I'm not trying to make them face a set degree, I want them to teleport to face the entity. but I have a solution that worked from the gaming stackexchange (Credit to colorfusion for the answer):
Here's an alternate solution to the other answer. It should work more accurately without thousands of command blocks, although it relies a lot more on trickery rather than a kind of brute-force method.
When you summon the Target mob that you want to face towards, you need to give it a specific UUID so that the UUID isn't chosen at random. I'll use an ArmorStand for this example:
If you're wanting to face towards a naturally spawned mob (where the UUID will be random), you'll need to summon another entity on top of it with a specific UUID as shown above.
Near to this Target, summon some kind of mob that can be aggressive, but also give it slowness and anti-jump boost. I'm using a Witch for this, although they throw potions which you may need to /kill. You can also make this Aggressor invisible if you don't want players to notice it.
(The huge absorption amount is to make this Aggressor invincible, but still able to take damage)
Now you'll want to make the Aggressor angry at the Target. This is the reason we needed the Target to have a UUID that we know, we're going to summon a snowball that pretends it has been thrown by the Target above the Aggressor:
The snowball falls onto the Aggressor, and it thinks the Target threw it (ArmorStands don't even have arms, but mobs are dumb) and starts tracking the Target.
At this point you should have whatever mob you're using looking very angry at an ArmorStand.
Now that the setup is done, it's fairly easy to use, even repeatedly.
Teleport the Aggressor to the player:
/tp @e[name=Aggressor] @p
Then wait a moment as the Agressor reorientates to face the target, and then teleport the player to the Aggressor:
He says he wants to do an experiment with ghost blocks. He doesn't just want invisiible blocks, he wants to do an experiment on how ghost blocks behave, which is different than ghost blocks.
O.P Look at what MazeCraft said, just build a horizontal ghost block machine and make a simple piston on a clock to push the ghost blocks up.
Hello, me and my friends want to make a survival server. I am looking for a server host with good uptime and enough ram so that 5 people can be online at any time without any noticeable lag. I need bukkit with at least support for 20 plugins, I also need to be able to transfer current server files over to the new server.
And I need it to be under $20 a month.
This means the thing it is cloning is unloaded. Try placing the strips closer to the command block and edit the coordinates subsequently. Also, this should be in Redstone Discussion, not Redstone Creations.
Hello! I was wondering if it was possible to test for any block at coordinates. Testforblock works fine except you need a specific block type. I just want to test if there is any type of block there. Is that possible?
But with the sheer amount of items being processed, thought minecart hoppers would be faster, it would pick up say 16 of a block, go forward, come back, 16 more, etc. And it would be much faster in that case just to use hoppers.
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Why can't you use
That will stop the chat spam
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This is so cool! I would love an explanation of how it works. Btw, love the ptx
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I don't trust random download links. Could you post a video or pictures?
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For a mod I am making I need ideas for overpowered "spells"
So far I have:
1 hit kill
Explosion where you look
Flying
If you have any questions feel free to reply.
Any ideas?
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I'm not trying to make them face a set degree, I want them to teleport to face the entity. but I have a solution that worked from the gaming stackexchange (Credit to colorfusion for the answer):
Here's an alternate solution to the other answer. It should work more accurately without thousands of command blocks, although it relies a lot more on trickery rather than a kind of brute-force method.
When you summon the Target mob that you want to face towards, you need to give it a specific UUID so that the UUID isn't chosen at random. I'll use an ArmorStand for this example:
If you're wanting to face towards a naturally spawned mob (where the UUID will be random), you'll need to summon another entity on top of it with a specific UUID as shown above.
Near to this Target, summon some kind of mob that can be aggressive, but also give it slowness and anti-jump boost. I'm using a Witch for this, although they throw potions which you may need to /kill. You can also make this Aggressor invisible if you don't want players to notice it.
(The huge absorption amount is to make this Aggressor invincible, but still able to take damage)
Now you'll want to make the Aggressor angry at the Target. This is the reason we needed the Target to have a UUID that we know, we're going to summon a snowball that pretends it has been thrown by the Target above the Aggressor:
The snowball falls onto the Aggressor, and it thinks the Target threw it (ArmorStands don't even have arms, but mobs are dumb) and starts tracking the Target.
At this point you should have whatever mob you're using looking very angry at an ArmorStand.
Now that the setup is done, it's fairly easy to use, even repeatedly.
Teleport the Aggressor to the player:
Then wait a moment as the Agressor reorientates to face the target, and then teleport the player to the Aggressor:
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If I have an entity, is it possible to teleport that player to face the entity? How could I accomplish this?
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This. Is. The most awesome redstone thing I have ever seen. Amazing job!
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He says he wants to do an experiment with ghost blocks. He doesn't just want invisiible blocks, he wants to do an experiment on how ghost blocks behave, which is different than ghost blocks.
O.P Look at what MazeCraft said, just build a horizontal ghost block machine and make a simple piston on a clock to push the ghost blocks up.
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Anywhere in the us for the host server, preferably east coast (I live in maryland)
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Hello, me and my friends want to make a survival server. I am looking for a server host with good uptime and enough ram so that 5 people can be online at any time without any noticeable lag. I need bukkit with at least support for 20 plugins, I also need to be able to transfer current server files over to the new server.
And I need it to be under $20 a month.
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facepalm
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You had a bunch of random hyphens.
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