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    posted a message on ChickenBones Mods
    How do you develop with CCC and ETC? I have no experience in doing MC mod development...

    EDIT: NEVERMIND. my brain was being very stupid earlier.
    Posted in: Minecraft Mods
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    posted a message on [256x,128x,64x] [1.6.2] HiRez 3D Pixel - v2.3 - Over 3k download!
    thanks! Also (possibly a bug) the program doesn't release the pixelated file after It's saved and another file is loaded.
    Posted in: Resource Packs
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    posted a message on [1.4.7] Jbond98's Beginner/Advanced ModLoader Minecraft Modding Tutorials! -Everything Updated to 1.4.7! [Updated 1/23/2013]
    Not really a "I need help!" question, but what about packaging the mods as .zip files? And also generating configs. Really good tutorial otherwise.
    Posted in: Tutorials
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    posted a message on (request) More Nuggets Mod
    Diamond-chain armor and Diamond Nuggets are impossible (IRL) But good idea. Too bad I do forge not ML
    Posted in: Requests / Ideas For Mods
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    posted a message on LSHIFT to Sprint Mod for 1.4.6
    You play too much COD xD
    Posted in: Requests / Ideas For Mods
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    posted a message on [256x,128x,64x] [1.6.2] HiRez 3D Pixel - v2.3 - Over 3k download!
    2 Questions and 2 statements First, What language for the tool and may I decompile? Second, Awesome Job and I want the code so that I can make one that recursively searches in a folder then does the patching for every PNG inside xD

    EDIT: Never mind the first question. Found a page ago it was C#. Decompiled and redoing in VB.NET cos' that's what I'm good at xD
    ALSO: the recursive thing is for modded minecraft so...
    Posted in: Resource Packs
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    posted a message on Ars Magica v5.52.014 (Updated August 2) (1.5.2)
    OMGWTFBBQ it's released! Reminds me of when TC first came out. Downloading!
    Posted in: Minecraft Mods
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    posted a message on Direwolf20's AMAA Post
    My first name is the same as yours! I'm also a michael! OMGWTFBBQ lol
    Posted in: Q&As
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    posted a message on Direwolf20's AMAA Post
    Dire, Disregard my first question (or second too cos' they're on the same post :P) and so I have another one. How did you know so much redstone a year ago and don't know jack now?
    Posted in: Q&As
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    posted a message on Direwolf20's AMAA Post
    Holy crap. I left to login then the page was filled with questions!

    Question: Could you unban me from your IRC channel :P

    Also: will you ever make tutorial only videos?
    Posted in: Q&As
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    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from Pahimar

    -snip-
    Don't worry - you will like the new mechanics in the end :)


    Exo-Politic plays.
    "We are waiting.... Patiently... We are waiting... FOR A SIGN!"
    Posted in: Minecraft Mods
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    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from Nouish

    I see many requests to bring back EMC, condensers, etc. in this topic now. The frustration is to be expected when something you are familiar with changes.

    To me Equivalent Exchange 2 was very unbalanced, and it had a huge impact on the gameplay. Within few hours of playing I lost interest in playing the game, and deleted the world out of boredom. If I recall correctly; one diamond is equals to 8,600 blocks - ranging from stone to glass.

    I'd like to add that I don't enjoy modifications that modifies gameplay (such as Equivalent Exchange), so please respond telling me how this add constructive perspectives to Minecraft.

    Please, industry-Minecraft players, respect Pahimar's decision to make Equivalent Exchange 3 balanced. Give his new, innovative design in development a chance.


    I love you (No Homo xD)

    And if you would browse through older pages, you would see alot more :D
    Posted in: Minecraft Mods
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    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from creepy_creeperz

    we still need ee2 for multiplayer. I like the idea of moving emc but the removal of red matter and condensers and collectors? that is RUBBISH! dont take away the best parts of the mod for me...


    Please, explain why are you whining and complaining about something that has been repeated over and over again? Chill. Someone who is diligent enough might make an addon to EE3 to reinclude those stuff. I might do so, if I'm not too lazy :P
    Posted in: Minecraft Mods
  • 1

    posted a message on Equivalent Exchange 3 - 0.1.142
    Red water is probably kinda be like acid. In one of Pahimar's streams, He gets damaged for being around it for too long.
    Posted in: Minecraft Mods
  • 0

    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from GrammieFi

    -snip-


    and actually learn to read

    Edit and offtopic: Woo! 40 posts!
    Posted in: Minecraft Mods
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