• 0

    posted a message on Auto-Smelt ores when mined with Fire Aspect

    Overall, this seems quite odd. I wouldn't say unbalanced, but it's somewhere along those lines.

    While it wouldn't exactly obsolete furnaces, it would further nullify their uses.

    In the inverse sense, it would make fire aspect while not super duper useful, a bit more useful.


    Really, I don't support it. I feel like fire aspect, as overpowered as it is right now, doesn't need to be improved upon.


    No support; would nullify furnaces and make fire aspect more overpowered.


    My suggestion: Make this a separate enchantment, say, Autonomous Smelting? (not the best name) And make it about as rare as fire aspect, and make ores that can be smelted (iron, gold) have a 50% chance of being automatically smelted when mined with a pickaxe w/ this enchantment. This way, furnaces would still be quite useful, and only slightly nullified. It wouldn't make fire aspect any more overpowered either.

    Posted in: Suggestions
  • 0

    posted a message on if villagers are hit by lightning
    Quote from creeperscoutMC»

    I think they should change into witches that'd be awesome kind of weird but awesome


    sigh


    Thread date -- 2011.

    Please, don't necro old threads unless it is worthy of seeing constructive criticism once again.

    Posted in: Suggestions
  • 0

    posted a message on Sky Block (For Mapmaking)

    Actually, barrier blocks are just invisible blocks. The sky blocks, from what I read, will render the sky at that angle.


    OT: Support I guess. Doesn't really affect me.


    Barrier blocks however will render any block at any angle. You could use barrier blocks for the exact same function, and more.

    Posted in: Suggestions
  • 0

    posted a message on Sky Block (For Mapmaking)

    Barrier blocks.


    No support; 2 simple words.

    Posted in: Suggestions
  • 0

    posted a message on Crossrails and Changes to Currently Existing Rails! (NEW POLL!)

    Added a neat new banner at the top!

    Posted in: Suggestions
  • 1

    posted a message on paint in minecraft. cause it'l be awesome!
    Quote from thepaintbot»

    Thank you for your criticism.

    And thank you

    MR_assassin2121 for supporting the idea


    I will definitely be trying to perfect this.


    A start would be removing the "Cause it'l be awesome" part in the title. People will take you more seriously that way, trust me.

    Also, use grammar in the title.

    Posted in: Suggestions
  • 0

    posted a message on Vanilla MEGABUILD [Jungle Temple] - All built on stream

    Wow. This thing is amazing, I couldn't build something like that in a million years. Props to you.

    Posted in: Screenshots
  • 0

    posted a message on Paradise Island
    Quote from DrWeegee»

    Cool, what does the other end (Where the water leads to) look like?


    Here:

    Posted in: Screenshots
  • 0

    posted a message on Paradise Island

    Paradise Island is, indeed what the name implies. An island full of paradise. It's fairly small and took me about 30 minutes to build, but I'm proud of it.




    Tell me what you think!

    Posted in: Screenshots
  • 0

    posted a message on paint in minecraft. cause it'l be awesome!

    Banners aren't blocks though, they're actually entities.


    Good point.

    Posted in: Suggestions
  • 0

    posted a message on Crossrails and Changes to Currently Existing Rails! (NEW POLL!)

    Well, I think I'll ditch speed rails. Expect a new debated topic soon!

    Posted in: Suggestions
  • 0

    posted a message on Bacon in Minecraft
    Quote from swaglord676»

    I've seen all of the arguments against the idea here, and I am really disappointed in most of them.



    But... when we do it with a grain of sugar, it's "balanced"? I mean, think about it, bacon actually costs more than sugar. 1 iron ingot + 1 flint for flint and steel + raw pork actually costs more altogether than a grain of sugar. You can't directly eat sugar, or at least the last time I checked. The only way to get speed is using sugar to brew an awkward potion, which means going to the nether. If you meant something else, please clarify.



    Let's see here...


    Eating apples covered in thick gold isn't actually possible to carry with a single hand, does not make you immune to fire, does not automatically fix all health problems in mere seconds, and isn't even edible... IRL! Zombies of any kind don't exist IRL, living things don't flash red all over their body whenever they get hit IRL, we don't have alternate dimensions IRL, we don't have drinks that can make you completely immune to fire or lava or make you invisible IRL... I could go on forever, because using real-life logic to deny a suggestion is absurd. And hey, maybe all the nutrients in bacon actually CAN help you become faster IRL, if you eat a balanced amount.




    I already covered the bacon and speed thing, but... why did you bring cake in? How is it relevant? Because the only argument the OP used is that "bacon is tasty it should give you speed".


    This argument isn't THAT disappointing, but eh. Why shouldn't and why couldn't bacon give special effects? Maybe the super-crunchiness and saltiness that pork doesn't have (that doesn't apply to Minecraft, but still) could be used as a special-ish food




    How is it pointless? Where are the links to similar suggestions posted within the past 30 days? Your criticism is vague. NO SUPPORT. He probably meant pointless as in it didn't have any point in game or it isn't necessary because it serves no major,balanced purpose.




    Maybe not everyone is willing to deal with the additional bugs and crashes that come with mods and resource packs, or prefer not to downgrade just for that? Just a thought.



    When he or she said "speed", I think it's pretty obvious that it means "Speed I", because Speed 1 is just called "Speed" in the game.


    Now, those that I agree with:



    This is so true. In the game, when you throw anything into the fire, even non-flammable things in Minecraft, like dirt and lapis lazuli, they still burn, so it wouldn't make any sense for it in the game to actually produce something. Funny enough, I was actually going to say that, but I didn't know of a way to word it so it wouldn't be misinterpreted.



    Yeah... this would be important, because if bacon gave infinite speed, then it would be OP. Either way however, if it didn't last long, it wouldn't matter, because all you need to do is light a block on fire and throw pork in there, which is common. Iron for flint in steel is common, so is gravel, and it's flint drop. Overall, bacon is OP either way. (so long as it gives an effect)


    Responses in bold.

    (the ones I didn't respond to were ones that I agreed with or didn't have a valid argument for.)

    Posted in: Suggestions
  • 0

    posted a message on paint in minecraft. cause it'l be awesome!

    This is impossible to implement without adding tons and tons of technical blocks, colored variants for each paintable block, along with blocks in which not all sides are colored.
    In short: too much work for a job wool or stained clay can already do for you.
    No support.


    They did it for banners and leather armor.

    As for the idea, it's probably the most basic degree of the subject.

    A vast majority of blocks are already in the game as Broccoli_Monkey said, in the form of wool and stained clay. I don't see a need for an idea that is (for the most part) already in the game.

    No support; kind of already in the game.

    Posted in: Suggestions
  • 0

    posted a message on Crossrails and Changes to Currently Existing Rails! (NEW POLL!)

    Seems like Speed Rails isn't a huge hit, I suppose because it's complicated and unnecessary.

    Posted in: Suggestions
  • 13

    posted a message on Crossrails and Changes to Currently Existing Rails! (NEW POLL!)




    Table of Contents
    >Before Replying to this Thread
    >>New Crossrails
    >>>Changes to Current Rails
    >>>>Debated Topic
    >>>>>Questions and Answers
    >>>>>>Thanks and Extras




    Crossrails:


    Crafting like shown above gets you 5.


    A crossrail is a rail that allows for an intersection without a minecart going onto another track. The picture above hopefully makes it a bit easier to see what it does and its function.

    ID Name: minecraft:crossrail

    Block States: (none)

    Powered Crossrail:


    Crafting like shown above gets you 5.


    A powered crossrail acts like a normal crossrail, but allows the cart to gain speed when the powered crossrail is powered by an adjacent detector rail or redstone block under it.

    ID Name: minecraft:powered_crossrail

    Block States:

    powered:(true/false)

    Detector Crossrail:


    Crafting like shown above gets you 5.


    A detector crossrail will give off a redstone signal when a cart runs over it. It also functions as a normal crossrail, in that it allows for reliable and safe intersections.

    ID Name: minecraft:detector_crossrail

    Block States:

    powered:(true/false)

    Activator Crossrail:


    Crafting like shown above gets you 5.


    An activator crossrail will allow for interesections just like normal crossrails. However, it also acts as an activator rail as well in that when it receives power from a detector rail or redstone block beneath it, it will eject mobs from it when they run over it, it will prime TNT minecarts, disable Hopper minecarts, and power any nearby activator rails/powered rails.

    ID Name: minecraft:activator_crossrail

    Block States:

    powered:(true/false)




    Along with all this, there are several changes to current rails:


    Corner Rails

    -Instead of rails turning and snapping into place, you have to craft corner rails like so:



    Crafting like shown above will get you 3 corner rails. They have sharp corners. Also, they don't automatically snap into place since you can craft them for the respective corner. There are also Powered Corner Rails, which act like normal corner rails but can be powered via redstone/detector rails. Crafting a Powered Corner Rail is fairly simple, just craft it like you would a normal corner rail except with powered rails to get 3. Corner Rails would allow for ultra-compact rail designs.

    ID Names:
    minecraft:cornerrail

    minecraft:powered_cornerrail

    Block States:

    direction:(northeast/northwest/southeast/southwest)

    Note that the block states do not automatically change when the rail is placed, since the direction is preset based on how you crafted the corner rail. Hence why we're doing this system as opposed to the current one.


    Mob AI "Rail Reaction"

    -Mob AI views all rails as a 2 high block, so they won't be walking on rails. For spiders/cave spiders, their AI will view it as a block they cannot climb. Beware however, spiders/cave spiders can ignore the "2 high" rail that they see in their AI when they do their jump attack.

    You may think this could be used for mob-proof doors, however this wouldn't make it any easier than it already is to make a mob-proof door. Plus, it wouldn't look nice at all as a door by most people's standards.


    Dyed Rails

    -Rails can now be dyed by putting 1 rail in a crafting grid with 1 of the respective dye. (shapeless)
    This will give you a dyed rail, which has a hue similar to that of the dye you put on it. This can be used to color code rails. You can also combine colors, by taking a dyed rail and putting another dye on it to create the combined colored rail. It will be labeled as "Dyed Rail". You may be thinking, "ERR MAH GERRD IMPOSSIBRU!" (probably not like that, but you get the idea)
    However, they could do it the same way they did banners and leather armor.
    You can only dye normal rails, and the dyed rails aren't accessible in the creative menu.
    Cyan Dyed Rails (you can dye rails any color of course, cyan is just an example)





    ID Names:
    minecraft:rail
    NBT Data

    Block States:
    direction:(north/south/east/west)


    T-Junction

    No resources are wasted, since it uses the same amount of rails as the current one.

    It stops you when you it to the spot where you choose, and briefly allows you to turn a certain direction. Then, the minecart will get a low amount of momentum to start. This would compact current T-Junctions into a single block, and could allow for some rail stations to be improved greatly in combination with crossrails. Also, the current T-Junction wouldn't be broken, so if you don't have time to replace all of them, they will still work.






    Currently Debated Topic:

    Ejector Rails

    Activator rails eject players out of them, but what if you DON'T want to be ejected out of a powered activator rail? This is where ejector rails come into play.
    Crafting like shown below gets you 6 ejector rails



    Ejector Rails have 2 states. A non powered state, and an powered state. If it isn't powered by a redstone signal, it will bring the player to a fast halt when riding over it. If it is powered by a redstone signal, it will eject the player out of their cart when riding over it. It will check both sides for a valid block (not air), and place it on one. If both have a valid block, it will randomly choose one. If only one has a valid block, it will place on that one. If neither have a valid block, it will be placed on the rail itself as a last resort. Along with this, Activator Rails will no longer eject players out. Not only would this make quartz much more useful, but it would make activator rails more useful as you won't have to worry about them ejecting players out if you don't want them to. You can also craft Ejector Crossrails by putting them in a crossrail formation to get 1. Ejector Crossrails will act as both Crossrails and Ejector Rails, both of which I'm sure you're fully familiar with by now.

    Topic Opened 5/18/2015 7:30 PM EST






    Questions and Answers
    Q:How do activator crossrails and powered crossrails get powered?
    A:They are powered by a redstone block beneath it, or an adjacent detector rail.

    Q:What exactly is the point of detector crossrails and activator crossrails?
    A:To serve as a crossrail and a functional rail. Simply put, you can do everything with either crossrail that you can do with the normal rails, plus use them as an intersection, and any combination of those.

    Q:Does the debated topic ever get implemented into the actual thread?
    A:None so far have. They're mostly to keep discussion productive and lively.

    Q:Do I absolutely have to read the "read this before replying" section?
    A:No, and I can't force you. But, I recommend it, because it's important enough to be in the table of contents.

    Q:Can I help out with the suggestion?
    A:Yeah, sure! If you have a simple idea for it, just post it on the thread. If you have a full thread update idea for it, then you should message me.

    Q:The banner isn't clickable! Help!
    A:If you didn't use the "paste this into your sig if you want the banner" link that is provided, then that's probably the issue.

    Q:I helped out with the suggestion and I'm not in the "Thanks" section! How come?
    A:Most likely I forgot after the thread was moved. If this is the case, message me with what you did to help out on the suggestion and I'll add you on there.

    Q:When's the next update?
    A:I try to release an update once or twice a month. I also try to keep it as early as possible in the month. So, you can expect one on the first week of every month. Just keep in mind that's not a guarantee.


    Q:Is there a mod coming out for this, and if there isn't, can I make a mod?
    A:Yes, it's actually planned for the next big update to this! I'm looking for a decent modder right now.

    Q:I have another question!
    A:Read through the thread and all it's sections thoroughly. If you can't find the answer there, reply to the thread with your question and I'll answer it, then add it to the Q/A section.


    Q:Are crossrails resource expensive?

    A:No, because the output of crafting them is 5, meaning you lose no resources.


    Q: Wouldn't corner rails break rollercoaster maps?

    A: No, because the blocks would change from the current "turned rails" to the new corner rails because of a world transition feature.


    Q: The current update system is flawed; people's notifications will get filled with update posts!

    A: Update aren't frequent enough for this to be an issue. Plus, people can easily unsubscribe from the thread if this bothers them.


    Q: Are corner rails affected by levers? (or any block update)

    A: No, because their block state is permanent. It isn't affected by any redstone signal or block update as far as that goes.


    Q: What if two minecarts passed through the intersection at the same time?

    A: They would collide and probably bump each other back. Either that or they would pass through each other since they are entities.







    Thanks...
    TheMinecraftNerd1
    Broccoli_Monkey
    Badprenup
    ThePhysician2000
    Gamelord
    PythonPower
    All supporters!

    Show your support with the banner to put in your signature!


    [/p]
    [p][url=http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2428075-crossrails-and-changes-to-currently-existing-rails][img width='650' height='150']http://i.imgur.com/9aZ6FjK.png[/img][/url][/p]
    [p]

    Make the suggestions forum better:

    Making the suggestions forum better.
    It's a little project you can participate in by doing the below:
    • Offering an idea for somebody's suggestion if you don't support it. I was originally against this, but I realized how much better suggestions can be if you do this.
    • Putting more effort into suggestions. I feel like some people just slap down a suggestion and don't think about it at all. This ends out with a lot of really bad suggestions, with little to no effort and thought put into them. Even if the suggestion itself isn't good, people like a suggestion with a bit of effort put into it.
    • Being friendly, taking criticism the right way. Some people are downright rude, and nobody likes to see that. A lot of people get very "mean" and upset because they take criticism wrong.
    • Reading the pinned posts. You would be surprised how many people don't read pinned posts. If you suspect somebody didn't read them, provide a link to them, and ask them in a friendly manner to read them.
    Hopefully we can get more people working on this in the suggestions forum. Feel free to put this message in your own thread if you desire.
    Here's a banner if you want to spread the word.

    Quote this, then copy and paste into your sig if you want it!
    Posted in: Suggestions
  • To post a comment, please .