I'm here for nukes. Amazing, awesome, nukes with animations and 3-d models and so forth.
However, there's a lot of things that this mod adds that, well, clash with other mods. Sure, the Schrabidium stuff is intended to be late game, but I found on my server I could rush it in under a week. It wasn't as useful as it could be in pvp (too much overkill, a good flans gun with a high rate-of-fire is better) but it let me blast through other mods bosses with ONE SHOT.
Anyways, this is a long-winded way of asking for a config option to disable some of the gear. I mean, nukes are OP, but mutually assured destruction at least helps against that. These hand-launched nukes, though, are a bit too much.
It would be nice if fallout was treated a bit more like reactorcraft, with a long-term spread. Most importantly, though, it should happen INSIDE THE CRATER and not just at the edges. As is, I can fly a flan's helicopter over the radiation belt and mine the exposed ores without a hazmat suit. Also, radiation should be fatal. You might want to replace mycelium with "radioactive dirt" which would look just like dirt but, well, with a radiation effect.
I'd also love an actual way to shoot down missiles (altho the turrets may do that, I haven't made em work so far)