Hello everybody,
the Magic Launcher is a new Minecraft launcher which can load mods dynamically without changing or patching the minecraft.jar.
No more mod installation problems, just select your mods and enjoy.
Screenshots
Features
- Minecraft - selectable minecraft.jar
- Mods - load mods dynamically without changing minecraft.jar
- Design (screenshots) - Minecraft style
- News - Minecraft
- selectable environment
- automatic version detection
- automatic library download
- configurable window size, also maximized
- selectable minecraft folder
- selectable java executable
- java memory limit
- java custom parameters
- show error log
- multiple user profiles
- remember password
- configuration profiles
- META-INF does not have to be deleted
- automatic mod compatibility checking
- external mods detection and compatibility checking
- shortcut to external mods folder
- configurable external mods
- automatic mod requirements checking (ModLoader, ModLoaderMP, Forge, GuiAPI)
- Blogspot ...
Download
Get all MagicLauncher versions here: magiclauncher.com
Download MagicLauncher 1.3.4 (fixed Reddit RSS feed, fixed server status check, increased account limit to 100, fixed handling of derived profiles (Forge + LiteLoader), fixed "${version_type}" in main menu): for Windows, for Mac, for Windows/Mac/Linux
Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Note for Minecraft 1.6.2+
To run Minecraft 1.6.2+ with Forge, go to Setup -> Environment and select 1.6.2_Forge_XYZ. If the Environment 1.6.2_Forge is not available, use the vanilla launcher to download and start Minecraft 1.6.2, then use the Forge installer to install Forge and then the Environment 1.6.2_Forge_XYZ should appear in the list.
Starting
Double click the downloaded file and the MagicLauncher should start.
Older versions
Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.3.1 (fixed Reddit RSS feed, added Searge and Grum twitter, removed Notch twitter feed): for Windows, for Mac, for Windows/Mac/Linux, Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.3.0 (fixed Minecraft version detection, added support for inherited profiles (Forge installer), fixed library downloads, updated server checks, fixed parsing of twitter feeds): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.2.6 (added support for version specific mods, vanilla inherited profiles, updated server checks and wiki links, fixed library classpath, fixed login with migrated accounts): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.2.5 (added support for Minecraft 1.7.4): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.2.4 (updated to use the new assets structure, fixed missing sounds in 1.7.2): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.2.3 (fixed to correctly save login name and password): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.2.2 (updated to use the Minecraft 1.7+ login protocol, added automatic library download, added check for library rules, added performance fix for Intel integrated graphics, updated server status check, fixed classic environment, fixed handling of authentication problems): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.1.7 (fixed missing sound, fixed Forge compatibility check, fixed Twitter feeds): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.1.6 (fixed window size, fullscreen and base folder for Minecraft 1.6, fixed twitter feeds to use direct links): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.1.5 (updated to support newer snapshots, added search in the log window, fixed twitter feeds, many small bugfixes): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.1.4 (compatible with the Minecraft 1.6 launcher, added Mojang server status check, added support for multiple accounts, added option "Close after login", added support for coremods, fixed external mod handling, updated Forge support, fixed crash when parsing configuration, updated news feeds): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 1.0.0 (better Forge mod detection, fixed Twitter feeds, default memory limit 512M): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.9 (fixed news to load fully in background, added multi-selection for mod list, added button Replace mod, testing in Setup uses username from login field, added warning for modified minecraft.jar): for Windows, for Mac, for Windows/Mac/Linux Mirrors: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.8 (added support for ForgeModLoader, fixed option News, fixed Forge and ModLoader detection, removed broken IGN news, equal startup and maximum memory): for Windows, for Mac, for Windows/Mac/Linux
Alternative downloads: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.7 (added option News for faster startup, fixed Forge detection): for Windows, for Mac, for Windows/Mac/Linux
Alternative downloads: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.6 (added custom directory for Mac/Linux): for Windows, for Mac, for Windows/Mac/Linux
Alternative downloads: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.5 (added checkbox ExternalMods, fix for external mods after crash): for Windows, for Mac, for Windows/Mac/Linux
Alternative downloads: for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.4 (fixed offline mode): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.3 (copy profiles, external mods can be deactivated per configuration, automatic mod requirements checking (ModLoader, ModLoaderMP, Forge, GuiAPI)): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.2 (added profiles, window size, window maximized, java path, java parameters and base folder, fixed external mods folder to be under custom base folder): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.1 (added profiles, window size, window maximized, java path, java parameters and base folder): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.9.0 (textured buttons, more complex checks, gray inactive mods, fixed SPC problems): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.8.9 (textured buttons, more complex checks, gray inactive mods): for Windows, for Mac, for Windows/Mac/Linux
Download MagicLauncher 0.8.8 (resizable dialogs, windows exe and 64-bit java): for Windows, for Mac, for Mac/Linux/Windows
Download MagicLauncher 0.8.7 (remember me, native window style): for Windows, for Mac/Linux/Windows
Download MagicLauncher 0.8.6 (fixed startup problems): Download 1
Changelog
1.3.2 - fixed Reddit RSS feed
1.3.1 - fixed Reddit RSS feed, added Searge and Grum twitters, removed Notch twitter
1.3.0 - fixed Minecraft version detection, added support for inherited profiles (Forge installer), fixed library downloads, updated server checks, fixed parsing of twitter feeds.
1.2.5 - added support for Minecraft 1.7.4
1.2.4 - updated to use the new assets structure, fixed missing sounds in 1.7.2.
1.2.3 - fixed to correctly save login name and password
1.2.2 - updated to use the Minecraft 1.7+ login protocol, added automatic library download, added check for library rules, added performance fix for Intel integrated graphics, updated server status check, fixed classic environment, fixed handling of authentication problems
1.1.7 - fixed missing sound, caused by the sound thread being interrupted while writing log. Fixed Forge mod detection when Forge is loaded as environment library. Fixed RSS feeds to use cached static files.
1.1.6 - fixed window size, fullscreen and base folder for Minecraft 1.6, fixed twitter feeds to use direct links
1.1.5 - updated to support newer snapshots, added search in the log window, fixed twitter feeds, fixed crash when profile name starts with quotes, fixed crash when profile environment not found.
1.1.4 - compatible with the Minecraft 1.6 launcher, supports all Minecraft versions downloaded by the new launcher. Added Mojang server status check with fancy lights and tooltips. Added support for multiple accounts. Added option "Close after login". Added support for coremods, similar to the External Mods. Fixed external mod handling, mod activation and deactivation is done correctly now. Updated Forge support, mods are corectly reactivated after Forge has finished loading the mods. Fixed crash when parsing configuration entries ending with "\\". Updated news feeds, added Mojang news.
1.0.0 - detects Forge mods by checking for mcmod.info, updated FML detection, fixed Twitter feeds after twitter removed the old RSS feeds, default memory limit set to 512M to avoid swapping to disk
0.9.9 - fixed news to load fully in background should eliminate blocking on slow or missing internet connection; added multi-selection for mod list - group add, replace and remove are supported; added button Replace mod; testing in Setup uses username from login field - if empty generates a test username; added warning when using modified minecraft.jar as this usually leads to various problems.
0.9.8 - added support for ForgeModLoader, fixed mod compatibility detection when fields and methods are still available in the parent class (Forge), fixed ModLoader detection to also check if ModLoader is inside the mod (Forge), fixed dialog Setup not to reset option News, startup and maximum memory are now equal, removed broken IGN news
0.9.7 - added option to turn off news tabs for faster startup, fixed Forge detection, auto-resizable message dialog
0.9.6 - added custom directory support for Mac and Linux
0.9.5 - added checkbox ExternalMods to disable or enable all external mods at once, fix for external mods after a crash, fixed some hanging file locks on external mods
0.9.4 - fixed offline mode to start correctly
0.9.3 - copy profiles, external mods can be deactivated per configuration, automatic mod requirements checking (ModLoader, ModLoaderMP, Forge, GuiAPI), detection of duplicate mods, detection of internal mods placed in external mods folder, detection of empty or not unpacked mod archives.
0.9.2 - fixed external mods folder to be under custom base folder
0.9.1 - added configuration profiles, window size, window maximized, java path, java parameters and base folder, fixed non-ascii paths, allows mod from jar files, "Manage" creates folder "mods" if not existing
0.9.0 - fixed some problems
0.8.9 - textured buttons, more complex compatibility checks, gray inactive mods, checkbox Check compatibility
0.8.8 - resizable dialogs, windows exe works with 64-bit java, button "Add mod" starts in minecraft folder, fixed HTML problems with Java 1.5, added failed start detection, extended logging, launcher closes only if Minecraft has successfully started.
0.8.7 - implemented "Remember me", native window style, resizable/maximizable window, .EXE for Windows
0.8.6 - colors for status fields, beter compatibility checks
0.8.5 - UI corrections, slimmer scrollbars
0.8.4 - fixed log window to terminate JVM on failed start, added search for ModLoader in minecraft.jar, java startup memory set to 128M
0.8.3 - fixed java classpath when starting from path containing spaces
0.8.2 - added incompatible mods warning, startup logging
0.8.1 - fixed NPE if folder "mods" not existing
0.8.0 - first release
Fixing common problems
2. The ModLoader has to be first in the mods list, use the button Up to move it to first position. ModLoader is not needed if Forge 4.0 or newer is installed.
3. Then come (if you need them) ModLoaderMP and Forge.
4. Then come the rest of the mods and last comes OptiFine. Only one OptiFine edition may be active as they overwrite each other.
5. Do not forget to start with a clean minecraft.jar. If it is already modified or patched, then some mods may not work correctly.
6. A mod should appear either in the internal or the external mod list, but not in both at the same time.
7. Mods which have status "No mods found" needs to be repackaged to be used. The mod ZIP file usually have a folder "put_in_minecraft_jar" or similar which contains one or more files like "acx.class". The contents of this folder have to be zipped in a separate ZIP file and added as an internal mod. This solution works with almost all problematic mods.
8. If you get an error "No accelerated mode found" or "Bad OpenGL drivers" you may try running Minecraft with less memory. Go to "Setup -> Advanced", enter 256 in the field Memory and test again. This helps with some integrated graphics cards.
TODO
- Incremental GC (-XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode)
- XX:MaxDirectMemorySize
- mcmod.info in subfolder
- Configurable news tab
- Export mod list
- Update user skin
- Auto login
- Security
- LiteLoader mods
- Drag and drop
- Languages
- Command line options
- Mods with a subdirectory root
- Detect libraries (TurboModelThingy)
- Better conflict detection
- Portable, relative paths
- Limit worlds per profile
- Minecraft font
- Backups
- Support for patchers
4
Here is what shield patterns looks like without and with Shield Corrections
It works well too for every banner creations on a shield
It supports several mods either
Mod Name (Added to pack version)
1.X (1.15 - Present):
1. Botania (1.1)
2. Additional Banners (1.2)
3. Immersive Engineering (1.2)
4. Ice and Fire Dragons (1.2)
5. Banner Additions (1.2)
6. Epic Knights Armor and Weapons (1.3)
7. Spartan Shields (1.3)
8. Better Shields (1.3)
9. Basic Shields (1.3)
10. Cooler Shields (1.3)
11. Extra Shields (1.3)
12. More Shields (1.3)
13. The Twilight Forest (1.4)
14. Lots of Shields (1.4)
15. Enderite (1.4)
0.X (1.9 - 1.14.4):
1. Additional Banners (0.3.0)
2. Quark (0.5.0)
3. Immersive Engineering (0.8.0)
4. Botania (0.9.0)
5. Actually Additions (0.9.0)
6. Ice and Fire Dragons (0.12.0)
7. Millénaire (0.13.0)
8. Fossils and Archeolog (0.13.0)
9. Extra Utilities (0.14.0)
10. Blue Skies (0.15.0)
11. Epic Knights Armor and Weapons (0.16.1)
12. Spartan Shields (0.16.1)
13. Better Shields (0.16.1)
14. Shields Plus (0.16.1)
It lows the shield down when you hold or use it, and it matches both hands equally (Vanilla top and left, Shield Corrections bottom and right)
You can choose different shield variants by digging into files (Java) or by using the slider in settings (Bedrock, coming soon)
It has 2 editions: Regular and Colored Borders (which changes color when it's based from banner itself)
Downloads
1.X Versions (1.15 - Present)
+ Additions | - Removals | ~ Changes | * Bug fixes
1.4.0 (20/12/2022):
+ Updated to support 1.19.3 (still supporting 1.15 to 1.19.2)
+ It now supports Twilight Forest mod
+ It now supports Lots of Shields mod
+ It now supports Enderite mod
+ "Spider" and "Cobweb" patterns from Additional Banners
~ It now supports Additional Banners, Immersive Engineering and Epic Knights mods by their own folder (kept these mods on "minecraft" folder for backward compatibility)
1.3.0 (28/6/2022):
+ Updated to support 1.19 (still supporting 1.15 to 1.18.3)
+ It now supports Epic Knights Armor and Weapons mod
+ It now supports Spartan Shields mod
+ It now supports Better Shields mod
+ It now supports Basic Shields mod
+ It now supports Cooler Shields mod
+ It now supports Extra Shields mod
+ It now supports More Shields mod
+ "Waterfall" and "Hex" patterns from Additional Banners
+ New shield variant from "shield_base" folder: Mangrove
~ Resource pack logo
1.2.0 (1.17: 10/6/2021, 1.18: 30/11/2021):
+ It now support 1.18 and 1.17 versions (still supporting 1.16 and 1.15 versions)
+ It now supports Additional Banners mod
+ It now supports Ice and Fire Dragons mod
+ It now supports Immersive Enginnering mod
+ It now supports Banner Additions mod
~ Holding shield in 1st view is now back to normal but lowered
~ Resource pack logo
* Circle pattern wasn't on the center correctly
* Shield emits untextured particles
1.1.1 (11/8/2020):
+ It now support 1.16.2 and higher versions (still support 1.15 to 1.16.1)
+ Bug pack logo for Bedrock Edition
~ Shield holder texture is now black again instead of being transparent (or white)
* Version number didn't display correctly in Bedrock Edition
1.1.0 (24/4/2020):
+ It now support 1.16 versions (still support 1.15 versions)
+ "Snout" pattern
+ It now supports Botania mod
+ 2 new shield variants (crimson and warped) from shield_base file
~ Resource pack logo
~ Resource pack description
1.0.2 (1/2/2020):
~ Reduced pack size
~ [Regular] and [Colored] text are now white again due to a bug
1.0.1 (21/1/2020):
* Shield doesn't show light on GUI in 1.15.2
1.0.0 (25/12/2019):
+ It only support 1.15 versions
+ Bedrock Edition support (currently useless)
+ "base_light" and "base_dark" from shield_base file (Colored Edition only)
- Every modded patterns (unless if it supports 1.15)
~ Resource pack logo
0.X Versions (1.9 - 1.14.4)
+ Additions Added | - Additions Removed | ~ Additions Changed | * Bug Fixes
0.16.1 (28/6/2022):+ It now supports Epic Knights Armor and Weapons mod
+ It now supports Spartan Shields mod
+ It now supports Better Shields mod
+ It now supports Shields Plus mod
~ Resource pack logo
0.16.0 (10/6/2021):
~ Holding shield in 1st view is now back to normal but lowered
0.15.0 (11/8/2020):
+ It now supports Blue Skies mod
+ 2 more patterns from Millénaire
~ Shield holder texture is now black again instead of being transparent (or white)
0.14.0 (24/4/2020):
+ "Weezer" pattern from Ice and Fire Dragons
+ It now supports Extra Utilities mod
~ Resource pack logo
~ Resource pack description
0.13.1 (1/2/2020):
~ Reduced pack size
~ [Regular] and [Colored] text are now white again due to a bug
0.13.0 (21/1/2020):
+ Millénaire mod support
+ Fossils and Archeology mod support
~ Resource pack logo
- Unused patterns
0.12.1 (15/8/2019):
+ 17 more patterns from Ice and Fire Dragons
~ Blocking shield now lowered in both hands (It should be as same size in left hand as right hand)
~ [Regular] and [Colored] text are now colored into different colors
~ Resource pack description
0.12.0 (1/8/2019):
+ 4 more patterns from Additional Banners
+ "Tiny Potato" pattern from Quark
+ It now supports Ice and Fire Dragons mod
+ 5 Shield variants from shield_base file (can be only changed by replacing shield photo)
~ "ShieldCorrections" became simply known as "Shield Corrections"
~ Resource pack description
0.11.0 (4/4/2019):
+ "Globe" pattern
+ More patterns from Additional Banners
~ "[RG]" and "[CB]" pack name are changed into "[Regular]" and "[Colored]"
~ Resource pack description
0.10.0 (15/11/2018):
~ Imported shield texture from 1.14
~ It now support all 1.14 versions (still supporting older versions either)
+ More patterns from Additional Banners and Botania mod
- Changelog.txt
0.9.1 (25/5/2018):
~ 2 versions in-pack folder is now a in-pack zip
0.9.0 (22/5/2018):
+ It now supports Botania mod
+ It now supports Actually Additions mod
+ Changelog.txt to see lastest-oldest updates in-pack
+ It now support all 1.13 versions (still supporting older versions either)
+ It now has 2 editions (Regular and Colored Borders)
~ 2 versions in-pack rar is now a in-pack folder
~ Resource pack description
- blank.png from shield file
0.8.0 (19/5/2017):
+ It now support all 1.12 versions (still supporting older versions either)
+ It now supports Immersive Engineering mod
0.7.0 (11/9/2016):
~ Shield in 1st person view should be more look like as in 3rd person view
~ Resource pack description tells now last update you've downloaded
0.6.0 (11/8/2016):
+ It now support all 1.11 versions (still supporting older versions either)
0.5.0 (7/6/2016):
+ It now supports Quark mod
+ It now support all 1.10 versions (still supporting 1.9 versions either)
~ Resource pack logo
0.4.0 (14/4/2016):
* Almost every pattern got reset
0.3.0 (2/4/2016):
+ It now supports Additional Banners mod
~ Resource pack logo
- Splashes
0.2.0 (1/4/2016):
* Dark outlines on shields
0.1.0 (31/3/2016):
+ It support all 1.9 versions
* Shield patterns
+ Colored borders
+ Splashes