I think it's a little ridiculous how long it takes for videos to get approved. Having your video in the recent videos section is a great way to get views for your video for a while, but when there is a backup of 30 some videos because no one approved any for a whole day, the people who were at the beginning of the line never get any views from the recent videos sidebar. I think that there should be a 30 minute wait at the max. If there aren't enough people for the job, GET SOME. Moderators have lives too? Well get more of them. I know I sound like a jerk, but like I said, it's verging on ridiculous. Heck, I'd approve videos if I were allowed to.
It's not the toggle block itself, but the block that changes. Default is white with arrows and crosses etc on. It uses unused textures in the terrain.png with textures supplied in the gui (of the mod) folder overriding those. For whatever reason these don't get applied and as the my terrain.png has these (all but 1) transparent all but one face of the changer block is invisible. Temporarily fixed it by putting arrows/crosses into those unused cells of my terrain.png.
Most of the blocks are hidden because I'm using a texture pack as base that the author doesn't want stealing... these are all my own textures (apart from the arrows ofc). The numbers are just to make it easier to work out which block is which of blocks that don't have a texture... :biggrin.gif:
I hope you're not thinking I was asking for it. Anyway, I think begging or asking for rep should be punished. A possible consequence could be a drastic decrease in rep and tempban or something. I don't think it should be that serious, but something along those lines would suffice in my opinion.
Awesome, thanks for fixing the overlay. I'll use it once I update to 1.6.
Also, here is an idea. I don't know if you are actively adding features to the mini map, but maybe you could add right click brings up a full screen map (Zan's style). I like the practicality of the new maps, but I like the look of Zan's.
In 1.5_(whatever), I was using 32x texture pack, and toggle blocks (the change blocks in edit mode) looked as you'd expect.
When 1.6.??? came out I was right in the middle of migrating my own homebrew mix-pack textures to 64x and now I don't get any textures on the change blocks (in edit mode).
(That is they are see through.)
Any ideas. (Oh yes and this is ofc 1.6.4)
I'm going to try hacking them into my terrain.png but that's going to be short term I hope... :/
It uses the diamond, gold, and iron texture, so I don't see why it wouldn't work. Try reinstalling the mod.
How to regulate it?
Just make it a requirement to provide a reason for upping, right?
Because, at the moment, i have no idea how i got 3-5 of my rep.
Then again, I can give any reason. Either way, that's not the point of the thread is to not abuse it, because that is a moot point when no one is using it in the first place for the most part.
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So, here's hopes that you can find time in your busy schedule to update this to the latest 1.7! Or diggsey...
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My bad, I misread your original post.
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Also, here is an idea. I don't know if you are actively adding features to the mini map, but maybe you could add right click brings up a full screen map (Zan's style). I like the practicality of the new maps, but I like the look of Zan's.
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It uses the diamond, gold, and iron texture, so I don't see why it wouldn't work. Try reinstalling the mod.
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Then again, I can give any reason. Either way, that's not the point of the thread is to not abuse it, because that is a moot point when no one is using it in the first place for the most part.