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    posted a message on Sandy Balls Resorts
    Lol Sandy Balls is a real resort, it got a lot of coverage when an add for it went viral on youtube, and RayWilliamJohnson covered it. The three guys you listed did not start a meme, this is not a meme, and you apparently don't understand the title either.

    All of that aside, the map does look good so far.
    Posted in: Maps
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    posted a message on Villagers
    Quote from SandsOfTime404

    I'm sure you've seen pigs, sheep, cows, etc., wandering.

    Ok, thank you for clearing that up for me lol.
    Posted in: Discussion
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    posted a message on Villagers
    Quote from bmanrules

    They tend to stay in the village, there is a very slight chance if it gets really far away It will forget where the village is and walk around in circles, but you can find him easily

    Like literally wander in circles? Or are you saying they just don't tend to wander that far?
    Posted in: Discussion
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    posted a message on Villagers
    If I let the villagers wander, will they leave the village and essentially be lost forever? I ask because I built my house next to a small two-building village, and one of the villagers has been wandering my farm for days. I've grown quite accustomed to him and I don't want him to leave now lol. Will he continue to wander my farm or will he eventually stray too far?
    Posted in: Discussion
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    posted a message on [AC]LoZ-Ocarina of Time Map DOWNLOAD NOW!
    I can't wait for this to be released. When are you releasing it? Or am I not supposed to ask?
    Posted in: Maps
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    posted a message on [64x] GLIMMAR'S STEAMPUNK v.22 NOW RELEASED! + Latest Newglim City Download! + GS Redstone Pipes Add-On Pack!
    Quote from Grugsy »
    Quote from miztakay »
    You should make modloader compatible wild grass. It's not hard to do, you just need to give each grass picture its own file in a wildgrass folder. Gerudoku's pack has an example, so if you use the same names you wouldn't have a problem. I really like your pack but i've had to make the wildgrass files for 3 other packs already, I really don't want to do it again lol. And I can't be the only modloader-wildgrass user using this pack.


    ummm.. why go to the trouble when there is a version that supports the images being on the terrain.png?

    Because the version that supports it being in the terrain.png does not work with modloader. That means you can't use most other mods out there if you want to use wildgrass with this texture pack.
    Posted in: Resource Packs
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    posted a message on [64x] GLIMMAR'S STEAMPUNK v.22 NOW RELEASED! + Latest Newglim City Download! + GS Redstone Pipes Add-On Pack!
    You should make modloader compatible wild grass. It's not hard to do, you just need to give each grass picture its own file in a wildgrass folder. Gerudoku's pack has an example, so if you use the same names you wouldn't have a problem. I really like your pack but i've had to make the wildgrass files for 3 other packs already, I really don't want to do it again lol. And I can't be the only modloader-wildgrass user using this pack.
    Posted in: Resource Packs
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    posted a message on [Creating Mods] Human Mobs (MCP) [4/17/11]
    Quote from DaTico »
    I'm trying to get the class files. I've recompiled and reobf, but I can't find the class files anywhere.There not in the jar, and I've tried looking everywhere in the mcp folder. I've typed the names correctly in the client_obusfication, but it still won't work.What am i doing wrong?

    Your class files should show up in the final out folder. Did you get any errors with recompile.bat or reobf.bat? If you get any errors at all your class files will not show up.
    Posted in: Tutorials
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    posted a message on MAKING SURVERS CHEAPER!!! :D
    I lol at this topic. First, at what point does opening ZIP files have anything to do with running a server. Second, as shown in my previous sentence, it is spelled server, not surver. Third, it's not free to run a server, so if you play on a free server it either really sucks or the people running it are very generous.
    It is not really the host's fault they have to charge what they do to maintain a server. Do you walk into a store and complain that smokes are too expensive? Probably not because you wont be old enough to buy them for another 8-10 years. But if you were, you would know that just like store owners don't make much money off of cigarettes, server hosts don't make money off of their servers. Do some reading into what running a server actually entails before you tell them to do it for free.
    And lastly, and this is really the most important part, nobody really cares whether or not you care, but don't post topics in the wrong sections, because flaming will ensue.
    Posted in: Starting Up / Looking For Server
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    posted a message on My hurt sounds aren't playing
    I get no sound when taking damage. That seems to be the only one missing. Any idea's on how to fix this?
    Posted in: Legacy Support
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    posted a message on iPixeli's Gender Mod
    Quote from iPixeli »
    Quote from miztakay »
    Was this using kodaichi's model, because if it is you should:
    ask for permission from him
    update the OP showing that you have his permission.
    As for the modloader part, ask on the IRC, i'm sure someone can tell you how to do it. I've never played with the models for already existing mobs so i can't say I know how to do it.

    A. Whos that?
    B. I did it myself... Go to my youtube.

    Edit: Googled.
    No dude... look at the previews/youtube/install it. You can clearly tell it's my work.

    Well then good job, it's about time someone made this mod. There was more than enough requests for it back when mapping and modding was one forum. Any chance you used Techne to make it?
    Posted in: Minecraft Mods
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    posted a message on [32x] [1.4] GERUDOKU [31 MAR 2011] [outdated, see pg.100]
    Quote from Krayloon »
    What are the .DS_Store files for?

    I second that question. That seems a little... fishy to me, what with all the passwords being stolen lately.
    Posted in: Resource Packs
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    posted a message on iPixeli's Gender Mod
    Was this using kodaichi's model, because if it is you should:
    ask for permission from him
    update the OP showing that you have his permission.
    As for the modloader part, ask on the IRC, i'm sure someone can tell you how to do it. I've never played with the models for already existing mobs so i can't say I know how to do it.
    Posted in: Minecraft Mods
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    posted a message on [REQ] Mobs Spawning in specific Biome.
    I know Kodaichi or King made snow creepers and sand creepers, but I don't know if those mods are still available.
    Posted in: Requests / Ideas For Mods
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    posted a message on [Creating Mods] Human Mobs (MCP) [4/17/11]
    Bumped for update to main post, finally.
    Posted in: Tutorials
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