's volume control panel for either Rhythmbox or Banshee, or show their own entity in the notification tray. Firefox can use NotifyOSD to tell you when a download is complete, as will Transmission when a torrent is finished downloading. Everything works with everything because developers take the time to reuse everything. The same should apply with Minecraft.
    Posted in: Suggestions
  • 2

    posted a message on Small Suggestions
    Quote from ashes-uk

    I'd just like fish in the water, it doesnt have to kill you, it doesnt have to look pretty.
    Minecraft water is completely devoid of any living organism. Its the one area of the whole game that reminds
    me of "unfinished".

    No it's not, I see cows and chickens in the water all the time!
    Posted in: Suggestions
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